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Top 20 Best MINECRAFT MODS of All Time | Ep. 2 | Forge & Fabric Mods

Welcome to the second episode of the best Minecraft mods ever. We have another 20 mods here, bringing the total up to 40 including the first episode. I'll have more coming soon too :) At the time of this video's release, the latest version of Minecraft is 1.19. So if you're watching this video at 1.20 for example, it might be outdated, but chances are that a lot of these mods will have been updated :) SONG: Night Light Speed - The Big Let Down Mod Links: Structory: https://www.curseforge.com/minecraft/mc-mods/structory [FORGE & FABRIC] Biome Makeover: https://www.curseforge.com/minecraft/mc-mods/biome-makeover-forge [FORGE] Biome Makeover: https://www.curseforge.com/minecraft/mc-mods/biome-makeover [FABRIC] Target Dummy: https://www.curseforge.com/minecraft/mc-mods/mmmmmmmmmmmm [FORGE & FABRIC] Cataclysm: https://www.curseforge.com/minecraft/mc-mods/l_ender-s-cataclysm [FORGE] Not Enough Animations: https://www.curseforge.com/minecraft/mc-mods/not-enough-animations [FORGE & FABRIC] The Twilight Forest: https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest [FORGE & FABRIC] Incendium: https://www.curseforge.com/minecraft/mc-mods/incendium [FORGE & FABRIC] Droplight: https://www.curseforge.com/minecraft/mc-mods/droplight [FORGE & FABRIC] When Dungeons Arise: https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise [FORGE] When Dungeons Arise: https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise-fabric [FABRIC] ChoiceTheorem’s Overhauled Village: https://www.curseforge.com/minecraft/mc-mods/choicetheorems-overhauled-village [FORGE & FABRIC] Rotten Creatures: https://www.curseforge.com/minecraft/mc-mods/rotten-creatures [FORGE & FABRIC] Security Craft: https://www.curseforge.com/minecraft/mc-mods/security-craft [FORGE] Travelers Titles: https://www.curseforge.com/minecraft/mc-mods/travelers-titles [FORGE] Travelers Titles: https://www.curseforge.com/minecraft/mc-mods/travelers-titles-fabric [FABRIC] Waystones: https://www.curseforge.com/minecraft/mc-mods/waystones [FORGE] Waystones: https://www.curseforge.com/minecraft/mc-mods/waystones-fabric [FABRIC] Deeper and Darker: https://www.curseforge.com/minecraft/mc-mods/deeperdarker [FORGE & FABRIC] Towers of the Wild: https://www.curseforge.com/minecraft/texture-packs/towers-of-the-wild-reworked-datapack [DATAPACK] Towers of the Wild Additions: https://www.curseforge.com/minecraft/mc-mods/towers-of-the-wild-additions [FORGE & FABRIC] Tectonic: https://www.curseforge.com/minecraft/mc-mods/tectonic [FORGE & FABRIC] Better Foliage: https://www.curseforge.com/minecraft/mc-mods/better-foliage-renewed [FORGE] Immersive Armors: https://www.curseforge.com/minecraft/mc-mods/immersive-armors [FORGE & FABRIC] More Babies: https://www.curseforge.com/minecraft/mc-mods/more-babies [FORGE & FABRIC] ----- ⁉ What is this series? This series looks at some of the best mods ever released for Minecraft! It will cover mods for both Forge and Fabric and mods available on the latest versions of Minecraft. Whether you're new to modding or just looking for more mods to try, this series should hopefully give you some ideas! ⁉ What are the Shaders? I'm using Complementary Shaders. Inside the Shader Options is how I achieve the depth of field effects. No unique settings are chosen; it's just on the High preset. ----- Timestamps: 0:00 - Intro 0:19 - Structory [FORGE & FABRIC] 1:01 - Biome Makeover [FORGE & FABRIC] 1:48 - Target Dummy [FORGE & FABRIC] 2:12 - Cataclysm [FORGE] 2:52 - Not Enough Animations [FORGE & FABRIC] 3:22 - The Twilight Forest [FORGE & FABRIC] 3:57 - Incendium [FORGE & FABRIC] 4:38 - Droplight [FORGE & FABRIC] 5:05 - When Dungeons Arise [FORGE & FABRIC] 5:40 - ChoiceTheorem’s Overhauled Village [FORGE & FABRIC] 6:27 - Rotten Creatures [FORGE & FABRIC] 7:05 - Security Craft [FORGE] 7:41 - Travelers Titles [FORGE & FABRIC] 8:02 - Waystones [FORGE & FABRIC] 8:38 - Deeper and Darker [FORGE & FABRIC] 9:17 - Towers of the Wild [FORGE & FABRIC] 9:58 - Tectonic [FORGE & FABRIC] 10:32 - Better Foliage [FORGE] 11:00 - Immersive Armors [FORGE & FABRIC] 11:43 - More Babies [FORGE & FABRIC] 12:11 - Outro #Minecraft #MinecraftMods

Minecraft-Guides

10 months ago

