The dream lives on, it's still driving forwards.
Dive deep into the creative minds behind FINAL FANTASY VII REBIRTH in this short film created as part of the exciting new collab between sports car manufacturer Porsche AG and SQUARE ENIX.
Creative Director Tetsuya Nomura, Producer Yoshinori Kitase and Director Naoki Hamaguchi hit the streets of Tokyo in two iconic Porsche 911s - a classic model from 1997, launched the same year as the original FINAL FANTASY VII, and the latest model from 2024 - to reflect on the legacy of FINAL FANTASY VII and what it was like to dream this groundbreaking RPG into existence with no existing roads to follow.
Play the FINAL FANTASY VII REBIRTH Demo on PS5. Download from PlayStation® Store.
FINAL FANTASY VII REBIRTH launches February 29, 2024.
911 Carrera GTS (WLTP): Fuel consumption combined in l/100 km: 11,4 - 10,4 (WLTP); CO2 emissions combined in g/km: 258 – 236; CO₂ class: G; status: 03/2024
What is FINAL FANTASY VII REBIRTH? The Unknown Journey Continues... After escaping from the dystopian city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await – prepare to sprint across grassy plains on a Chocobo and explore expansive environments.
If you are eager to dive fully into the FINAL FANTASY remake trilogy, a Twin Pack that contains both FFVII REBIRTH and FFVII REMAKE INTERGRADE, the expanded and graphically enhanced version of the first game in the series, is now available for pre-order.
See the official website and social media accounts for full details:
Website: https://www.ff7-rebirth.com
Twitter / X: https://www.x.com/FinalFantasyVII
Facebook: https://www.facebook.com/FinalFantasyVII
Instagram: https://www.instagram.com/FinalFantasyVII
Threads: https://www.threads.net/@FinalFantasyVII
TikTok: https://www.tiktok.com/@FinalFantasyVII
#FF7R
In the beginning, I looked around and could not quite
find the car I dreamed of. So, I decided to build it myself. Creating FINAL FANTASY VII was quite a different
process from what we had done in the past. It was now in 3D,
so we could harness more artistic power it was an attempt to create something unprecedented
where there wasn’t yet a right answer. I believe that the power to create something that has
never existed before comes from a creator's imagination. FINAL FANTASY and FINAL FANTASY V
II were not created
by one person's imagination, but by that of many. We wanted to create something completely new. I see a commonality with that in
the creative power of Porsche’s designs. Porsche’s philosophy of
"creating cars that never existed before", can be felt strongly in their perfect visual balance, combining elements that change with the times,
with those that are timeless. I felt that if we were to remake FINAL FANTASY VII,
we would have to be bold and daring. So, completing this pro
ject was like a dream to me. A Creator's imagination has the power
to bring tangible new creations to life. With the arrival of the PlayStation’s 3D graphics,
we were unable to use the framework, and in many ways, much of the knowledge
that we had built up in the past I was very unsure about how we should
go about creating something new, something that would become the standard
for the next generation, the new standard for RPGs, but we struggled on through, searching
for our answers, and overcam
e the difficulties. It was the ideal game
we were aiming for at the time, a crystallization of our dreams
of what a game should be like. FINAL FANTASY will, of course,
continue over the next decades, there will always be new
technological innovations. Another moment will come when we face
the next stage, as we have many times before. It will certainly be difficult
moving up to that next level. But I hope that we can take that
challenge as an opportunity, and continue to push forward
to create so
mething new. Something different
from what has come before. Difficulties are bound to come. However, it's also an opportunity
to embrace the greater challenge of creating something new.' At the time of FINAL FANTASY VII's release,
the PlayStation had been launched, and the graphics became 3D. FINAL FANTASY VII was a game
that had a huge impact on me as a child. So, it felt like fate for me
to be involved in the remake project. Our competitive landscape for creating products
and games is no longe
r limited to Japan, so we create games
with the whole world in mind. We are always conscious of the need to create
games that shine as brightly as they can globally. We adapt our storylines and game experiences
to fit the modern era and ideals We do this because people’s ideals
change with the times, day by day. And I believe it’s very important for
FINAL FANTASY to keep up with these changes. Porsche has also evolved and grown with the times. I feel that they always pursue new things
without be
ing complacent of their past successes. I don't think many companies in the world can do that, and that is why FINAL FANTASY
and Porsche resonate with each other in this way. Never be content with just one success.
Always be in pursuit of the next innovation.
Comments
Is there a Porsche in FF7? Or is there a FF7 themed Porsche? 🤔
What the hell is this collab lol
Here all I wanted is a FF7 toaster to imprint the comet. The wheels should leave comet imprints.
"One day I was crossing the road while playing Final Fantasy VII on my Nintendo Switch and I was struck by Johnny Silverhand's Porsche but I was also struck by it's amazing speed and power and I wondered, how can I spread it's unimaginable majesty to every plain of existence, how can I exist in a world where a Porsche automobile isn't present in every Final Fantasy game?, can I even exist in a world where a Porsche automobile isn't present in every Final Fantasy game?, No. That's why I've dedicated my life to modding a Porsche complete with 2 cup noodle holders into every single Final Fantasy game be it Sprite or 3D Model. I have hidden these of course as use brings about wear, tear and rust, and that's a real waste especially of such a priceless automobile (oh boy the price of Porsche is steep). Even if the morrow is barren of Porsches, nothing shall forestall it's return, to become the tyre marks on the land, to spare the roads, the seats and the signs, I offer thee this sound advice. Embrace your dreams and whatever happens, refuel the Porsche"
We had the final fantasy house and now we have the final fantasy car.
Nomura tells us more about a car than about his own game's story.
Noctis gets the Regalia, Yozora gets a Porsche 😂
I was never expecting something like this to happen
One of the most hype games everyone want to collab 😂😂
Not sure where this came from but hey, we got Rebirth so I'll give it a view
i cant even afford a used car and they want me to go out and buy a brand new porsche? lulz
Still haven't save enough for that ff15 audi r8 Square enix pls...
When I think of Final Fantasy, I don't think of porche.
So, leaning on that whole thing of what happened when Sephirorh(George Newbern) had voiced a commercial for a car, huh?
Remember when VIII actually gave you the damn car to build hype and brand loyalty?
First they partnered with Nissan for XIII, then with Audi for XV, and now Porsche for VII Rebirth. I honestly thought that I was an outlier by being an avid sim racer who is also a FF fan, but Square seem to know that there is such a demographic overlap 😂
"For this collab, we decided to replace all of Aerith's dialogue with Porsche revs."
The collab is themed around life changing dreams that came true. The dream of the Porsche and that Final Fantasy was the dream that saved Square (VII being probably the most well received then and personally now)
The Crossover we never asked for, not expected, but we sorely need (a new car)
The best thing about this collab with Porche is that Roberto Ferrari is a character designer for the game.