Main

How To Make A CUSTOM Stinger Transition For Your Twitch Stream!

Learn how to use your logo and brand colors to make an AWESOME stinger transition to use when changing scenes in OBS, SLOBS, or OBS.Live for your Twitch stream! 🔸 *Check out the Stream Deck XL:* https://geni.us/streamdeckXL ⏩ *Timestamps:* 0:00 Introduction 0:46 What we'll be creating 1:36 After Effects 3:02 Stinger Composition Settings 4:47 Creating a Custom Stinger 9:25 Easy Ease and Speed Graph 15:03 Adding a Logo to the Stinger 16:35 Animating Logo 17:21 Adding Sound to the Stinger 18:54 Rendering the Stinger with WebM 22:44 Adding the Stinger to OBS Studio 24:50 Adding the Stinger to Streamlabs OBS 🔗 *Links:* Adobe After Effects Free Trial: https://geni.us/AE-free-trial WebM Codec: http://www.fnordware.com/WebM/ Epidemic Sound Free Trial: https://gmngcr.rs/epidemic Purchase Adobe CC: https://geni.us/Adobe-CC 👾 *My favorite stream overlays and alerts:* https://gmngcr.rs/overlays - 15% off with code: GAMINGCAREERS 🖥️ *My recommended streaming PC builds: (updated regularly)* https://gamingcareers.com/builds/ 🧙 *The best tool for growing a YouTube channel:* https://gmngcr.rs/tubebuddy - 20% OFF with code: GCBuddy 🎧 *Copyright-free music I use for YouTube and Twitch:* https://gmngcr.rs/epidemic - 30-day free trial 🎙️ *Check out my weekly livestreamed podcast:* https://gamingcareers.com/podcasts 💌 *Subscribe to my email newsletter:* https://gamingcareers.com/newsletters 🎬 *The editing software I use:* https://gmngcr.rs/editing-software 📢 *Gaming Careers socials:* https://gamingcareers.com https://discord.gg/gamingcareers https://twitter.com/gamingcareers https://instagram.com/gaming.careers https://youtube.com/gamingcareers https://twitch.tv/gamingcareers *Hashtags:* #Stinger #Transition #GamingCareers ------------------------------------------------------------------------------- Disclaimer: This description contains affiliate links, which means that if you click on one of the product links and buy a product, I receive a small commission. As an Amazon Associate, I earn from qualifying purchases.

Gaming Careers

4 years ago

- Stinger transitions, they're one of those things that aren't immediately obvious to the viewer, but they add a huge amount of production value to your stream. That one to two second transition, between scenes in your stream, looks so much more seamless, so much more professional than things like a cut, a fade or a luma wipe. If designed correctly, these Stinger transitions can integrate things like your branding, the color scheme that you use, your logo and it really helps enforce that brandin
g on your viewer, without really being too distracting, 'cause it's so quick. A couple of months ago, I uploaded a video talking, about the basic transitions, that are included inside of streaming software, like OBS and how you can use them. And the overwhelming response from you guys, the Gaming Careers community, was that you wanted to learn how to create your own Stinger transitions, in some video editing software. So, that's what we're doing today. In this video, we're gonna be walking throu
gh step-by-step, how you can create your own stinger transition, that integrates a few different colors, from your brand color scheme, as well as your logo and will work with all kinds of streaming software. So, it doesn't matter if you're using OBS Studio, Streamlabs OBS, or StreamElements OBS.Live, it'll work with any of those. With this knowledge, you'll be able to customize the Stinger transition, to use different colors, different shapes, different directions, speeds, add your own logo, cha
nge text, all those kind of things, to really make the Stinger transition unique to your own stream. All of that coming up after a quick message, from today's video sponsor. The new Stream Deck XL from Elgato, offers a massive 32 customizable keys, that you can use to control all the different aspects of your live stream. Get studio level control, with more access to time saving integrations, directly at your fingertips. To find out more, visit the link at the top of the description. Now, a word
of warning. This tutorial is going to be a little bit more complicated than usual. But I'm going to do my best to walk you through step by step, so you fully understand what's going on. Since the idea behind a stinger transition is that it is a video that plays between two different scenes, so that it seamlessly switches between the scenes with the graphic coming over the top. The idea is that, the video we are working with, needs to have some layers of transparency. Because that's actually how
you see the scenes behind it. To be able to work with tranparency in video we need to be using some slightly more complicated video editing software and the main choice that people use is After Effects. After Effects is part of Adobe's Creative Cloud which is a a subscription package that includes things like Photoshop, Premiere Pro, Audition as well as obviously After Effects. Now just because I've said subscription model, don't close down the video just yet because there is a free 7 day trial
