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JavaScript Full Course | JavaScript Tutorial For Beginners | JavaScript Training | Edureka

🔥 Full Stack Web Developer Training (Use Code "𝐘𝐎𝐔𝐓𝐔𝐁𝐄𝟐𝟎"): https://www.edureka.co/masters-program/full-stack-developer-training This Edureka video on "JavaScript full course" is a complete guide to JavaScript which covers in-depth knowledge about data types, variables, functions, event handling, form validation, etc using JavaScript. Topics covered in this Complete JavaScript Tutorial for Beginners are: 00:00 Introduction 0:50 What is HTML & CSS? 7:30 What is JavaScript? 9:02 JavaScript History 10:03 Java vs JavaScript 11:28 Uses of JavaScript 12:13 How to write a JavaScript program? 25:08 Data Types in JavaScript 30:33 Variables in JavaScript 36:26 Arrays in JavaScript 39:56 Type Conversion in JavaScript 45:46 Operators in JavaScript 1:02:10 Conditional Statements 1:02:30 if condition 1:02:55 if-else condition 1:03:10 if-else-if-else condition 1:04:00 switch condition 1:09:10 Loops in JavaScript 1:0920 for loop 1:15:35 for-in loop 1:16:05 while loop 1:19:40 do while loop 1:20:50 Functions in JavaScript 1:25:10 Types of Function in JavaScript 1:26:42 Named Functions 1:34:12 Anonymous Functions 1:40:12 Constructors 1:44:17 Self-Invoking Functions 1:54:17 Closure 2:01:22 Object Creation 2:21:52 Object Property Deletion 2:27:07 Browser Object Model 2:38:52 Screen object 2:43:07 Navigator Object 2:49:22 Location Object 2:53:27 Histrory Object 2:54:47 Document Object Model 3:00:42 Finding Element 3:08:42 Changing HTML Elements 3:08:47 Event Listeners 3:12:57 Events 3:22:57 Form Validations 🔴 𝐋𝐞𝐚𝐫𝐧 𝐓𝐫𝐞𝐧𝐝𝐢𝐧𝐠 𝐓𝐞𝐜𝐡𝐧𝐨𝐥𝐨𝐠𝐢𝐞𝐬 𝐅𝐨𝐫 𝐅𝐫𝐞𝐞! 𝐒𝐮𝐛𝐬𝐜𝐫𝐢𝐛𝐞 𝐭𝐨 𝐄𝐝𝐮𝐫𝐞𝐤𝐚 𝐘𝐨𝐮𝐓𝐮𝐛𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥: https://edrk.in/DKQQ4Py JavaScript Certification Training 🔵 Edureka Angular Training: http://bit.ly/38mi3sw 🔵 Edureka ReactJS Training: http://bit.ly/2DVP6Wz 🔵 Edureka NodeJS Training: http://bit.ly/35ehwXX 🔵 Edureka Web Development Training: https://bit.ly/3zCqNr3 🔵 Edureka Full Stack Training: http://bit.ly/2YveVpL 🔵 Edureka Python Django Training: http://bit.ly/2RAk6Do Instagram: https://www.instagram.com/edureka_learning Facebook: https://www.facebook.com/edurekaIN/ Twitter: https://twitter.com/edurekain LinkedIn: https://www.linkedin.com/company/edureka Castbox - https://castbox.fm/networks/505 - - - - - - - - - - - - - - - - - #Edureka #JavaScriptEdureka #JavaScriptTutorial #JavaScriptTutorialForBeginners #JavScript #JavaScriptCompleteCourse For more information, Please write back to us at sales@edureka.in or call us at IND: 9606058406 / US: +18338555775 (toll-free).

