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Every Assassin's Creed Video Game Ranked From WORST To BEST

Between the time that video games were first invented and the mid-2000s, there was a gap in the market for a series set in various historical locations (but tied to the present day) where the objective was to run around and shank people with a knife hidden up your sleeve. It was, admittedly, a niche gap, but it was there. Thankfully, in 2007, this oddly specific need was met with the launch of the Assassin’s Creed franchise. Since then, Ubisoft’s love letter to sneaking about and sitting on benches has become one of gaming’s most dependable pillars, with total sales of over 200 million and a place in the hearts of gamers in every corner of the globe. However, it’s the small differences between each game that separate the good from the great. Here is Every Assassin’s Creed Video Game Ranked from Worst to Best. Featured Assassin's Creed games: • Assassin’s Creed Freedom Cry (2014) • Assassin’s Creed Nexus VR (2023) • Assassin's Creed (2007) • Assassin's Creed Chronicles: China (2015) • Assassin's Creed Chronicles: India (2016) • Assassin's Creed Chronicles: Russia (2016) • Assassin's Creed II (2009) • Assassin's Creed II: Discovery (2009) • Assassin's Creed III (2012) • Assassin's Creed III: Liberation (2012) • Assassin's Creed IV: Black Flag (2013) • Assassin's Creed Mirage (2023) • Assassin's Creed Odyssey (2018) • Assassin's Creed Origins (2017) • Assassin's Creed Rogue (2014) • Assassin's Creed Syndicate (2015) • Assassin's Creed Unity (2014) • Assassin's Creed Valhalla (2020) • Assassin's Creed: Altaïr's Chronicles (2008) • Assassin's Creed: Bloodlines (2009) • Assassin's Creed: Brotherhood (2010) • Assassin's Creed: Revelations (2011) VO: Peter Austin (@ThatPeterAustin) & Ben Potter (@Confused_Dude) Script: Jacob Simmons (@Jacob_Writes) Video Editor: Lean Bacalzo (@LeanBacalzo) #AssassinsCreed #Ubisoft #Ranked -------------------------- Subscribe for more wonderful video game content from Ben Potter, Peter Austin, and Ashton Matthews! TripleJump provides video coverage of video games - including top ten lists featuring current gen platforms (PS4 & PS5, Xbox One & Xbox Series X/Xbox Series S, Nintendo Switch and PC), retro consoles (PlayStation, Nintendo, Xbox and Sega), as well as Worst Games Ever, video game challenges, launch games videos, first impressions, podcasts, livestreams and much, much more. Careers, contacts, and more information can be found on our website: http://tripleju.mp ⇨ Patreon: https://Patreon.com/TeamTripleJump ⇨ Twitch: https://Twitch.tv/TeamTripleJump ⇨ Merchandise: https://triplejumpshop.com/ ⇨ Cameo: http://www.tripleju.mp/cameo/ ⇨ Livestream VODs: http://tripleju.mp/vods ⇨ Podcast: https://play.acast.com/s/triplejump ⇨ Twitter: https://Twitter.com/TeamTripleJump ⇨ Instagram: https://www.instagram.com/teamtriplejump/ ⇨ Facebook: https://Facebook.com/TeamTripleJump ⇨ TikTok: https://www.tiktok.com/@teamtriplejump ⇨ Discord: https://tripleju.mp/discord Follow the team on social media: • Ben: http://www.twitter.com/Confused_Dude & Confused_Dude on PSN • Peter: http://www.twitter.com/ThatPeterAustin & https://instagram.com/ThatPeterAustin • Ashton: http://www.twitter.com/ScrambledAshton & https://instagram.com/ScrambledAshton The TripleJump Podcast is hosted by Acast, but available on Spotify, iTunes, Google Play, Stitcher, and more! Acast: https://play.acast.com/s/triplejump

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Between the time that video games  were first invented and the mid-2000s, there was a gap in the market for a series set  in various historical locations (but tied to the present day) where the objective was to run  around and shank people with a knife hidden up your sleeve. It was, admittedly, a niche  gap, but it was there. Thankfully, in 2007, this oddly specific need was met with the  launch of the Assassin’s Creed franchise. Since then, Ubisoft’s love letter to sneaking  about and sitting o
n benches has become one of gaming’s most dependable pillars, with total  sales of over 200 million and a place in the hearts of gamers in every corner of the globe. The  series now spans far beyond just video games too; there have also been Assassin’s  Creed books, comics, board games, and a really bad film, because what gaming  franchise is complete without one of those? Most individual titles follow a similar formula; a present-day character uses an Animus machine to  relive the memories of a
n Assassin in the past, where they are usually fighting to defeat the  Templars, the order with which they have been at war for millennia. Gameplay usually revolves  around stealth and free running around a giant open world, set against the backdrop of a  pivotal moment in human history. However, it’s the small differences between each  game that separate the good from the great. For this list, we’ve only included games that  got full, standalone console releases, so no DLC, mobile, or browser g