that you can get that allows you to use After Effects completely unlimited so you can create your own stinger transitions with me in this video, as long as you do that within the first seven days of installing the trial, then you'll be able to render it out and use it in OBS and all those kinds of things. So if you do want to create a stinger transition with me today, use the link in the description to download After Effects with a free 7-day trial. Okay, so once you have finished downloading a
nd installing After Effects, I know that it's a big file, so it might take you a little bit. You can open it up, start a new project and you should arrive at a screen like this, which I know looks very, very different to any traditional video software, that you might have used. But, I'll do my best to walk you through, step-by-step, exactly what you need to do. The first thing you need to do, is create a new composition. So, just come to this New Composition Button. Click that. And then we're go
ing to give this a composition name. So, I'm just going to call it, Stinger, since that's what we are creating. And then, down here, we have the Width and Height properties. Now, you wanna match these, to the canvas resolution of your streaming software. If you don't know what that is, it's fine, just leave it at 1920 by 1080. But, if you have a canvas resolution of 1440 P or 720 P and you know that, then you can change that here as well. Leave this at, Square Pixels and then change your frame r
ate, to the frame rate that you're streaming at. So, if that is 30 FPS, set that 30, if you're streaming at 60 FPS, set that 60. 'cause you want the actual video, to be the same frame rate as what you're streaming at. And the final thing that you want to do, is just change the Duration of the composition, that we're making. These Stinger transitions, they're best if they're really short, snappy, punchy, not that noticeable to the viewer. They, obviously, want to be great and increase your produc
tion value. But you don't want to distract from the actual content that you're creating. So, I'd recommend setting the duration, to two seconds here. So, I think the default is 10. So, just change that to two seconds and then click, OK, to create our new composition. So, what we have up here, is a preview of the video, that we're going to be creating. And this checkerboard style that we have, all that means is that it's a transparent layer. So, there is nothing currently on top, which is exactly
what we want. And what we're going to do, is create some rectangles, or some squares, that are gonna swipe across this transition. Having a point in the middle, where they're completely covering the screen and then leave again. So, let's start just by creating our very first rectangle. All we're going to do is come up to the Rectangle Tool,here and make sure that you've got the Rectangle Tool selected, 'cause it might be already set on Ellipse, or something like that. So, select, Rectangle and
then just to give myself enough space, I'm going to zoom out once, so you can just use the scroll wheel, to zoom out. And I'm just gonna create a nice, big rectangle over my layer here. And the color scheme, that I'm going to be using, is Gaming Careers like main three colors, which is a red, a white and a gray. But, you can absolutely use whatever colors you want. So, all you have to do is come up to this Fill Box, click that, enter in the hex value, or search for the color that you want, howev
er you want to do. The first color I'm going to be using, is the red. So, I'm just going to input that here. And then you can see we have a nice, big rectangle, which is red. And, obviously, we're going to try and animate that, from coming in from the left and out to the right. So, to actually do that, we want to get off the Rectangle Tool, come back to the Selection Tool, here. You press, B, on your keyboard, or just come up and click it, here. And what we're going to be doing, is moving this r
ectangle from the left into the right and then off screen again to the left. It looks a little bit boring, if the rectangle is just straight like that. So, I'm going to rotate it slightly, to give it sort of a leading edge look. All we have to do to do that, is come down to our shape layer here, this is our rectangle, go to, Transform. And then, you can see here, we have a rotation, just change that to whatever angle you want, I'm going to use minus 30 degrees. And now you see, if we move this o
ff screen and on screen, there's sort of a leading edge aspect to it. We just need to change the shape size slightly, to make sure that we don't cut any corners here. So, again, I'm gonna zoom out by using my scroll wheel and then just drag on one of these corners and create a nice, big box, giving yourself some space, either side, to make sure that we have enough room to work with. And now you see, if we swipe that across and swipe it across again, it's going to give us the exact design that we