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Hi guys, welcome to this interesting session on JavaScript. So we're going to start this session by understanding What is Javascript and the different data types in JavaScript. Once you understand the different data types in JavaScript will go to The Operators conditional statements and Loops in JavaScript. Once you understand all the basic concepts in JavaScript will look into the functions in JavaScript and finally end this session with even handling and objects. In the section of even handlin
g will look into the browser object model Dom and form validation. So today we have a special guest Gauri who's going to take this session forward. So over to you Gauri. Hi all, I welcome each and every one of you. To know what is Javascript. We just need to know what are web pages or web apps. A web app is something that is available on web or in internet. So whenever we say the word internet, what comes to our mind is nothing but the browser whenever we open a browser and hit a link on the bro
wser what gets on the screen is a web page page that is hosted on a browser that is shown by the browser to us is called as a webpage. This webpage shows us the data that we want to see from where the data comes up say. This is your browser. It will show you the web page from where the data comes up data comes up from something called less most of the time it comes up from the server. So both of them keep talking to each other now, whatever coding that we do on the server side. It is called as s
erver-side programming and whatever coding that we do on this browser side. It is called as client-side programming JavaScript is a client-side scripting language and not a service. I'd scripting language. So what we are learning is on the left hand side here though. We know that where we have placed our JavaScript how we will write a JavaScript code to write a JavaScript code. What do we require is nothing but an HTML file, what is an HTML file? Ultimately we have to see our page on the browser
and a browser understands only markup languages HTML is one such markup language which stands for hypertext markup language. So this browser of yours has something called as a parser inside, which reads an HTML file. Now, how do we write this HTML file to write this HTML file? We just have to open up a notepad right the file as per the rules that are defined OK and save this file with an extension as either dot HTML or dot HTM. So why are we learning about this HTML file it is because HTML file
is the host for our JavaScript code. If we want to place our JavaScript code. We need to have an HTML file because without HTML file we cannot try to JavaScript code or other we cannot see what is happening in the JavaScript code. It's like a host for our JavaScript code. So our JavaScript code which we will be learning will reside in this HTML file. So we have in short understood that we are now concentrating only on the client side programming. Secondly we want to type in the code that is Jav
ascript code for that. We need to have an HTML5. So let's start creating our first HTML file for that simplest thing is to open up a notepad and keep typing the HTML code. How do you write an HTML code in HTML code is always return in these. Sticks Carlos HTML tag every tag in HTML has two parts start tag and an end tag and whatever you write within it is its content. So basically an HTML tag has two children head and body head is that child which concentrates on the title or how the header of t
his file will look like on the browser whereas body is that child with concentrates on the complete page that we will see on the browser. We will have to save this file with the extension as dot HTML. Let's create one folder. In this folder, let's save this file as static dot HTML make sure that you choose all files because we have changed the extension. So we'll just concentrate that. I have changed the extension of this file as dot HTML. If you notice the icon of this page changes to the defau
lt browser it is that makes us sure that this is an HTML file. So if I double click this file will open with a browser if you want to open it with the browser of your choice, you can say right click open with Google Chrome or whatever file that you want or which are browser that you want to choose in this fight. If you keep writing some elements in the body part that will be shown on the browser what all elements are present in HTML. Are you can see a button you can see something like input box.
You can have a paragraph. Etc so there are many many elements that we can write in an HTML file. So when I save this file and try to refresh this file, I will see a lot of things. I have seen an input. I can see a button which is clickable. This is editable and this is a static paragraph that I can see. So these are all the elements I can fit in the body part which can be rendered on the browser. Now whenever I create my HTML file its most of the time a static file. What do you mean by studying
? Whatever I add on to this HTML file will be shown on to the browser. There is nothing extra or there is nothing that will work at the runtime or dynamically that cannot happen if I have a plain HTML file and that's where the need of JavaScript comes whenever we use JavaScript in an HTML. We add that Dynamic - to the edge. Animal file so as you can see that this is a static paragraph This is what I have written. I want to write something like my name is ABC so here I will have to give all the d
ata to this HTML file then only that file will render it. So that is why I call this HTML as a static thing. Whatever I add into the body part that will be rendered and that's why we want to add something called as JavaScript. That is the use of JavaScript. Let's see. What is Javascript without any additional libraries. JavaScript is also called as vanilla JavaScript. So as I told you then we will be covering up and first three modules complete vanilla JavaScript JavaScript is a language which i
s case sensitive language. It is a programming language or other to be very specific. It is called as a scripting language which helps in making interactive web pages or like adding some Dynamic - to the web page. How is it interpreted? So it is interpreted in executed on the client. Machine that is on the browser. It is used as the default scripting language for HTML Pages this particular language reduces the load on the server as some operations are done on the client side. Let me give you an