ames will feature. We’re  also not including any remastered or re-released collections of games, as that would be unfair  to the titles that only got released once. In terms of how we’ve ranked the games, we’ve  done it based mostly on critical reception with just a dash of our own personal preference  thrown in for good measure. Whilst there have been no truly bad AC games - we’re going  to use Assassin’s Creed and AC interchangeably throughout this list, just so you know  - some are definitely
worse than most. Let’s rank ‘em. I’m Ben and I’m Peter from TripleJump and here  is Every Assassin’s Creed Video Game Ranked from Worst to Best. #22: Assassin's Creed:  Altaïr's Chronicles (2008) - DS In a piece of very good news, we won’t be  seeing any of the main Assassin’s Creed games on this list for a little while,  so, to start, we’ve got to wade through the various spin-offs and prequels that  the series has produced over the years. Actually, we’re starting with the very first one,  Alt
aïr's Chronicles, which released for the DS back in 2008. It focuses on Altaïr Ibn-LaʼAhad,  the hero from the first AC game and the first playable character in franchise history, who is  on a mission to track down a mystical Chalice, whilst being pursued by those pesky Templars.  Get used to hearing a version of that sentence a lot in this list; it’s basically the plot  of 90% of anything Assassin’s Creed related. This third-person 3D adventure takes advantage  of the handheld’s touchscreen cap
abilities and transports the player to new locations  never previously seen in the franchise, like the ancient cities of  Tyre, Aleppo, and Milton Keynes. Ok, one of those was a lie. You don’t actually go to Aleppo... JUST JOKING. Assassin’s  Creed: Milton Keynes would be great though. As exciting as it was to be able to assassinate  people on the go for the first time, reviewers were less impressed with the linear  nature of the game, its uninteresting combat, and the fact that this younger ver
sion of Altaïr  was much less exciting that his older counterpart. Think of the Chronicles version as the  awkward pre-teen to the main game’s handsome, high-school jock and, as a former awkward pre-teen  myself, I know just how big of a gap that is. The final verdict on this brave new outing  for the series was that it was alright, but left a lot to be desired.  It could have been a lot worse, but only if it had found a way to  put you on Altaïr’s kill list. #21: Assassin's Creed Chronicles:  R
ussia (2016) - PS4, Xbox One, PC The Chronicles trilogy is a sub-series of  Assassin’s Creed set in various locations around the world that the main games  hadn’t gotten to at the time. Confusingly, this does not include Altaïr's Chronicles  that we just talked about, even though the word “Chronicles” is literally right there in the  title. Clearly somebody liked the way it sounded. Chronicles: Russia, the third and  final game in the set, takes place in, and you’ll never believe this, Russia! I
  know! And not just any old Russia - Russia in the wake of the October Revolution,  which was a revolution that happened in… November? Why are historians always  out to make me look like a fool? Players are invited to step into the  fluffy winter boots of Nikolai Orleov, who made his AC debut in a comic book series  called The Fall. He’s out to find a special box belonging to the former royal family, who were  gotten rid of in the aforementioned revolution, in his final mission before retiremen
t.  No, Nikolai, don’t say that! Don’t you know what happens when people announce they’re  retiring in fiction? It doesn’t end well! This Russian rampage performed just fine with  critics, who were fans of its varied gameplay and strong narrative but a particularly lacklustre PC  version seriously dragged down its average score. The decision to set the action at such a  pivotal time in European history was praised, with reviewers citing it as the most  interesting era of the Chronicles bunch, bu
t dull combat, frustrating level design,  and a massive difficulty spike towards the end condemned this title to the same  gristly fate as the Romanov dynasty. For those who don’t know, they were bungled into a cellar and then murdered by a  combination of gunfire and stabbing, so they really did “die-nasty”. Joke only works  if you pronounce “dynasty” like Americans do. #20: Assassin's Creed: Bloodlines (2009) - PSP Our old pal Altaïr is back for another  jaunt on a handheld and, once again, it
isn’t very good. Sorry, man, but I just don’t  think this whole portable gaming thing is for you. Bloodlines is the second spin-off in the  Assassin’s Creed universe and was released solely for the PlayStation Portable in 2009.  This time, the narrative takes place after the events of the first AC game, as our  main man travels to Cyprus to root out the last vestiges of the Templars and maybe do some  sunbathing and souvenir shopping if he has time. This title also explores the relationship bet
ween  Altaïr and his future wife, Maria Thorpe, who was formerly a Templar, but abandoned the order upon  falling in love with the nomad warrior. I mean, who can blame her. Look at that sultry  glare, those fetching white robes, and that booty that just won’t quit.  Clearly, he puts the “ass” into “Assassin”. To accommodate the limitations of the  PSP when compared to home consoles, Bloodlines made several changes to the established  series gameplay that it attempted to explain within the story.