want. So, position that back in the center, exactly as we want to. And then, what we're going to do is actually use keyframes to move this and animate it from left to right. So, as I explained earlier, part of creating a Stinger transition, is that you need to have a point, at which your screen is completely covered by a shape, or a color or a logo or whatever. It needs to be completely covered, with no transparency. Because how OBS and other streaming software deal with it, is, I'll talk it th
rough step-by-step. So, right now, when you start the transition, this is your current scene, that is happening in the transparency. The animation then starts. And you need to have this point, where there is full coverage of the screen, with no transparency. 'cause then the streaming software, swap scenes in the background. And then your animation continues. And behind here, is your second scene, the scene that you're switching to. So, just bear in mind that if you're creating your own Stinger t
ransition, you need to have some point within the video, doesn't have to be the middle, but it has to be a point, where the full screen is taken up by something and it's not showing any transparency. Because that is when you're actually going to tell your streaming software to switch the scenes in the background. I just want to get that out of the way. So, let's actually play around with this animation. So, if we move our timeline across to roughly the middle, let's say the one second mark, this
is where we're going to want our full screen coverage. So, I'm gonna just step back a few keyframes here and then add a keyframe for the position. So, we've already got the Transform Box open. But if you didn't, you can just press, P. on your keyboard, and you're gonna get the Position keyframe. And all we're going to do, is click the stopwatch icon. And that is going to add a keyframe, at that time point, saying, this shape needs to be here at this time. We then drag our time, all the way back
to the beginning, we want to move the box across to the left. So, all we have to do, is drag the box across the left. And as you start dragging, if you then press, Shift, or make sure that it doesn't go off of the Y axis, so we don't actually want any movement, away from the Y axis. And then just position this, off frame. Just so that it's off frame, completely. And you can see, now, if we play this back, it's really boring animation right now. But you can see, it's moving between those two key
frames that we've set. So, we're going to play around with the animation and make this look a lot nicer with some Easy Ease, in just a second. But let's just get the exit animation as well. So, if we go back to the middle, and we just step a few keyframes, after the one second mark, and we add another keyframe there, to say, stay in the middle at that point. And then all the way to the end, maybe come back just a couple of keyframes and do the same. We drag it across to the right, press, Shift,
once we've started dragging, to make sure it stays on the Y axis. And then, make sure that we're animating, so that we are off the screen completely as well. And then if we play that whole thing back, you can see, again, really boring animation at the moment. But we've got the very, very basics there. And we're going to start playing around, making this look a lot smoother, now. Okay, so to animate this, make it look a little bit smoother, so, it's not just such a static movement of constant vel
ocity, we're going to use something called, Easy Ease. So, if we take our first two keyframes and highlight them both, so they both turned blue, and then press, F9, on our keyboard, that's going to apply some default Easy Ease, to those keyframes. Which basically just means, that it's very slow around the start and around the end, and it's picks up speed in the middle. So, you might not be able to notice it, just by looking at the video. But, there is some difference now. But we can actually go
and play with the values, even more. So, if what you do, is you keep those two keyframes selected, make sure that they're blue, and then come up here, to the Graph Editor, click that and you'll probably be on a graph, that looks like this. We wanna move across to the Speed Graphs. All you do is, right-click, move across to, Edit Speed Graph. And you should get a window, that looks like this. Which is basically looking at the keyframes and the actual speed between, so you can see, the speed is ve
ry low at the start, it's quickest in the middle, here and then it slows down again, at the end. So, all we want to do, is play around with this graph, to make it just a little bit more animated. So, what I'm going to do, is I'm going to take this first keyframe and really slow it down, by dragging this to the right. And you can see, what happens to our our graph, is we now have really slow as it comes in and then it picks up a lot of pace in the middle and then slows down again at the end. So,
if we watch this back and compare it to the out, which is just still the static keyframes, you can see how much better that looks. It ramps in, picks up pace as it goes. And we're going to do the exact same to the outro. So, all we do is go out of the Speed Editor and we go back to the second two keyframes, highlight them both. Hit, F9. Open up the Graph Editor again. And we're gonna do the exact opposite animation. So, we're gonna take this right keyframe and slow it right down. So, we get this