example. Now. If you have a web page with takes up two numbers and gives you the summation of two numbers. If you have this data of two numbers, you need not go to the server and tell the server that please add these two numbers and give me the result back because JavaScript is a client-side language which can take up these two values calculate the value and show the result to the end user. So that's how you have lessened down. The burden since JavaScript is rich in operators and Loops things wh
ich are possible to be worked with on the client side. You can do all those tasks using JavaScript. Thereby reducing the load on the server history of JavaScript. It was first developed in 1995. But the Virgin as 1.0 then came up 1.1 then came up in 1997 1.2 1998 one point three and nine. We started calling it as jscript 5 now previously. This JavaScript was supported by only specific browsers, but nowadays it is supported by many many browsers or other all the browsers initially. It was support
ed by if you can see Netscape Navigator 2.0 then it started like Microsoft Internet Explorer also started supporting it as you can see that till 1999. It was like only two browsers were supporting it. But now all the browser's are supporting it and to use the best browser to use for UI development or what is called as JavaScript coding would be Chrome as it helps us with many debugging tools. Okay, we will see what our debugging tools that the browser has now as you can see that there is somethi
ng all its job. Word in this JavaScript and many a times we start feeling that okay, they are something related. But no, that's not the way they both are not related to each other. Java is an object oriented programming language and rather. It is a language which is developed to build your complete business logic. It has some part like say jsps which will run on the browser also. Okay, but doesn't mean that it is a purely client-side language. You can use it on both the sides whereas JavaScript
will be run only and only on the browser for Java program to run it needs to be first compiled and then it is executed. Whereas for JavaScript do the compilation happens, but not line-to-line compliation. We will see what exactly or how the compiler should happens in JavaScript, but it is always said that it is just in time compiler action that it is basically interpreted. There is no lag like Three become by literally it will take some time and then it will be executed. No, it is like just-in-t
ime compiler shit happens and the execution starts for Java. There is something called as static type checking and for JavaScript it is dynamic type checking so we will see this static and dynamic type checking when we will look into something or less data types in JavaScript. Where can we use this JavaScript? Well, we know that it can be used on the client-side scripting to add Dynamic analysis now in case you really don't need your server to work or exert and you can handle all the logic at cl
ient side then such applications do exist, which are completely made up of JavaScript. For example, some gaming applications or mobile apps Etc. So nowadays JavaScript is booming up a lot and it can be used in all these fields. So let's get started up with the JavaScript part. How do we write the script or how do Embed a script in the HTML file. We have created we can embed it in two ways. One is internal embedding and one is external. Let's see both the ways like any other tag. Okay, we have th
ese tags here body tag, then head tag, that is one more tag, which is available which helps us to invade JavaScript in HTML and the tag name is script. And we can write our JavaScript code Within These two tags. So whenever we write any code within this two tags, it is called as internal embedding that happens before riding any script in the script tag. Let us understand basics of this JavaScript as we write something in the body part of HTML. Basically what we need to do. Why do we have this us
er interface user interface is available so that the user will enter some details so you will get some data work on that data that is what is the main aim of having an interface. So we will be adding many elements so that the user will be able to add the data with ease for example will be able to add some radio buttons some checkboxes. Then we can add some input boxes, then we can have some buttons Etc. So all this elements we can just put in on to the body tag that we have in our HTML page. Whe
n we add all this element in JavaScript, what we get is nothing but a big bucket this bucket has all these elements some are buttons some our input type some on radio buttons Etc. So these are called as elements in this bucket and this big bucket is referred in JavaScript as document to be technical document is a ready-made object that is available in JavaScript using this document. I can access all the elements that are there on this page this document. That is the object has many methods alrea
dy Define which help us to reach to that particular element. The methods are like get element by ID or document object you can use get elements. Bye guys, ning are there is one more like get element by class name. So there are many many methods which are available which will give us an access to this particular element. Now if we want to make use of the methods like get element by ID, then we should make sure that we give some identification to these elements. So when we write these elements we
make sure that they have some ID that is key with pomp. We will also have to make sure that if we want by using this method only one element, then the ID should be unique. I cannot use the same ID for some other element. If we want to use something called as class name then I need to add the class name here. So as many attributes I can add using those attributes. I can access these elements and after accessing these elements I can work around on this element. I can work around on its look and fe
el I can work around on its functionality. I can work around on anything because I have got like I could conquer this particular element. So to conquer or to get this element we have many methods which are available with this document object. I as a developer, I don't create this document object. It is Javascript, which prepares this document objects and gives that to us. We just have to straight away use this object it is I've already made object in JavaScript. So let's try to see how do we use
one of the elements use the object document say get element by ID. If you just see the naming Convention of these method is using camel casing that is the first letter is smaller. And the next letter of every word is capital. So I want to access this particular ID this particular paragraph So if I want to use this particular paragraph, I would give it that I want to get the element whose ID is demo once I got this element. I want to change whatever is its inner HTML that is written so currently