Welcome back to my best mods ever series, where we cover some of Minecraft's best mods for Forge and Fabric. There are another twenty mods to showcase in this video, most of which are available to both mod loaders. As always, I’ll inform you of a mods availability, and you can find more information, including their download links, in the description below. Firstly, we have Structory, which adds around fifteen new structures into Minecraft. These include the Abandoned Camp, Boat, Firewatch Tower,
Old Manor, Graveyard, and Swamp Ruins, but there are a few others. Over time, the developer hopes to update the mod to add more structures. However, there will be separate add-ons, too, so players can pick the type of structures they want to include in their world. One has been created already, called Structory Towers. And it adds just over twenty new towers, including the Wizard Tower, Pillager Lookout, Foraging Outpost, and the Lighthouse. Some structures can be found spawning within the Neth
er and End, and if you do decide to install Structory Towers, it can function without installing the core Structory mod. Another mod to improve already existing parts of your world is Biome Makeover. It improves the Mushroom Fields, Badlands, Swamp, and Dark Forest. It introduces new mobs, structures, equipment, items, and Enchantments, and Curses. Some of the latest changes came to the Dark Forest Biome, which introduced new trees, Owls, Moths, and a massive overhaul of the already-existing Woo
dland Mansion. And you can expect to find changes in the other biomes I mentioned, like in the Badlands, which now have Ghost Towns and are inhabited by creatures like Scuttlers. Or you might even come across groups of Bandits roaming the valleys. You can expect to find many more improvements too, and this mod is definitely worth trying out for a vanilla-plus-styled experience. And you can probably expect to see changes to more biomes in future updates. This mod will allow you to create a Target
Dummy from an Armor Stand and a Hay Bale. These can then be placed down, with them being able to face sixteen different directions. You can strike a Target Dummy, and small indicators will appear, showing how much damage you dealt and your current damage per second. They can also be equipped with armor, so you can see how much damage you deal against certain types of equipment, so they’re pretty helpful overall. One of the most interesting dungeon mods currently available is Cataclysm, which is
sadly only available to Forge users. With it installed, you’ll find new bosses spawning within the Overworld, Nether, and End in large structures like the Burning Arena, Soul Blacksmith, Ruined Citadel, and the Ancient Factory. As you progress through each of these locations, you’ll battle the Harbinger, Netherite Monstrosity, Ender Golem, and Ignis, all of which have their own fighting styles and methods of being defeated. They aren’t simple fights either, as their fighting styles can change a
s the battle progresses, and you might find that they can manipulate terrain, causing you to take fall damage or summon magical Void Runes. Not Enough Animations brings in lots of animations to the third-person model, which are usually only visible in the first-person view. You’ll notice these changes in many places, like when looking at maps, eating or drinking items, rowing a Boat, riding a Horse, and holding a Compass. At the same time, some new animations are also introduced for mechanics li
ke crawling and climbing Ladders. And in general, animations should look much smoother, and the mod will even place your Sword at your hip when it’s not being used. While already very well known, you might have missed the Twilight Forest, a new dimension that can be accessed through a portal. Inside, you’ll find multiple biomes and structures, with the core theme of the mod being progression. As you work through the Twilight Forest, you’ll defeat the bosses in a specific order, collecting loot a
s you do so. You’ll beat creatures like the Naga, Hydra, Knight Phantom, and Alpha Yeti. You’ll unlock new armor, weapons, and other valuable trinkets like the Charm of Keeping, which can preserve items on death. Overall, the mod adds hours of new content, and you can collect trophies as you progress. Incendium brings an overhaul to the Nether, which is done using Vanilla blocks. One of the first changes you’ll notice is that the height of the dimension has been changed, allowing it to reach alm