exact same graph on the way out. And now if we play it back, you can see, that speed ramp, it just makes it look so much nicer, in my opinion. Obviously, you can do whatever you want here. If you wanted to start quick and slow down, or however you want, it's really worth playing around. But, this looks pretty good for the first shape. And we're gonna add a couple of new layers now, to make sure that we have three different colors, coming across our screen. So, the majority of the hard work is a
ctually done now. All we need to do, is duplicate this red rectangle, make two other colors and then just change the position of them slightly, so that they lag behind and the three colors move across, together. So, first thing first, it's always worth renaming your layers, so you know exactly what they're called. So, if you just right-click on the layer name, click, Rename. And I'm going to call this, Red, just so that we remember, which layer is which. And then we're going to duplicate this la
yer, by selecting it and then pressing, Control-D. You can see we got a second layer there, which is called, Red, too. I'm going to rename this to my second color, which is going to be gray. Obviously, whichever color you want to use. And then with it selected, come up to the fill and then input the color, that you actually want to use. So, I'm going to put my gray in. And if we play this back, you can see that we've actually, we can't see the red anymore. Because the keyframes are exactly the s
ame, for these two layers. So, the red is actually directly below this gray. Once we play around with the keyframes and just move this gray back slightly, we're going to see both the red and the gray layer. So, let's do that. With the gray layer selected, press, P, to bring up the position keyframes again. And what we're going to do, is we're going to select these first two keyframes, move our play head to the second keyframe, just so that we can make sure that we still have full coverage. And t
hen we're going to drag our gray, behind our red. So, we're gonna move it to the left, just slightly, so that it lags behind the red. So, come up to the to the preview, drag the box to the left. Again, use the Shift Menu, to make sure that you have not left the Y axis, at all. Drag it behind, however much you want. And then if we watch that back, you can see we have red followed by gray, straight away. We haven't done the swipe out yet. But you can see, it's exactly the same velocity. And there'
s the exact same gap, between them, all the way through. Which is why we've duplicated the layer, rather than just creating a new shape. So, let's do the same with the outro keyframes. Drag, to select them both, so the same, they're both blue. Make sure you come across to the second keyframe. And we just want to drag this, ever slightly, to the right, because it wants to leave first. So, click and drag. Use Shift, to make sure we don't leave. Create the same sort of gap. And then let go. Just ma
ke sure that we're still covered, completely, in the middle, which we are. And if we watch that back, you can see, we've got two layers now, moving across, at a really nice animation speed. Okay, so let's do the exact same process again. We're going to select our gray layer, Control-D, to duplicate. We're gonna rename this to our third color, which I'm going to call, White, because I'm using white. Come up to the Fill Box, enter in our third color. Again, you can see, we've lost the gray, 'cause
it's hidden behind this white. Because the keyframes are exactly the same, since we've duplicated it. What we have to do, is press, P, on our keyboard, on the white layer. I'm just gonna zoom out, so that I get a lot of space. Highlight these first two key frames, move the player to the second, to make sure that we remain, full coverage. And then, we just drag, hold down Shift and I'm gonna create a bit of a bigger gap this time, something like that. And let's just have a look, how that looks a
s it comes in. And there you can see, free moving in, really nicely. Let's just do the intro, whilst we're here. Select our second two keyframes and then drag our play head across to the second one. And all we have to do, is drag that out again, create the same sort of gap, hold down, Shift, to make sure we don't leave the Y axis. And then if we watch the whole thing back, we should see, we have really nice animation of the three rectangles, moving across, at the same velocity. So, very, very ha
ppy with that. And next thing we need to do, is add our logo, just so that it has something in the middle, as we are transitioning between the two scenes. Okay, so what we want to do, is we want to have our logo showing, in this middle bit. So, once the white comes past, we want to reveal our logo and then the logo also disappears, as the white comes past again. Obviously, feel free to use logo, avatar, text, whatever you want to use, in the middle here. I'm going to use the Gaming Careers logo.