it is. This is a static paragraph. I want to change it to this is a dynamic paragraph. So I'm going to change the property of this element and the name of the property is innerhtml. So that's what I'm doing. What am I doing? Is that I am taking this particular element by ID and I'm changing it value. So previously it was static paragraph. Now. I want to change it to Dynamic paragraph. Now, where have I placed this particular script tag? If you can see the script tag that I have added the script
tag is below the body that is where body ends up. Why have I placed it below the body? I will explain you the reason in a few minutes. So let me save this file file is having head part a body part and a script part script path is added embedded internally. This is how we add JavaScript internally within the script part. I have written only one statement in which what am I doing? Is that using the document which is a ready-made object. I get the element whose ID is demo and changing its inner HT
ML. Let me see how it works. Can you see that the value of that paragraph is now Namak bad a graph if I want to use external scripting then what do I have to do? I will have to copy whatever is in this script tag copy this in another file. And save this file as a Javascript file and how do I do that? Dot J's. I put an extension dot Chase and save this file. If I open it in the folder structure. I'll be able to see that the icon of this Javascript file has changed which makes me sure that okay. T
his is a JavaScript type of a file and now I will have to link these two files link this file. I will have to keep the script tag as is and just write something colorsource the from where I am using it. Now. I have returned the name of the file with a complete extension. That is dynamic Chase. I want to be double sure then let me just copy it from here and paste it here. This is the file that is Javascript file and in HTML file in which it will be linked. Both of them are residing in the same fo
lder. I can directly write the name of the file. But if this file is residing in some other folder, I will have to keep its complete path. I Give its absolute path or its relative path. So let me see after giving an external Javascript file will make code work as expected. Yes, it does. So this is how we can add internally and externally the JavaScript path. Now the question remains like why did I write that script tag at the bottom of the file? If you just want to debug your page, what you can
do is right click on the page and choose inspect when you choose inspect. Okay, you'll get all these values. So I'm using currently Google Chrome if anybody is using Google Chrome, they will see all these values. So elements will show you all the elements that are present on this deck. So there is something like one button there is another button which is there give within this button is your input. Okay, then two paragraphs that is what is there in the button. So, let me see have I done it that
way? Yes, I've kept This button not closed. So if I just refresh it, so I have a button separately. I have an input box. I have a paragraph. I have another paragraph and that is what I have in the body there. Okay. So if I just want to see any of these elements I can see them in the elements tag. What is sources all about if you add anything externally you will be able to see all the sources that are attached here. Currently. I have a Javascript file which is attached externally so I can see th
at in the sources tab. What is this console tag all about in learning any language? We need to actually know how to test our bugs in it or test whatever coding that we have done. Any other language has standard output standard console. For example, if we use Java we will have a standard console like a command prompt will be our console for any other language. Most of the times command prompt is our consult for browser to see our console every browser has This inspect element and using this inspe
ct element will be a console tag. Okay our console tab, which is there that will help us to see the output. So this is a console tab which is present. Now if I move the script tag above this about the body tag, maybe somewhere in the head and I try to refresh the page, you will see that whatever I have written in the JavaScript not get executed why that has happened. You can see that I have got one error as well. Just go to the console. You will see the error. The error is clear that is Javascri
pt cannot set the property called as innerhtml of null so there is nothing and that nothing's in a lot HTML. I have to sit why this is happen as you write your HTML page and you paste that page on the browser browsers control start executing. So the control comes here. Okay, it reaches head. It comes to script so it starts executing the script in the meanwhile it also start rendering your page and rendering all the elements so till the time your script is getting executed. It may happen that you
r element has not rendered since your element is not present on the page. Code will definitely give you an error because there won't be any element with the ID as demo. That is why make sure that you write a script at the end of body tag so that whenever the complete gets completely rendered then only a script will work doing this the error goes and you can see that your script is getting executed. So that's what we have done. We just got started up with JavaScript. So that's where you can see t
hat how we have added a script I so script tag can be added within the body tag or even below the HTML. Even when the HTML gets over you can write your JavaScript not an issue how to add it internally and externally minute to internally add you just have to write script type and within that all the code of JavaScript if you want to add it externally, then you write an attribute in the script tag that is Sr C stands for Souls you can write the name of the file is the file that is the Javascript f
ile exists in the same folder as that of the HTML file. If it doesn't then give it a pop. Let's just see a beautiful example the name of the example is displaced and in a paragraph on your HTML to do so, what are the steps you have to open up your notepad file right in HTML code make sure that you save your file with an extension dot HTML or HTM create a one more file called as a Javascript file save it with the extension as dot chairs and Link it in your HTML code to link use the attribute SRC