For example, the number of  civilians on the streets was greatly reduced, as they were all living in fear due to the  island’s strict government. In reality, this was done to prevent the PSP overheating  and exploding in the faces of owners. Whilst this is certainly better than not  explaining things at all, it’s also a microcosm of larger performance issues across the game.  It might have looked good for a PSP experience, but Bloodlines’ limited gameplay, stealth,  and sound design all came un
der fire, as did the size of its playable areas  and its overreliance on platforming. Sorry Altaïr, but we will say some nice things  about one of your games eventually. Promise. #19: Assassin's Creed Chronicles:  India (2016) - PS4, Xbox One, PC Set against the backdrop of the Anglo-Sikh Wars  of the mid-1800s - which Wikipedia tells me was a conflict between the Punjab-based Sikh Empire  and the British East India Trading Company, aka, the baddies from Pirates  of the Caribbean - Chronicles: I
ndia once again borrows a hero  from the world of comic books, giving Arbaaz Mir from the graphic novel,  Brahman, his chance to shine on the big stage. Mir has gotten his hands on the Koh-i-Noor, the largest diamond in the world which also  happens to be a powerful Templar artefact. Alas, those bloody menaces steal it back from  him whilst he’s out paying a romantic visit to his princess girlfriend. This is  why you should have listened to your mother, Arbaaz, and stayed away from girls! They’r
e  nothing but trouble and they have cooties! The player character must then travel  across India to get the shiny rock back, as well as visit locations in modern  day Afghanistan and Pakistan too. This part of the world and this time period don’t  usually get much representation in video games, so it was great to see such a beautiful  and historic region finally get its due, even if only in the 2.5D side-scrolling  format of the Chronicles games. Whilst this title was deemed more fun  than its
Soviet successor, Chronicles: India was far from perfect. Critics were baffled  that fast-paced chases and parkour puzzles would be routinely interrupted by moments that required  players to stop and jump, and that the combat was sluggish at times, in stark contrast to  the main series’ slick fighting scenes. Chronicles: India turned out  to be a thoroughly average experience with the Assassin’s Creed  name plastered all over it, but hey, it does allow you to spend some fun times with  a princes
s, so it should really be number one. #18: Assassin's Creed Chronicles:  China (2015) - PS4, Xbox One, PC Our final trip to the land of Chronicles takes us  all the way back to when this sub-series began, with 2015’s Chronicles: China. In this  game, you play as a fancy dinner plate, attempting to escape the evil clutches of the  dishwasher without falling onto the ground and smashing into a thousand pieces. Oh, it means  China the country, not the material. My mistake. The character of Shao Jun
first appeared  in a short film called Embers in 2011, which was included in certain editions of  Assassin’s Creed: Revelations. In Chronicles: China, she’s the main focus of the story,  which takes place during the Ming dynasty in the 16th Century. Her job is to wipe out the  Eight Tigers - a group of powerful Templars who rule the nation using the Emperor as a puppet,  and sadly not eight big cats that have learned how to use swords. The Emperor isn’t a real  puppet either. When will the lies
end?! To give this spin-off some star power, Jun  is revealed to be an apprentice of none other than Ezio Auditore da Firenze,  the franchise’s biggest superstar, and even uses a Precursor item he gave to her  to lure in the Tigers. Whilst the presence of Big E in this story helps tie it into  the main franchise, the game itself, as well as the Chronicles series as a whole,  just couldn’t capture that full AC magic. They were all competent as platformers,  drawing a lot of positive comparisons
to the Prince of Persia series, but they all lacked  the same sense of grand adventure that had made the main games so exciting to play. China  might have been the most fun of the three, but very few players are in any rush  to go back to Chronicles any time soon. #17: Assassin's Creed II: Discovery (2009) - DS We’ve had a spin-off prequel and a  spin-off sequel, now it’s time for the incredibly rare spin-off midquel! Is  midquel even a word? Who knows anymore. Set during the events of 2009’s As
sassin’s Creed  II, Assassin’s Creed II: Discovery released on DS on the very same day its older sibling launched  for Xbox 360 and PlayStation 3. The handheld game still follows Ezio, the main protagonist  of the full game, only he’s now been given the task of protecting his fellow Assassins  in Spain, alongside the game’s main quest. Come on guys, Mister Ezio’s very  busy right now looking for the Apple of Eden! Can’t this wait? Oh,  it literally can’t. As you were. This is yet another 2.5D sc
roller  with watered-down combat mechanics from the main title, in a similar vein to  Altaïr's Chronicles from earlier. However, Discovery made sure to not copy Assassin’s  Creed II too closely to avoid comparison, utilising a different animation style and skipping  most of the present-day sections of the narrative. This led to a much better reception amongst  critics than the series’ first handheld venture. That being said, it still wasn’t a great reception  when compared to, you know, actually
decent games. Whilst some publications were fans of  the game, with the reviewer from GameZone saying that anyone who enjoyed the console  version “had” to buy this accompaniment, others were less willing to give it compliments.  There were questions asked of its boring missions, whilst others complained of a wafer-thin  story, and some wondered if the game had even been developed with the DS in mind,  citing a distinct lack of touchscreen puzzles. As an on-the-go handheld platformer in its own