ost two hundred blocks high. There are also eight new biomes, which include the Ash Barrens, Toxic Heap, Volcanic Deltas, Weeping Valley, and Infernal Dunes. And exploring these locations changes the feeling of the Nether massively, as they bring an assortment of new colors and particle effects while still feeling immersive and like they belong. Nine new structures are found within the Nether, including the Sanctum, Piglin Village, Forbidden Castle, Pipeline, and Ruined Lab. Within the structure
s, you’ll find some mobs to fight, like Piglins and Illagers, with tonnes of loot to find. To add another RPG styled loot mechanic, Droplight can be installed, which adds loot beams depending on the color of an item's tooltip. These are highly customizable, and I get slightly better-looking results when turning off my shaders. You can customize item beam colors or allow the mod to rely on tooltips. Another interesting change is that the physics of dropped items is overhauled, allowing them to ro
ll in the air before floating on the ground. One of the most comprehensive Dungeon mods available is When Dungeons Arise. Throughout your world, you’ll now find tonnes of different dungeons spawning. And these don’t really stick to a specific theme, as they actually differ from what you’re used to in Vanilla Minecraft quite a lot. However, they are made up of Vanilla blocks and mobs. Some of the dungeons are huge and might even take over an hour to explore. Some of the dungeons included with the
mod are the Bandit Towers, Heavenly Challenger, Illager Fort, Shiraz Palace, and a lot more. And you’ll find them on the surface, in the oceans, underground, and even high up in the sky. With ChoiceTheorems Overhauled Villages, you’ll find major improvements to the Village structure. Firstly, there are just over twenty variants, with Villages designed to match their surrounding biomes and themes. They should also feel bigger, more densely populated, and feature interesting exteriors and interio
rs. Within a biome, you can find Villages that can come in different sizes, which are small, medium, and large. And generally, they feel a lot more immersive and exciting to explore, especially in Biomes like the Jungle, where they reach high into the tree-tops or the Desert, which has brought lots of life in the form of vines, trees, and bushes. Similar changes are also brought to Pillager Outposts. These too will have a different design depending on their biome. So from now on, expect them to
look like different forts and towers, with around fourteen different variants. Rotten Creatures brings an excellent expansion to Zombies, with many new variants now available. These include the Frostbitten, Undead Miner, Swampy, Burned, Glacial Hunter, Mummy, Dead Beard, and the Immortal. They aren’t just simple recolors either, as they each have different spawning conditions, behaviors, and drops, while there are multiple variants of the same zombie. One example is the Swampy, which spawns in S
wamps. They can apply blindness and poison and also move faster on water. At the same time, Zombies that die in lava can turn into Burned. These also have a Crazy variant when their health is low or an Obsidian variant if they come in contact with water. SecurityCraft adds an assortment of items and blocks that will protect your base. One of the most interesting is cameras, which can be paired with a monitor to look through them, allowing you to watch an area or other players. Items like the Uni
versal Block Reinforcer can be used to make blocks unbreakable, protecting them from griefing. If you want to grief instead, then there are multiple explosive blocks like mines or other blocks which are disguised as explosives. Alarms can be triggered with Redstone to alert you if someone is trespassing. And there are some other Redstone-related blocks, like Password Protected Chests, Keycard Scanners, and Keypads. Travelers Titles really adds another RPG feel to Minecraft. When entering a new B
iome, it will appear on the screen before fading away, like you’ve discovered a new area, and it even has support for all modded biomes. A similar effect is given when entering a new dimension, and there is support for several dimension-adding mods. Waystones are a new block that you can find naturally spawning in your world, mostly around Villages. But you can also craft them using Stone Bricks, Obsidian, and a Warp Stone. When interacting with a Waystone, it will be activated, and it’s compati