in the script tag. Okay check that your HTML and JavaScript files are located in the same folder as you have just mentioned the name of the Javascript file Now open up your HTML file with a browser and check the output that you have created. So that's where we have completed a small part. Like we're what is Javascript. Where is it placed? And how do I write a JavaScript? Let's move on to the next part in the JavaScript which is data types in JavaScript like document. There is something called us
one more object that is ready made and available in JavaScript, which is colors console. This console object helps us to write something on the console and console is what if you just inspect on your browser, you will be able to see a screen colors consume. So if you want to see something not on the browser, but on Console just to check whether your logic is working fine. You can use make use of that object called as console Now using notepad is very trivial you you can make use of many other t
ext editors which are available in the market. Like there's notepad plus plus there is eclipsed. There is Sublime Text which I'm using currently so there are many text editors. And what is the advantage of using this editors is that you can get some type forwards you can get some help so you may not type everything from scratch. For example, if I want to now write my HTML page here in Sublime Text, so I create one more folder here. Okay, the name of the folder is say add Eureka and within the sa
id Iraq, I try to create a file I make sure that I'd say this file as an HTML file. So I just create this static or like say our first Dot HTML file and if I type this HTML code, can you see the magic? It has already returned some piece of code, which is like a basic thing that I need to write PSI me waste my time in writing all this so it is help me. It has done this type forwarding. They the code forwarding is has been already done. So that is why I would suggest each and every one of you to u
se some kind of IDs. Okay that will help us to type in faster. So let's try to see let's create one script tag here. Okay with its sauce as the same folder. Okay and data. Data types in JavaScript, so let's create one data types dot Javascript file in the same folder. See this file in the same folder. As I said Eureka right? Click on the folder to save this file as data types God. Learning data types in this language that is Javascript language as I told you if you want to see anything on the co
nsole to learn something. You should see some output that gives us, you know, kind of inspiration to learn any new language. So that is why I have introduced this console topic. Okay, which is a ready-made object like document and using this object. We can type in anything on to this console. If you want to type something on the browser using a JavaScript you can use your older object that is document and to write something on the browser the method that is used is document dot write. Okay. So l
et's use both these so when I say console dot the method that is used is log So within this log I can just say that hello everyone and save this file. So I've written a JavaScript and there is one HTML file do the HTML file has no elements on this file. Yes, it has a script that has got embedded. Let's try to run this file. Let's just open this folder. So you can see that there is first HTML open it on Chrome. This is there is no element present in the body tag. I will not be able to see anythin
g on this page if I right click and inspect and I open up a tab console. I can see that whatever I have typed in console DOT log method. I can see it here. Okay, if I want to write something on this browser using JavaScript, it would be something like this. Belson every statement in JavaScript will end with a semicolon. Let me run this. Can you see that? I have written it on to the browser now moving ahead with data types in JavaScript. There are around 56 data types, which are present in JavaSc
ript. They are number Boolean string. Then there is object. Okay, and there are some special values. So this type 4 type 5 and type 6 though, they are different types, but they are considered as one type in JavaScript call us object undefined and not a number are some special values which are present in JavaScript. How do we write a variable JavaScript variables can be considered as containers with store a particular value or name for a Caleb block of memory now as any other language which has a
strict type. For example, if you take up Java or C++ if I want a number a variable that should contain only a number then I make sure that I declare that variable with its type for example in t a so now variable a will always contain a number but it is not the case in JavaScript. You will always Mark any variable as of the type VAR stands for variable. So it's like a general thing you can again imagine it to be a bucket whatever value you add on to this particular bucket that type of bucket wil
l become if you assign to this variable a a number it will be of the type number. If you add it a string it will be of the type string if you add it something like an object will be of the type of object if you add an array. It will be of the type array to name your variable. You should follow some rules. What are the rules the rules says that you cannot use any JavaScript language specific keyword. That is something like if for do function so all these keywords have some meaning in JavaScript.
There is some logic there is something that will execute if you use such keyboard. So you cannot name your variable with the keywords that are existing in JavaScript language. You cannot start your JavaScript variable with a digit neither. Can you use special characters like percentage dollar and person while naming your variable always start your variable with an alphabet and then you can follow that alphabet with a digit or an underscore you can make use of uppercase or lowercase alphabets. So
here are some examples see well, it is something like some or you can have first underscore name you need an escort. Just one invalid is you can start it with a digit. You cannot use a keyword like function and cannot use a special character called is dollar. Okay. So these are some of the rules of defining your variable. So let's see all these types of variables to see the types. Let me remove this code create a variable say a or you can just create a variable called as general. Let's see what