So, all I need to do, is come up here, to the left-hand side, right-click, go to, Import File. And then I'm just going to find the image, my logo here, import that. And then drag it down from the project, into the top layer. So, it needs to be on top, of all three of our shapes. And as you can see right now, that does work. But, we have the Gaming Careers logo, all the time. And we don't want it to appear, as soon as our transition starts. We want it to appear, as this white wipes past. So, her
e's the complex thing, I'm going to make it super simple. You don't really need to understand why things work that way. We need to take our white layer, duplicate it, using Control-D. Drag it above the Gaming Careers logo. Right now, you can see the Gaming Careers logo, disappears with it. So, what we need to do, is to apply an Alpha Matte. All we have to do, is select our Gaming Careers logo, make sure that we have this, Track Matte, option available. If you don't, all you have to do is hit, F4
. So, it might look like this, hit F4. And you should see this Track Matte. And then on the logo, we select, Alpha Matte and then our top layer, which is called, White, too. So, once we click that, you can see exactly what we wanted to happen, does happen. The white layer, reveals our logo. And it also disappears with our logo, which is perfect. The last thing, really, in terms of a video standpoint, that I want to do, is just animate the logo a little bit. It looks a little bit static, if we wa
tch this back, with just the logo in the middle. All we need is a slight scale, I think, to make this just a little bit more appealing. So, with the logo selected, press, S, on your keyboard, to bring up the Scale keyframes. And then just before it starts, around here, I'm going to set a keyframe of, say 75%. So, I click the stopwatch, to create a keyframe there. And then just after it disappears around here, I'm going to create another keyframe, of, let's say, 85%. And then I'm going to just hi
ghlight them both, Easy Ease them, just to make them look a little nicer and watch that back. And you can see, we have the logo growing, ever so slightly, in the middle. Which I think looks really good. So, one last thing that we need to do, to really sell this transition, I think, is to add some sound. Those who've followed me, for a while, know that I love Epidemic Sound. Their music library, I use in all of my videos and all of my streams. They also have a really great sound effects library.
So, I have done my best, to try and find something, that matches this transition. Now, you don't want it to be overpowering, 'cause you're gonna be playing this transition often. But, just something to sell the effect, a little bit more, I found and I'm going to be importing into my project. So, to do that, similar to my logo, I just right-click, up in the project, Import File, find the actual audio file that I have. I think I saved it in here. Yep. I mean, if you wanna find your own sound effec
ts, there are loads of free ones available online. Or, if you wanna check out Epidemic Sound, obviously, I have a link to a free trial, down in the description as well. Loads of sound effects, loads of music. But, I'm gonna drag this down, into my layers. And if we actually open up the audio properties, we can see an actual waveform, as well, I can tell, that this is going to be too loud and we're gonna need to turn it down. But, I kind of already chose this audio track, 'cause I know that it wo
rks with the animation style that I've created. So, I'm just going to turn this down, to minus 10 dB. And if we play this back, we can see that it, really nicely, matches up with our animations. Still too loud, in my opinion. So, I'm just gonna turn this down, a little bit more, to minus 15. And you can see we have, what I think is a really, really nice transition, that we're going to be importing, into our streaming software, so that we can use it as a Stinger transition. Now, in terms of rende
ring this video out, to actually use it in our stream, we need to remember a couple of things. Firstly, we need the video to contain a transparency, 'cause that's actually what is required by a Stinger, so that your streaming software, can show your scenes behind it. So, we need to retain the transparency. And we also need the file size to be very small. Since the streaming software, is probably going to be playing this transition, multiple times and it needs to be played very, very quickly. We
don't want to be rendering out a massive uncompressed video file and expecting our streaming software to be able to play that, really quickly, without any sort of issues, or lag, or drop frames or anything like that. So, for those two reasons, we need to use a video codec called, WebM. By default, After Effects in your computer, don't have this codec installed. You need to head to the website that I'll include a link to, in the description, as well as on screen, now and actually download the Web
M codec, install it. You'll probably need to save your After Effects project and relaunch After Effects. But, once you have done that, we need to head up to the Composition Menu, here and then add to Adobe Media Encoding Queue. If, for any reason, this option is grayed out, it probably just means that you don't have Adobe Media Encoder installed. Again, you can install that for free, as part of your free trial. So, make sure you head to the Adobe website and download the Media Encoder. The reaso
n we need to use the Media Encoder, is because that is where the codec exists. But, hopefully, once you've managed to sort that out, you have this new window open, which is the Media Encoder. And you can see up in the top-right file here, we have our project ready to be rendered. Now, we need to change a few of these settings, to make sure that it's rendering as WebM and at the right sort of quality settings. We're gonna actually change out this preset, that they've already selected for us. So,