ble with the previously mentioned Travelers Titles mod. With multiple Waystones activated, you can quickly travel between locations in your world, like other player bases or essential structures. Other items are included, such as Warp Scrolls, which will allow you to teleport from anywhere in the world. And some customization options are available, such as different designs of Waystones and the ability to rename them. Deeper and Darker brings an expansion to the Deep Dark with the introduction o
f a new dimension that can be accessed within Ancient Cities. You’ll find some new biomes there, such as the Echoing Forest, Otherside Deeplands, and the Overcast Columns. The dimension is dark and filled with hostile mobs like Phantoms and some new Sculk-themed creatures. Or you might find the Ancient Temple, which contains loot like the Sculk Transmitter, which can open Chests remotely. Other loot that can be obtained from the mod includes a complete set of Warden equipment. Or the Soul Elytra
, which will randomly give boosts like a Firework Rocket would. And you can find a more in-depth showcase of this mod on my channel. 15 Towers of the Wild has always been a personal favorite of mine, although it stopped receiving updates in its mod form a while back. Instead, it’s now available as a Datapack, meaning you can use it with Forge, Fabric or even Vanilla Minecraft. It adds large towers into the game, inspired by those found in Zelda Breath of the Wild. There are a few styles for diff
erent biomes, or you can even come across abandoned and ruined towers. At the top is a Chest, and if you have the previously mentioned Waystones mod installed, a Waystone can also be found at the top, turning them into fast-travel locations. An extra mod exists called Towers of the Wild Additions, which also adds these towers into the Nether and End Dimensions. If you want to overhaul world generation without changing Minecraft too much, then you’ll like Tectonic. It keeps the world and its biom
es intact while simply making the terrain more dramatic, allowing huge mountains and valleys to form, with biomes also feeling much bigger. No new blocks are added with the mod, although it did feature custom trees up until recently, and these have been removed in a recent update to allow the mod to focus solely on terrain generation. You might also find some changes below the surface, with underground rivers stretching for hundreds of blocks. Another environmental change comes with Better Folia
ge, with the first change coming to Leaves, which should look bushier. But you can also find leaf particles falling from their blocks, which is a nice ambient effect. Some small changes are brought to the Cactus too, giving them more depth. When exploring greener biomes, they should look more dense, with additional grass tufts being visible. And there are a few other minor changes, like improved lily pads, and souls rising from Soul Sand, and this is a client-side mod. Immersive Armor adds ten s
ets of armor into Minecraft, blending nicely with the Vanilla game. These include the Slime, Warrior, Robe, Steampunk, Divine and Wooden sets. Instead of being simple recolors, these feature some custom models that look cool. They provide different set effects too, like how Skeletal armor will stop Skeletons from attacking you. Whereas others will give explosion resistance, bonus axe damage, and other new effects, like Spike Damage provided by the Prismarine Set. Some sets are even dyeable, givi
ng you further customization. No matching weapons are added, as it only adds the armor sets, but it would pair nicely with some RPG themed mods. And all of the pieces can be crafted with vanilla ingredients. With More Babies installed, thirty additional mobs are added into the game, which are baby variants of existing creatures. These include Bats, Dolphins, Guardians, Parrots, Iron Golems, Witches, Spiders, and even Ravagers. By default, they have a five percent chance of spawning, and a one hu
ndred and fifty percent movement speed buff, both of which can be configured. So again, this mod is going to be great for just improving the vanilla experience, and having equivalents to the already existing Baby Zombies.

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