this General variable that I have created. This is called as a declaration. I haven't initialized this variable. I haven't given it any value. Let us see what value by default it takes up. If I do not initialize it to see that you can just write console Dot. long within which you can just type in this value copy paste it semicolon save the file and can you see that by default? It gets the value call as undefined. That is why it is said that there is undefined is a special value in JavaScript to
the same variable. Okay, which is not of any type as of now. Let me add this General a number and let me see like what type of variable this becomes to check that what type of variable is this General keyword or general variable is the operator to be used is called as type of All small type of so this operator. Okay will tell you whatever is on its right hand side. What is its type? Okay, so can you see that the type is now number if I gave this General? Okay a string value and now check its ty
pe. Can we see that the type has now changed to string if I gave it a string value with a single quote? Let me see. What is the type that it becomes again a string. So we have covered up this number and string. Let's try giving it a Boolean value. Something likes it true. Let us see what value it takes up the variable now becomes Boolean types. It is like the paint that you want to paint it. Okay, it'll be of that particular type if I want to give it another type of value like say null or an ear
ly or let us make it an object. So for all these three types, the type will be always an object and let's see what type it becomes it becomes an object type of data now, so let's start with the next data type that is arrays to write an array. Okay. We have a syntax which is shown here in the Declaration part when you write this variable space so space is equal to and you initialize it to a square bracket. That means it is of the type array now array internally in JavaScript is treated as an obje
ct to write this array. There are two ways either you can initialize it using a square bracket or you can Make use of something called as a new operator neck after the word new you have to make use of array keyword and then it is followed by brackets in which you will be writing the name of the elements or whatever elements you want to add. What is an array if you just see this how memory takes it. For example, this is your memory and if I try to write something called as variable a which is equ
al to 9 then a small memory is allocated or a small place is allocated in the memory, which will hold the value 9 few and now your variable a will be pointing to this memory location. Now, for example, if you want to add marks offset 10 students, how would you go about it? You will create a variable marks of student one marks of student to marks of student 3 and so on so they'll be so many variables that will be created. So in such a scenario We will have almost ten variables that will hold mark
s of 10 students. But using array this problem is solved using array memory is allocated. Okay, sequentially having elements in it. Like if you want to store marks of 10 students and they'll be ten elements. If you want to store marks of five student, then five elements will be created. Let's just create an array of marks of five students. Now, how do we declare an array to declare an array? We can make use of something called as variable a is equal to square brackets. We can add all the marks l
ike this. This is one way of declaring an array another way of declaring an array is that you can make use of the keyword new with the keyword array with a capital A followed by this brackets and within the bracket you can keep all the values of the elements so This is the use of it is that memory is allocated sequentially plus you can access all the marks using only one variable and individually also you can access every element how do you do that? Every element in the array has one index and i
ndex of the array always starts with 0. So if you have added around five elements, then the last index would be 5 minus 1 that is 4 it always starts with 0 and if you want to individually excess these elements then how do you do that? Is that you write a of 0 if you want to access the second element, you will write a of 1 if you want to access the third element. It is a of to if you want to access the fourth element. It will be a of three. This is how you can individually excess this elements. S
o let's try to create our array here. Let's make this cendol variable to hold an array. Alexei what type of value it gives us. You can notice it again gives us object type of values if you initialize any variable to the type as array, it will be of the type of object along with this type. We can also check what is the length of this array? So whenever we have an array type of object we can get its length by using this property Carlos length. Let's see. What is the length of this? You can check t
hat the length is 4 if you cross check 1 2 3 4 the length is 4 but the index will have from 0 1 2 & 3. So these were some of the data types that are present in JavaScript which we need to be comfortable with. Okay. Now type conversions we have this concatenation operator called as plus now. This operator is really magical or what you can call it as an overloaded operator now to this operator if you give on both the sides. Numbers, so if you see two plus three, it will add both the numbers and gi
ve you the summation. Let's just check it. So if you want to say two plus three and let's just see what is the output that I get the spelling is wrong. It is console. You can see that it is giving me the some but if you give on both the side of this plus operator string type of data. See High plus say they're in such a scenario. It will give you a concatenated string. So definitely this type what it gives back is a number type. This is a string type and when both the operands on this plus operat
or our string, then it concatenates the string. So what if I give one number and one string? In this case. Let me see how it works it again acts as a concatenated type. So that is what is this magical Operator concatenation Operator works as which is also our topic or less type conversion a process where an entity of one data type is converted to the other. There are two ways in which type conversion is done in JavaScript there something all is implicit conversions. We're in integers converted t
o string and back automatically and that is what we do by using this operator. Now, for example, if we have a variable num 1 here, which is initialized to Phi so it's type of will always give us number is the value to this number. If I add one more number then definitely num2 will be of the type integer or a number but to the same number if I add 5 as the value, but with coated value that means I'm adding a string to it that time this num three. Become a string type of object automatically. It w