  right, Discovery was nothing special, which meant it definitely wasn’t worth distracting Ezio  from his very important fruit-finding mission. #16: Assassin's Creed III:  Liberation (2012) - PS Vita Here we are, everyone, the greatest ever  spin-off AC game made for handhelds. Pop the champagne and pass round  the party rings… oh wait, it’s still nowhere near the top half of  this list. Quickly, help me find the cork! In similar fashion to Assassin’s Creed II  Discovery, Assassin’s Creed III: L
iberation serves as a spin-off to a main instalment of the  series, in the same Colonial America location but at a different time. Liberation got released on  the same day as its console-based twin… well, it did in North America, at least. The rest  of the world had to wait until the day after, because never forget that you and your  entire country are simply not as important. This game gets super meta right  away, as Liberation is itself a video game within its own universe,  produced by Abster
go Entertainment, the nefarious Templar-backed  organisation from previous games. The player character finds out that  the events of the Assassin-Templar war within the story have been heavily altered,  and, with the help of a group of hackers, they take control of Assassin Aveline de  Grandpré to explore the French colony of Louisiana and discover the truth  that Abstergo is trying to hide. Aveline herself was met with praise from the video  game community, as the first female protagonist in th
e series and as a positive representation  of a person of colour within the franchise. This is all lovely stuff, which is why it’s a  shame that the rest of the game was a bit meh. Despite such an intriguing premise, Liberation’s  story is far too rushed to be gripping. In fact, everything about the game feels  like it was done in a hurry and that the team behind it didn’t stop  and think about what they could do to make it interesting. It’s a  shame - Aveline deserved better. #15: Assassin's Cr
eed Unity  (2014) - PS4, Xbox One, PC Well, would you look at that? We’ve finally  found ourselves a proper, mainline Assassin’s Creed instalment to talk about! Oh hang on, it’s  really low on the list. That’s not good at all. The unfortunate position of being the worst  “proper” AC game, at least in our eyes, goes to 2014’s Unity, which was actually  the second Assassin’s Creed game released that year. I’d say this is why it performed so  badly, but that would be conjecture on my part, and I’m
not prepared for Ubisoft to take me  to court. Their solicitors are like Assassins, only instead of hidden blades, they have  hidden NDAs, which are even more terrifying. Unity takes place in Paris during the  era of revolution; well, one of them, anyway. France bloody loves a revolt,  emphasis on the word “bloody”. French Assassin Arno Dorian - or, as they call  them in that country, “Le Assassin” - is investigating the true powers behind the plot  to depose the monarchy. The real source of the
revolution will shock you… the Templars. It’s  the Templars. It’s always the bloomin’ Templars! Unity’s stellar graphics, fun missions,  and strong voice acting would have meant a lot more to players and critics were  the game itself not spectacularly wonky upon its release. Characters walking in  mid-air, getting stuck in bits of scenery, and turning into horrible skeleton monsters  plagued gamers across the world, leading to Ubisoft issuing an apology and offering affected  customers a free d
ownload of another title. As well as that, the game felt far too  constricted, especially when compared to the massive open worlds of previous AC  titles. Considering how broken Unity was, its position at number 14 is testament to how  good the rest of it was, once people could actually play it. Oh well, maybe the other  AC game released in 2014 will fare better… #14: Assassin's Creed Rogue (2014) - PS3, Xbox 360 …ahhhhhh, bugger. Releasing on the exact same day as Unity for  the previous genera
tion of home consoles, Assassin’s Creed Rogue’s story is actually  linked to that of its twin, despite its action taking place several years earlier  in the French colonies of Northern America. The main character is Shay Patrick  Cormac, who, in a series first, actually betrays the Assassins midway  through the plot and joins up with their mortal enemies! He’s also responsible  for the death of Arno Dorian’s father, which helps set into motion the events of Unity.  So this was all your fault, Sh
ay! You monster! Meanwhile, in the modern day, an employee of  Abstergo accidentally uncovers some hidden secrets about the Assassin-Templar War buried  in the company’s computer servers and gets caught in the middle of both sides as they  attempt to either retrieve the information or bury it. We haven’t talked much about  the 21st century stuff in these games, mainly because they’re the worst parts, but we’ll  make more of an effort going forward, I promise. Although it didn’t contain any glitc
hes strong  enough to give you nightmares, Rogue was not immune from bugs that wreaked absolute havoc  on anyone playing it. Once again, I’m not saying this had anything to do with Ubisoft  working on two games at the same time, but… As well as this, Rogue also suffered from the  omission of multiplayer, a poorly-plotted story, and a lead character who divided opinions.  Whilst it wasn’t completely hopeless, thanks to the inclusion of  new mission types, weapons, and a brave new direction for it
s  plot on the whole, Rogue was not the next step that many had hoped for from  a franchise on its seventh and eighth games. At least there were no horrible skeleton  men in this one - oh God, get it away! #13: Assassin’s Creed Freedom Cry  (2014) - Xbox 360, Xbox One, PS4 Here’s one that might put the cat among the  pigeons, or the Assassin among the… pigeons. Sorry, I couldn’t think of anything  else that has things put amongst it. Assassin’s Creed Freedom Cry began life  as DLC for the fourth