you can just click on ABI, here. And then we changed the ABI format, down to WebM, which should hopefully show now, that you've installed the WebM codec. On Output Name, we want to, obviously, name what this is going to be called. Stinger, is a good name, it works for me. So, I'm just going to click, Save. Obviously, choose the location, where you're going to save it, because we need to find it later. Make sure you have both, Export Video and Export Audio, checked, since we have both video and a
udio in this project. And then, you just want to check over the video settings here and make sure that the resolution is the same, the frame rate is the same. Make sure that the codec selected, is VP9, 'cause that is the the latest version and it's the best quality, for the best compression. We wanna make sure that the method, is selected as Constant Quality. And here, we have a slider for quality. And one of the key things that we need to remember, is to keep this file size small. I would recom
mend trying to keep this file size below five megabytes. And you can see down at the bottom, here, we actually get an estimated file size. So, as you move this up to 100, you can see our file size jumps all the way to 30 megabytes. Usually, these Stingers, aren't particularly complicated and you don't need to really bump the quality that much, since they're so quick. So, just aim for something, 60, if that keeps your file size, at around five meg. Honestly, you could slide down to 30 and 40 and
you wouldn't really see much difference. So, just make sure that you're keeping your file size as small as you possibly can. 2-Pass Encoding, you can leave that checked if you want, since it's going to be a relatively quick render anyway. And then, this is the most important option, you need to make sure you're checking, Include Alpha Channel, 'cause that is the transparency. So, if you if you don't check that, you're going to have a black video, until your your rectangles come in. So, include t
he Alpha Channel. You might as well use Maximum Render Quality. And then you can click, OK. Soon as you're ready, you can click this little, green Start Queue sign, it's going to render out the file. You can see a little preview, down in the bottom. It shouldn't take long. 2-Pass encoding, means it'll take a little bit longer. But, once that's rendered out, you can open up your streaming software of choice. I'm going to start with OBS, but I'll also talk through Streamlabs OBS, it's very, very s
imilar. And then we can get this Stinger, actually into our scenes. Okay, so here I am in OBS and I've just got a couple of different scenes set up. A game scene with Apex running and then a, Just Chatting, scene, just to simulate the switch between the two. You can see, right now, there's a fade animation between the two scenes. And we're going to replace that with our Stinger. So, all you need to do, is come across to the scene transitions bit, here. If you don't see this dialog, then just go
to, View, Docks and make sure you have Scene Transitions enabled. And we're going to add a new transition. So, click the, Plus Button, choose, Stinger, name our Stinger. We can just leave it as Stinger if we want. And we can see a little preview here. Wanna browse to find that video file, that we just had. So, I saved that, I think in a working project. Yep, there it is. And all we need to do, here, really, is set the Time Transition Point, or the Frame Transition Point. Now, if you followed alo
ng with this guide, you remember that we had full coverage, of the transparency, at one second in, exactly halfway through. If you've adapted that and changed it, make sure to note down the time when you have full coverage and you actually want OBS, to swap the scenes in the background. So, for us, that was one second in. So, we're going to type in, 1000 milliseconds. You can do frame, instead of time, if you know the frame number instead. And then, the only other option we want to change, is th
is Audio Monitoring. I would recommend changing this to, Monitor and Output. That just means, that we're also going to hear the audio of our Stinger, as well as sending it out to our stream. We can click, Preview Transition, here and it's just gonna do the actual transition for us. So, you can see between the two scenes, B to A, or A to B, seems to be working really, really nicely. Just as an example, if we left this set at zero, for our Transition Point, we're gonna see the transition happen. S
o, we're gonna see, A go to B and then our transition play. Which isn't what we want to do, we want the transition to happen, when there's full coverage, which is at one second in. So, that's it, all we have to do is click, OK and then we can test out our transition. And it looks great to me. Works both ways, as well. Nice, quick playing and really brings the branding out, for our stream. So, I'm very, very happy with that. If you are using StreamElements OBS.Live, the process is exactly the sam
e, the layout is the same as normal OBS. But, if you're using Streamlabs OBS, the process is pretty similar, but just the menu is in a different position. So, it's this cog wheel above your scenes, you wanna click, you wanna add a transition. Again, you wanna make sure that it's a Stinger. You can name it, Stinger, if you wish to. You actually need to enter the duration, here. So for us, that's two seconds long, which is 2000 milliseconds. Browse for our video file and then set the Transition Po
int, which is halfway through 1000 milliseconds, change the audio monitoring, again, to Monitor an Output and then click, Done. And if we test that out, we should see, that our transition works perfectly. If you are new to the Gaming Careers YouTube channel, or you haven't yet subscribed yet, I'd highly recommend doing so and turning that notification bell on, so you never miss an upload. And I'd also like to give a massive thanks to the Gaming Careers patrons, who keep this channel running, mon
th-by-month, by supporting me, so I can keep creating these tutorials. So, a massive thank you, to them and you can check out a few more of my videos, here. I'll see you guys in the next video. Peace.

Comments