ill change its type. So based on what value are you adding to the existing value that type will automatically change by default. Okay, if you make use of something called as prompt, what is a prompt a prompter something which prompts you to write in the data so like that there is a function in JavaScript, which is a global function called as prompt. Okay, if you ride that prompt, okay, your browser will actually ask you to add some value. Let's try doing this. See if I just see prompt. Enter som
e value. Can you see that it is asking me to enter some value. So it is prompting me that okay Enter some value. So whatever value I add I may add number three or I may add a string or I may add anything by default. Whatever value I add in this prompt. Okay is of the type string so though. I add a number it is of the type string. So if I take whatever value that I have given as num1, okay, and then I want to see what is the type of this num1. So I type in type of num1. Let us see what happens. I
t asks me. So I write for and console DOT log. Let me rewrite it the number four so you can see the type is string. So whatever I write in this prompt is by default taken as string. So if it is a string, okay, and then using my value like I want to write console DOT log. I think this number one. Okay, and I want to add number nine to it. So whatever value you add I want to add number nine to it. But will this work now it won't why because now one is of the type string and we know that when conca
tenation operator has one string type it converts this whole thing as a string and it will just concatenate instead of adding these two numbers. So for that matter, I will have to convert the string into an integer or float for that matter. So there are some methods which are available call us parse in to pass float to this methods if you pass a string it will convert it into an integer. So let us see what is the value that we get? I have to and I will get the value as 11. But if I had not done
that parseint, okay, then I would have got to nine. I still value. So this is what problem does there is one more method which is available. Call us alert, which also gives you a kind of alert. Hi. This is n alert. So you don't see the difference from will probably ask you to write a value. Whereas alert will just give you a message back. So these are two different methods which are available with JavaScript with this we have completed data types in JavaScript and let's now move on to the operat
ors part of the JavaScript. So there are these many operators available in JavaScript are pathetic operator spring operator assignment operator comparison Operator ternary Operator and Boolean operators of which we have covered up string operator that is your concatenation operator. We have also seen a dramatic operator like plus so similarly your - multiplication division modulus increment decrement operators will work. It's just see it's practical. Let's create one more Javascript file. And na
me it as operators dot JavaScript. We want to link this particular file in the script so I can add as many scripts as I want. Okay, so that is just add this file. So So both the scripts will run first. The script file will run then the script file will run as of now. We have already tested this script file. So let us commend this file you can commend this file. So once we comment, what do you mean by commenting any line is your parser in the browser will ignore that line to comment in HTML? It i
s angular bracket exclamation mark - - and it with - - an angular bracket to comment in your JavaScript you can use two slashes. So this is a comment. So let's learn this art Matic operators now. Simple operators are there like any other language has for example 2 plus 3 will add the two values to - save bun. We'll subtract. Okay, so it's simple so we can have something like 2-1 directly or we can have you know, variable difference is equal to say 3-2. Okay, and then we can log this console. Tha
t's different. So whatever is the value in the difference will come here. If you want to see a product of two numbers, you just can say that seven into eight or nine. Okay, and log that product. I want to see division then you can create one more variable if you want and just see if I divide by and just write it on the log to see the output to see modulus. You can just say that mod is equal to 5 percentage for so modulus is something which gives you the remainder. So what does has is difference?
So let's just try to string College difference. Here we are writing the product. So let us know that it is a product. Here we are riding. What is the output of the division? And here we will be checking with the modulus. Let's see the output of this. So the difference is one product is 63 2.5 is the module Division and modulus has one what is incrementing and decrementing operators? Like + + says we have seen that the difference is 1 okay, if you just want to increase it by one. So what you can
do is just say the difference plus plus it is as good as writing something like this difference is equal to whatever is the current value of difference plus 1 if I do it different - - then it is as good as writing difference is equal to whatever is the current value of different minus 1. So these are your increment and decrement operators. So now you're difference value has already got incremented by one. If you want to test it. You can just run this and you can see that previously it was one a
nd now it has become too. It has got incremented by 1. So those were your art Matic operators plus minus division modulus product, okay and incrementing and decrementing operators. This was a string operator, which is already cleared. Let's move on to the next type of operator that is assignment operator of which we have already checked equal to so whenever we declare a variable variable a and we just say equal to that means we're assigning a value that is this a will hold now so-and-so value. W
hat is this plus n equal to if it is see the description it says add a sign so add some value and then assign that newer value to the variable subtracts. And assign so you subtract some value and then assign the value to the variable. Let us see the examples of that. Let's just commend these lines because this execution has been already seen you can comment multiple line by using slash star. Okay. So all these lines are now commented until here. I want to comment so you can use slash star back.