game in the series, Black Flag. It follows Adéwalé, a former  slave-turned-pirate-turned-Assassin who appears as a supporting character in  the main game. Now, he’s the one at the centre of this swashbuckling story set in  the 1730s, in the country now known as Haiti, where he comes face-to-face with the  horrors of the slave trade once again. So, probably not something you’ll be wanting  to play on a calm, cosy Sunday afternoon, then? In 2014, about two months after it was  released as extra c
ontent, Freedom Cry was made available to buy as a standalone title.  Now, anyone could play the story, even those who didn’t already own a copy of Black Flag, which  we think makes it eligible for its own ranking. Reviewers were pleased that it offered them a  chance to not only play as a supporting character, but one with such a rich history and who brought  a new experience to gamers. Experiencing Adéwalé’s torment at the hands of slavers brought  the atrocities into an entirely new light, wi
th many calling Freedom Cry the  most impactful AC chapter to date. People went nuts for Black Flag,  as you’ll find out in due course, so most were happy to spend even more time on  the high seas. Once a DLC, always a DLC though, and there just wasn’t enough content in this  story for it to compete with the big boys. Still, whilst it definitely would have been  nice to have spent longer with Adéwalé, he did more than a good enough job with  the brief moment in the spotlight he had. #12: Assassi
n’s Creed Nexus VR (2023) -  Meta Quest 3, Meta Quest 2, Meta Quest Pro No word of a lie, there was originally a  joke in this script during the entry on Mirage about how Ubisoft would probably release  a new AC game before this video came out. Then, whilst this script was still being written, Assassin’s Creed Nexus VR got released.  Couldn’t make it up, could you? Arriving on a load of different versions of the  Meta Quest virtual reality system in November 2023, this is the first time that the
long-running  series has taken advantage of this growing technology. Rebecca and Shaun from the Ezio  trilogy are back to task you - yes, you - with stopping Abstergo from building a machine that  will allow them to influence human behaviour. To do this, the player must inhabit the bodies  of Kassandra from Odyssey, Connor from Assassin’s Creed III, and ol’ Ezi-Wezi himself for  a three-pronged adventure through Venice, Colonial Boston, and Ancient Greece. Now that’s  a holiday cruise I would t
otally book myself on. As with most VR games, the most important  thing about Nexus is how well the hardware and software link up to produce a cohesive gaming  experience. Considering how janky and potentially stomach-churning the free running could have  been in VR, this game handles it rather well, with smooth responses and a merciful lack of  motion sickness. It’s hard enough to fight Templars without needing to reach for  the nearest bucket while you’re at it. Nexus VR defied all its initial
  scepticism and has turned out to be a really fun way to enter the Assassin’s  Creed world. It’s not all perfect, mind you, as the combat can be a bit clunky and the  enemy AI system is hilariously inadequate, but considering how horrendous this title could  have been, it’s done extremely well for itself. Now watch Ubisoft put out ten more  AC games before the end of the week. #11: Assassin's Creed Syndicate  (2015) - PS4, Xbox One After the subpar results of Rogue and Unity,  Ubisoft learned t
heir lessons and took a nice long break before - ok, I’m just kidding, they pushed  out another Assassin’s Creed game the year after. This time, the series takes  place in Laaaaaandaaaan town, pitting the player against the most heinous  enemies England has to offer - people who skip queues at the post office! Oh, the humanity!  Not really - it’s the Templars… again. Syndicate is helmed by a pair of Assassins,  brother and sister Jacob and Evie Frye, who must navigate the capital city during the
  boom of the Industrial Revolution. That means streets busy with foreign traders,  steam billowing out of chimneys, and children used as a source of  cheap labour! Ahh, the good old days. Also, something happens in modern times,  but it’s not very interesting, honestly. The sprawling vista of Victorian London was  easily reviewers’ favourite thing about Syndicate, as they very much enjoyed being able to run or  jump around such a bustling environment full of intrigue and wonder. The story, whic
h  was much less intense than past games, was also praised, as previous plots had become  too large and too easy to disconnect from. Not all was, in the words of Queen Victoria,  tickety-boo, though. Complaints about the game ranged from its repetitive side missions  to the overreliance on carriage transports, which were about as easy to control as  real horse-drawn carts with the horses wearing blindfolds. However, the biggest  problem with Syndicate wasn’t anything to do with its own contents;
it was that  Assassin’s Creed as a whole had grown stale. The series had put out nine entries in eight  years, which only served to compound all of the issues it had. By 2015, everyone was ready for  a rest, which they did get… until 2017. Look, at least they didn’t put out  two games on the same day again. #10: Assassin's Creed Mirage (2023)  - PS4, PS5, Xbox One, Xbox Series, PC Assassin’s Creed Mirage was released in  October 2023 and, at time of writing, is the most recent instalment in the
main  arc of this pillar of modern gaming. It was the most recent AC game overall, until  the whole Nexus VR debacle we mentioned earlier. If we talk about that again,  I’ll just get angry, so let’s move on. Set before the events of the previous  game in the past, but after it in the present - that probably makes absolutely zero  sense - Mirage transports players back to the golden age of Baghdad in the 9th Century, and  puts them into the shoes of Basim Ibn Ishaq, a character players had first
