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Build in ANY Direction - LEGO Fortnite #legofortnite

Opening up endless building possibilities. A tutorial on how you can bypass the snap directions in LEGO Fortnite and build in any direction. Your buildings will never be the same after watching this video. #lego #fortnite #epicgames #legobuild Follow me at all my places! https://www.instagram.com/grind.geek/ https://www.tiktok.com/@grindgeek https://twitter.com/GrindGeekGaming TIMESTAMPS 0:00 – Intro 0:40 - Setting up an angle 3:42 - Building in a different direction 7:27 - Building on hills & cliffs 9:22 - Corners and overlaps 10:29 - Directional Monorails 12:07 - Common angle dimensions 12:54 - Outro

GrindGeek

20 hours ago

Hello LEGO Fortnite creators! And welcome to  my channel, are you tired of those pesky snap directions cramping your style. Well, Today, I’m  unleashing a game-changing exploit I discovered that will have you building like a boss.  So get ready, because we’re diving into the art of directional building. By the end  of this video, you will know how to build in any direction so you can craft jaw-dropping  structures that seamlessly blend in with the landscape and monorails that actually go where 
you want them to. With a little bit of practice, you will be turning your epic villages into  Legendary villages, maybe even Mythic. And stick around as I will show you some tips and tricks  that will make directional building even easier. The secret weapon for directional building is the Dynamic platform and the snap  mode nudge-building feature. Flat locations like this one are best when you  are setting up your build direction but fear not cliffhangers, I will show you some tips for  building
on a hillside or a cliff face later on. Let's build a replica of the Log Shed, and we  will do it on a 45-degree angle. I am going to start with a 16x16x2 foundation block which  we will use to establish our 45-degree angle. Next we need to set a couple of pillars that we  will use as a backstop for the dynamic platform, you can use any pillar or post but my favorite  is the Palatial Pillar so I will select that one. To set our 45-degree backstop,  let's snap the first pillar on one corner of t
he foundation and the  second pillar on the opposite corner, making sure they are both on  the same side of the centerline. Then I do a quick eyeball check  just to make sure that the pillars are lined up and that we can see  both corners of the foundation. Now that our pillars are in the correct place, we can give the foundation a smack with  the pickaxe to get it out of the way. We will lay down a couple of dynamic  platforms next. Make sure the first one sticks out past the first  pillar and
then snap a second platform to the first one so its long  enough to span between both pillars. Now that the dynamic platform is built,  we need to get it on a 45-degree angle', so let's push them up against the pillars  being careful not to overshoot. Once the platform is up against the pillars give it  a good push to make sure there are no gaps, then do a double check to make sure  they are touching on both pillars. To set our first directional piece  we will need to elevate the platform up so
we can snap underneath it, a  couple of small foundation blocks on top of the dynamic platform, and  then any type of flooring will work, stick it on top and making sure that it  hangs out over the side of the platform. Now that we can see the bottom side  of the flooring, you may need to duck down to get the crosshair on the plank,  grab the palatial pillar again. Once you see the pillar snap under the bottom of the  flooring and it is halfway into the ground you will use the nudge feature to m
ove it out  from underneath the dynamic platform. No part of the pillar must be touching any part of the  dynamic platform. I will set a second pillar just as an example of what happens when you  don't separate the pillar from the platform. And just like magic you have built your very first  directional piece, your LEGO village builds are about to level up. Let's give this pillar a  push so you can see its solid in the ground. Let's check out the piece left  snapped underneath the platform, even
though it's halfway in the ground, it can  still be pushed around because it is part of the dynamic platform. Its critical that you nudge  your pillar out and away from the platform. We don't need the dynamic platform  anymore so I will give that a whack and get it out of the way, and we  don't need the backstop pillars either so a couple more whacks and  now we have a nice clear workspace. Now that we have our first directional  block, let's unlock its potential. With a foundation block select
ed, you  can see that when the crosshair is on the ground the block snaps to the world  direction but when the crosshair is on the pillar it changes to 45 degrees,  every time the cursor moves off or on the pillar it will determine which  direction the block wants to snap. To get this piece to stick to the ground,  move the crosshair as low as possible on the pillar towards the ground until  hopefully I see it go from that red outline to the green one but you can  see it's not changing to green