been  introduced to in Assassin’s Creed: Valhalla. Poor Basim has a lot on his plate; not only  must he complete his duties as an Assassin, or “Hidden One” as they are known at this point  in the timeline, but he’s also got a mysterious past that he’d very much like to know more  about. Think of this as Assassin’s Creed meets Who Do You Think You Are?, only don’t  do that, because that would be really boring. At the time this game is set, Baghdad was  the thriving centre of a huge Islamic empir
e, and Mirage certainly replicates that  with its dense environments and huge numbers of NPCs. The game also feels  like a sort of return to AC’s roots, with more focus on the stealth sections  that had made early games so popular. Even with a personal history  shrouded in the shadows, however, Basim wasn’t the most interesting  main character and some critics felt the story was too close to ones already  featured in the series, but on the whole, Mirage was a decent effort. In short: could be  w
orse, but could be a whole lot better as well. #9: Assassin's Creed: Revelations  (2011) - PS3, Xbox 360 Though the first Assassin’s Creed was  all about our good friend, Altaïr, the subsequent three games made up what is  known amongst fans as the “Ezio” trilogy, which is where the world was first  introduced to Mr. Italian-Long-Name. Revelations is the final game in this  three-piece, and not only sets our hero against the backdrop of an Ottoman civil war in  16th Century Constantinople (not I
stanbul), but we also catch up with our old pal Desmond Miles  in the modern day. How have you been, Dessie? Oh, you’re in a coma and need to wake up otherwise  the world will end. I think I’ll leave you to it. More third person, open world sneaking and  stabbing is the order of the day in Revelations, as players control Desmond in the present,  Ezio in the past, and Altaïr in the even past-ier past. These were characters that fans  of the series had spent years getting used to, which benefited
this game hugely, as  they were so invested in the story. But, as a new entry into the series, Revelations  wasn’t actually that “new” at all. The previous two AC games had been defined by  the innovations they had brought to the table, the exciting new types of gameplay that set them  apart from each other and the wider gaming sphere. Revelations felt more like a retread of what  had come before - a very competent retread, yes, but this was the first sign that Assassin’s Creed  was becoming les
s inventive and more dependent on its established tropes. This problem  would only get worse as the years went on. On the other hand, it sold 7 million copies  in its first year, over half of them coming in the first 24 hours, so people were  clearly happy to play the game and I am clearly a doofus who doesn’t know what he’s  talking about. It had a cool black box though. #8: Assassin's Creed (2007) - PS3, Xbox 360 Here we are folks, the one that started it all; the game that inspired young chil
dren all  over the world to pull their dressing gowns over their heads and pretend to shank  their friends with a toy knife hidden up their sleeve. The very first Assassin’s Creed  game from the distant past of 2007. Ooooooh. Altaïr Ibn-LaʼAhad is an Assassin searching  for the sacred Pieces of Eden in the midst of the Third Crusade, which took place during 1191  for the less historically-inclined viewers among you. Meanwhile, Desmond Miles, his modern-day  descendent, is a regular guy with a re
gular life who gets hooked up to a machine to see what  his great-great-and-several-more-great-grandpops was up to in the past. You  know, like all regular guys do. The first Assassin’s Creed was a huge seller  for Ubisoft, shifting 9 million copies in just two years. This is nice and all, but, more  importantly, without this title, there would be no franchise as we know it today. No free-running  gameplay, no grand historical locations interweaving historical events with fiction,  and no modern
-day plot by Abstergo and their Templar pals. All of it can trace its roots back  to right here, and that’s pretty damned special. Obviously, critics didn’t know that at the time, so were more than happy to point out some of the  flaws with this new IP. These included repetitive combat - an issue that still gets brought  up about the series now - poor map layout, and AI that was more likely to kill you by  accident than with any sort of planned offence. But hey, who cares if Nan says a few  dodg
y things over Christmas dinner or if Grandad took out five lampposts  whilst driving back from the shops? We respect our elders in this family,  and that goes for video games too. #7: Assassin's Creed Valhalla (2020)  - PS4, PS5, Xbox One, Xbox Series, PC Whilst researching this entry, we made  a pretty startling discovery. Did you know that the Vikings nicked all of  their ideas for gods off of Marvel and the Thor films? I can’t believe  more people aren’t talking about this! In 2020, Assassin’
s Creed decided  to get in on the beardy, pillaging, boat-sailing fun when they released Valhalla,  the twelfth major instalment from the Blokes in Cloaks. This story follows those naughty  Norsemen - and women - as they run riot through England in the 9th Century AD,  damaging this beautiful country only slightly less than your average group  of football fans on a Saturday night. The player takes in this story through  the eyes of Eivor Varinsdottir, a warrior who was left orphaned by a warlord
and  his cronies at a young age and ends up falling in with a bunch of Hidden Ones later in life,  one of whom is Basim from Mirage. Eivor is out to avenge the murder of her parents, but not  before meeting the likes of Alfred the Great, having visions of Asgard and the Gods, and  swinging her axe at everything that moves. I say “her”, but, interestingly, players could  choose what gender Eivor was. We’ll stick with female pronouns for this entry however,  as Eivor is actually canonically femal
e. The game’s vast customisation options,  as well as its large open world, increased capacity for weaponry, and the  return of an Eagle Vision-type mechanic, was among the many plus points  that were highlighted in reviews. There were issues with how bloated the game  felt - a wider symptom of Triple A gaming at the time - and that Eivor didn’t actually grow  much on her journey, but most fans were happy to raise their horns of mead and thank Odin that such  a grand Viking adventure had been se
nt their way. #6: Assassin's Creed III (2012) - PS3, Xbox 360 To avoid any confusion, since the Ezio trilogy  included Assassin’s Creed II and its sequels came directly after, Assassin’s Creed III was released  after that was finished, which actually makes it the fifth overall title in the series. And this  was supposed to make things clearer how, exactly? Instead of the dashing Italian, players  instead take on the role of Haytham Kenway, a British poshboi overseeing the American  colonies duri
ng the time of revolution, as well as Connor, his half-Mohawk son. In his  people’s language, his name is Ratonhnhaké:ton, but I’m going to stick with Connor, because  there’s no way my embarrassingly British arse is going to be able to say that multiple  times without making a ridiculous error. In a neat little twist, Kenway is actually  revealed to be a false protagonist and a member of the Templars, whilst his son is  the Assassin out to stop him. As a result, Connor becomes the player charac
ter  after a few hours of playtime. This was the first time Assassin’s Creed players  could control two separate characters in the same time period, which played well with fans  and critics who were more than happy to be fooled. The varied combat also came in for some  praise, especially the naval battles, which would be featured much more prominently in the next  instalment of the franchise. More on that later. Assassin’s Creed III was really up against  it coming off the back of such successfu
l predecessors, but, thankfully, the  big risks it took largely paid off, and the game has a strong  following amongst the AC faithful. Was it better than the three games in the  Ezio trilogy? Well, we know it was better than one of them, because we’ve already  discussed it. That’s how these sorts of lists work. Have we taught you nothing  in all the years we’ve been doing this? #5: Assassin's Creed Origins  (2017) - PS4, Xbox One, PC With a subtitle like “Origins”,  you’d expect this tenth main
line Assassin’s Creed entry to be the one with the  earliest setting, and you’d be right… well, until the next game came along and was set  about 400 years before this one. Spoilsport. Origins takes place against the backdrop of  Ancient Egypt - which is already a big win, as who doesn’t love a Pharaoh or two? -  and introduces us to the husband-and-wife duo of Bayek and Aya. They’re a  pretty happy couple on the whole, well, that is until Bayek and his son get  kidnapped and, in the ensuing scu
ffle, he accidentally kills his own child. That sort of  thing is going to put some strain on a marriage. Much like in a marriage, things had gotten a bit  repetitive in the relationship between Assassin’s Creed and its player base. Few video game series  make it to ten entries, and with good reason, and long-term fans were worried that they were in  for more of the same with this Egyptian epic. So, Ubisoft decided it was time to shake  things up; the video game equivalent of taking a romantic g
etaway or wearing your  funky Friday socks on a Monday instead. A new character, Layla Hussein, was introduced in  the game’s Animus sections, which made them a bit more bearable. The combat system was overhauled  to be more free-flowing and less restrictive than in previous instalments, and extra attention  was given to making each location feel unique, whilst the number of collectibles on the map  was severely reduced. Thank God, because if I get told to go and get one more bloody eagle  feath
er, I’m going to scream my lungs out. All this contributed to a pretty great  reaction to Origins overall, instead of one that was [awkwardly] pyra-midling? [more  confident] pyra-midling. No? Ok, let’s move on. #4: Assassin's Creed Odyssey  (2018) - PS4, Xbox One, PC Remember we talked about the  game that was set before Origins, completely invalidating its name? Well,  that’s this one. Feel free to get angry. In Assassin’s Creed Odyssey from 2018,  Layla Hussein is back for more escapades in t
he present day; this time she’s  on the hunt for yet another artefact with those infernal Templars hot on  her heels. What a bunch of wronguns. For this outing, instead of a nice  Egyptian couple helping her out, Layla is assisted by the memories of a Spartan  mercenary - named either Alexios or Kassandra, depending on the player’s choice of gender  - who is fighting in the Peloponnesian War; a massive conflict between Sparta and  Greece that raged in the 5th Century BC. Hands up if you knew wha
t the  Peloponnesian War was before you played this game. Put your hands down,  at the back there! I know you’re lying! With Origins having given the series a much-needed  injection of fresh ideas, Odyssey continued the trend of letting players explore vast open spaces  and fight enemies in a more unstructured way, as well as introducing new side missions that allowed  them to battle mythical creatures from the realm of Atlantis. Because why would you have a game set  in Ancient Greece and not p
ut huge monsters in it? Most of the stealth elements that had defined  the series in its early days were dialled down, but the action-RPG elements were so good  that nobody cared too much. This was also the biggest world seen in an AC game to  date, and whilst some reviewers found its vast scale too much, the majority  were in awe of how epic everything felt; appropriate for a game named  after Homer’s legendary story. That’s Homer the Greek poet, not Homer  Simpson. Although now I want to see a