and when the crosshair goes too low the block  will snap back to the world direction. We could snap the foundation to the  pillar but if we do that then the pillar will be the only thing  attaching the building to the ground and if it gets destroyed the entire  building will become a dynamic platform, it's not ideal. So it's best that we secure the  foundation to the ground like a normal building. To do this we need to get the foundation lower  into the ground so we're going to have to move our
pillar closer to the crest of a hill. There  are a few ways to do this, the first is to use another palatial pillar and use the snap mode  and we'll nudge it over 16 studs at a time, this is all right if you are close to a hillside,  but if you have to go a farther distance its very slow. The second way is to use a 16-stud long  piece of flooring and attach it to the pillar and then we use the snap mode to keep adding  pieces until we reach the edge of the hill. Once you've reached the hill, get
another pillar  and snap it underneath so it is sticking into the ground in a location that is lower than the flat  area you will be building on. We no longer need any of the flooring or the pillars we used  to move over, so I will clean all those up, and I'll leave the very first pillar in  place, just as a backup in case we make a mistake and destroy the new pillar, that  way we don't have to start all over again. I will use the 16 x 16 foundation again,  and I'll place the crosshair on the p
illar, the foundation will now turn to 45  degrees, and you can see that it now has the green boundary so you can snap it to  the ground. If you move the crosshair up and down the pillar you will be able to get the  desired depth into the ground, in this case, I going to snap it about the same  depth as the other prefab cabins. One of the limitations of directional  building is that you always have to build off another block in the same  direction. Since I could only nudge the first foundation o
ver 16 spaces from  the pillar I will need to snap another foundation block to the first one and nudge  it over to where I want to start the build. With the first foundation block set the  rest of the build is simple since every piece will now be snapping to one  of the other blocks on the cabin. I will speed up the rest of  the cabin build as this is the same as you would build any other structure. Unfortunately, another limitation of directional  building is that the prefabs will not work, the
y will only snap to the world direction,  even if you select a prefab and place the crosshair on the pillar it will still align to  the world. So for this cabin, I will just build it from memory as it is pretty simple. If you do want to copy a prefab build, you can start a prefab next to where  you want the directional build to be, and then build one section of the prefab and  then the same section on the directional build. All of the pieces you just used will be in  your favorites menu so it
is pretty easy. The downside is that it takes longer because you  are building more, and you will temporarily need double the resources for two builds and then  you need to destroy the prefab if you don’t want it anymore. For directional builds,  I find that custom structures are better, and they add some character to the village  without the hassle of building twice. And that’s it, we just completed a custom-built cabin that is on a 45-degree angle from  the other buildings in your world. Now
let's cover some of the tips that will  help you on your directional builds. Let's take a look at building on a hill first,  the principle is the same but first you will want to build a solid foundation to work from since  you don’t have a flat location. In this example, I want to build to the contour of the hill.  I will place the pillars so that they line up where the grass meets the platform. If you don’t  have enough room you may need to extend your foundation. Then we drop the dynamic found
ations  down and push them up against the pillars, doing the double check to make sure they  are touching. An advantage of working on the hillside is you don’t need to build  up and duck underneath to spot the pillar, you can just nudge it over until the pillar  is in the hill and highlighted green. If you need to move sideways it's the  same principle as building on the flat, but if you need to move down the hill,  just extend out with a couple pieces of flooring and snap some pillars underneat
h  until you are solid in the ground again. Let's take a look at building on a cliff and  using a custom dynamic foundation. The same as with the hillside you will need to start with  a flat base to work on, for this example, I am going to make a dynamic platform out of foundation  blocks rather than the normal dynamic foundation. This can be useful if you don’t have any flex  wood or if you have limited space to work in. Since a cliff is steep enough that the dynamic  foundation won't push up t