mod for this game where he’s the main  character called “Stupid Sexy Templars”. #3: Assassin's Creed IV: Black  Flag (2013) - PS3, Xbox 360, Wii U Grab your bottles of grog, find  a particularly chatty parrot, and prepare to catch a whole host of  diseases; it’s time to talk about pirates. For the sixth mainline Assassin’s Creed game,  which released in 2013, the series pointed its telescopes out towards the sea and decided its  newest adventure should take place during the golden age of piracy
. That’s between 1715 and 1722  in the West Indies, in case you were wondering. The captain of this particular voyage is Edward  Kenway, whose son and grandson we’ve already talked about in the AC3 entry. After killing an  Assassin and stealing his robes and identity, Kenway gets involved with their business  by initially playing both sides of the Assassin-Templar conflict for his own benefit.  However, one day he decides that the Templars are a bunch of stinky losers, and joins their  enemies o
n a full-time basis. Good call, Eddie. The main thing everyone talks about regarding  Black Flag is its stellar naval combat, which really is as good as everyone says it  is. Getting to steer a magnificent vessel around the vast oceans whilst firing cannons  to your heart’s content is the closest thing any of us will ever get to being pirates,  beyond watching movies illegally online. But there’s more to this game than driving  big wooden ships around - you do drive a ship, don’t you? The graphi
cs are great, the story  is non-linear and encourages exploration, and the plot holds up as one of  the best in franchise history. Black Flag is still regarded as one  of the best Assassin’s Creed games, open world games, and games of any kind for  the seventh generation of home consoles. It’s also most people’s pick for the  greatest pirate-themed game ever made, although it doesn’t have nearly  enough Jackanisms in it for my liking. #2: Assassin's Creed: Brotherhood  (2010) - PS3, Xbox 360 The
delicious cheese and pickle in the middle  of the Ezio trilogy sandwich, Assassin’s Creed: Brotherhood continues the story of the most  famous video game Italian since a certain plumber, as he travels to Rome to take on the  powerful and influential Borgia family. This real dynasty, who played a  major role in the Renaissance, including producing two Popes, are,  in-game, high-flying members of the Templars. Who saw that one coming? Oh wait,  everyone did. That’s how these games work. In the mo
dern world, Desmond Miles returns  to mirror his ancestor’s feud with the secretive order, in an effort to prevent the  impending 2012 apocalypse. Considering all the mad stuff that’s happened since  2012, maybe an apocalypse wouldn’t have been the worst idea. Is it too  late to tell Desmond not to bother? There is a lot to like about Brotherhood,  and I mean a lot. From its compelling and multi-layered story to its exciting stealth  and combat, and fabulous voice acting and sound design to its
stellar multiplayer  mode, it did a perfect job of continuing the story from the previous title whilst also  introducing new ideas and gameplay strands. These include the ability to gather a group of  followers and order them to do your bidding, which would be so useful in real life.  The closest thing I have to that power is yelling at James, and that usually  ends with him crying in the toilets for several hours. Wouldn’t catch  Ezio doing that, would you James? Brotherhood received near-unive
rsal  critical acclaim upon its release, was nominated for several major awards, including  seven BAFTAs, and was Ubisoft’s most successful launch ever in the European market. Basically,  it’s a very, very good game, but whilst some people prefer The Two Towers, we’ve always  been bigger fans of The Fellowship of the Ring. #1: Assassin's Creed II (2009) - PS3, Xbox 360 Whilst the series technically began in  2007, it is generally acknowledged that Assassin’s Creed really got underway two years 
later, with the release of its second title. Assassin’s Creed II, which was the last time  the numbering system on an AC game was actually accurate, is where we first meet Ezio, where we  first travel to Italy during the Renaissance, and where we first got details of the cataclysmic  event that Desmond would spend the next two games trying to stop. Basically, all your favourite  parts of Assassin’s Creed started right here. Initially a brash and arrogant young man,  Ezio takes up the mantle of A
ssassin after the death of his father. He discovers that  his papa was done in by the Templars after he learned of their plans, setting off a chain  of events that would cover the next three games. Critics went wild for it upon its release,  with most reviews highlighting how it had managed to maintain so much of what made  the first game so good whilst removing the parts that had made it drag. This was  a more refined experience in every way; better graphics, a strong plot,  faster paced action
, the lot. Had Assassin’s Creed II not been as successful  as it was, then the series as it is today simply wouldn’t exist. Ezio became an instant video game  icon, easily the most recognisable AC protagonist even after all this time, and his compelling  story - plus stellar voice acting from Roger Craig Smith - generated enough interest to  sustain the franchise for years to come. No matter how many subpar spin-offs Ubisoft  decides to release or how many millions of collectibles they force us
to gather up,  Assassin’s Creed will always hold a special place in the video game world, thanks in no small part  to one very handsome man in a long white cloak.

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