he side of the hill, I won't set any pillars, we will just  use the cliff itself as a backstop. Once you have pushed the foundation up against the  cliff, check it's on the angle you want. This time instead of a pillar I just going to  use another foundation block by placing it on the custom dynamic foundation and nudging  it over until it is embedded in the cliff and highlighted green. Then you can start your  build directly on top of the foundation. You may want to have walls that are oriented
to  the world direction alongside your walls that are oriented in your new custom direction.  You can place them close to each other but because they are not on the same axis they  won't snap together. On inside corners, you can usually get them close enough to each  other that they look good but on outside corners, you will always end up with a bit of  a gap, which can look a little messy. You can use pillars or other objects to try  and fill the gaps and make them look all right from a distan
ce but when you get closer it is  pretty hard to cover the spaces and overlaps. If you want to stack pieces on top of each other  that are aligned in different directions you may notice that the block will get the green boundary  indicating that it does have a supporting piece. Unfortunately, as soon as you snap it in place,  the block will crumble apart because the two pieces are not oriented in the same direction.  A way to get around this is by using a cliff face or the ground to provide the
anchor point.  If you are on a flat location you will need to plan your build so that there are anchor points  for the different directions you're building in. It won't turn out looking as clean  as a normal build but if you plan your overlaps correctly it will look fairly  good and resemble a small step up or down. With the introduction of vehicles, you may  not use a monorail as much but I still find they are more reliable and faster when  traveling between my primary villages, especially now
that you can set  the rockets on different channels. If you want to create a monorail in a custom  direction you need to make sure that the angle is bang on, a small error in direction on one end  could be a big miss on the other end. A tip for lining up your monorails is to set the marker on  the location where you want your monorail to end, and keep in mind that you can only build  about 1,000 meters in LEGO Fortnite, and then the game won't allow you  to snap pieces together anymore. Once you
have a marker down, eyeball up  a couple of pillars so that they are in line with the marker. Then snap a couple  of dynamic foundations together and push them up again the pillars so they are roughly  aligned with the direction you want to build. Then I snap a foundation block down and placed  a piece of flooring on top of the foundation. I like to use the rustic thin floor because it  has a small groove down the center for aiming. It is best to use the telescope to look  down the board and se
e if the direction is aligned with the marker, if you don't have  a telescope you can just eyeball along the edge of the flooring. If the dynamic foundation is  not aligned with the marker then set a couple additional pillars slightly to the side and  push the dynamic foundation over a little bit, keep checking and adjusting until the  center line of the flooring lines up with the center of the marker. This can be a  bit tedious but a little extra time now will save you a bunch of work later on.
Once the  alignment is where you want it you can set your directional block just like you would  normally and start building your monorail. For the engineers out there who want more precise  angles, I have worked out the most reasonable pillar placement for a few common angles. We already covered the easy one, 45 degrees, using a 16 stud x 16 stud foundation but you can use  a square block as long as it has equal sides. For those other angles there is no exact  match without placing the pillars
100's of meters apart but here are some  measurements that will get you close. For 30 degrees the pillars will be  placed 19 studs long by 11 studs wide. For 22.5 degrees the pillars will  be 12 studs long by 5 studs wide. For 15 degrees your pillars will be  placed 15 studs long and 4 studs wide. That is the basics of directional building, I  haven't seen anybody building like this yet so I'm super excited to see what all of you will  create. If you can share this video with your friends and t
hen tag me in your posts, that  way I can get some inspiration for my future builds. I hope you enjoyed the video and let  me know if you want to see any walkthroughs of my villages or what kind of tutorials you want  to see in the future. If you made it this far a like and subscribe would be highly appreciated.  Thanks a lot for watching and have fun building.

Comments

@QueenSurge

This is one is the most insane things I’ve seen in this game!! 🔥

@jamesryancancino6107

First!!! Bro, this is game changing!!!! You're the hero this game needed! This video is going to blow you up within the community!!!

@rinnuo

very nice video you can build at other angles too that aren't flat to the ground, even upside down you can see how I did it in my video if you'd like to make another one showing that off too.