Let us now see the next type of operators which are your assignment operators. So for example, if I have a variable say s is equal to 9 so number type of variable I can do something like nine plus equal to eight variable S Plus equal to 8. So it is as good as your writing s is equal to whatever is the current value of S Plus 8. So, let's see. What is the output that we get here? Let me run this. Can you see that the output or the value of s has changed to 17 similarly? If you do s minus 8 minus
equal to 8. So the value should be 1 similarly you can make use of multiplication and division even the modulus sign. So these were some of the assignment operator and some normal assignment operator and some Advanced assignment Operator Let us move on to the next operator. That is comparison operators. Now what I mean by comparison operator or why do we require comparison operator see many a times we need to compare two things to draw some Logic, for example, if these two variables are equal th
en I want to do something if these two things are not equal then I want to do something. So that's College logic building you build up a lot. And whenever you build a logic, you need to compare the two operators to build up a logic the main statement that we usually use is an if-else statement which will be covered when will cover up Loops. So let me introduce that if-else Loop here to explain you what our comparison operators let us commend these now and move on to the next set of operators. Ca
ll us comparison operators. What does an if Loop? Okay, how do we see other if Loop if Loop is see in your day-to-day life. If you want to write a logic say when will you drive if you have some conditions put up like if the road is for Lane, then I will drive the car today else. I will not drive. So if this is your logic, okay, and that's what you want to write in your code. If you want to do that. Okay, that's the simplest way of doing it by using IF else statement if else statement has syntax,
like if and in the bracket, you will write your condition. If this condition is true, then whatever statements you have written in this brace bracket will get executed if the condition is false and whatever you have written in this brace bracket will get executed. So this condition has to now be the output should be either true or false and how will you get such an output only if you make use of something called as comparison operator and the comparison operators, which are available with us ar
e equal to equal to not equal to then if it is greater than less than so. All these operators will always give us output which is of the type Boolean. For example, I can have something like variable s is equal to 9 that is variable S 2 which is equal to 8, so I want to say that whenever s 1 and S 2 are equal then you'd write do something if they're not equal then you'll do something. If I want to write that in the sewer or in the code that is Javascript code. I will say s equal to equal to S 2 t
hat means if both of them are equal then you write on the console. Okay that yes S1 is equal to S2. This is what you will be printing if it is not equal. Then you will be printing that. Yes, both of them are not equal to check whether they are not equal. The comparison operator is an exclamatory Mark and an equal to sign. So I get the output as s 1 and S 2 are not equal. Why are they not equal because once value is 9 and others value is 8 so that is why they are not equal. So it comes to this el
se part and executes this part if I write here the condition as not equal to and I would say here it is if part this is else part. And run this I would get the answer as if part because what I'm testing here is if they are not equal to then you execute this. If they're equal to then you execute this now within this equal to equal to the something or less triple equal to what does it do? What triple equal to okay. It also checks its type. Now, for example, if S 2 is also 9, but it's type is strin
g and you right here s 1 is equal to S2. Let's see what gets executed. It is still in the If part it says that s 1 s is equal to S 2 though the value is same but the type is different and if you want to even check the type, then you can write one more equal to here and make it something like s triple equal to S2 in that case. It will go to the else part because the value is same but the type is not the same that is why this will give you false. Can check something like, you know if it is greater
than equal to so which means that s can be either greater than it is to or it can be equal to in both the conditions. This will get executed. So, let's see. What is the output here? Yes if part so it is equal to that holds good if the value is 10 here this will go to the else part. So this is how we write this comparison operators wherein we can write greater than you know lesser than less than equal to Triple equal to double equal to not equal to so all these comparisons can be done using the
comparison operators. Let's move on to the next part. That is Boolean operators. Now Boolean operators where to be used this Boolean operators. These Boolean operators are for example, if you want to use the same effect statement, so what was your first condition if the road is four-lane then will then only you Be driving the car if you want to add some more conditions, like if the road is fallen and the traffic is very less then only I will drive the car. So you have just attached one more end
and one more condition. So if you're working with multiple conditions, and if you want all of them, you know to be true you will use and operator so it should be like if s 1 is greater than equal to 2 and + S1 is like triple equal to S2. Okay. So that means it's type is also true. And even this is condition is true then only we execute this part. This is how you can attach two conditions by using and operator. But what if you want to write conditions and it is like any one of this condition is t
rue, then you should execute this part in such a scenario. You will be using or here, right? Odd it is two pipelines. So it depends on what logic you want to write. Okay, whether you want to write that both the condition should be fulfilled. It is Trick, then you will go for and operator if both the conditions if any one of them is true, then it is or condition. What is negation condition. Now, whatever the output of this condition may be true may be false. If the output of this condition is tru
e, but you want it to be false then what you do is you negate it that is you add one operator outside this bracket, which means that when you write a negation here or a not okay that time whatever is the output of this inner bracket that will be negative. If it is true. This will be false. So the output of this whole condition is negation of this inner bracket. Okay, you don't want something to happen. If this is your logic at that point, you know how to write the condition of what should happen
. So you can just write a negation in front of that logic or in front of that condition. And last in the final operator is your ternary operator. What is this ternary operator all about ternary operator has two syntaxes or two operators It's a combination of two operators. How do you do that? Let us first commend these and let's move on to the next that is ternary operator in ternary operator. Okay, you have these two parts. Okay, the pot is divided by your question mark so question mark has his
left hand side and right hand side on its left hand side. You will write a logic that will always give you output as true or false. So definitely you will be using your comparison operator. Okay and writing a logic so you write that 1 is greater than 2 so this is using comparison operator either. This will give me true or false. So if this gives me true as the answer then what should be executed will be returned on the left hand side of this: I will type in true and if the output of this condit
ion is false, then this will get executed whatever you have written on the right hand side of this: so, let's see what will be the output here. It may be false because 1 is not greater than 2 so output of this condition is false. So it will go on the right hand side of this: so ternary operator is always having question mark and: a question Mass separates the condition and the result whereas: separates your true and false results. So there we end up our operators and let's move on with the loops
. So out of this conditional statements, we have already covered up if and if-else statement. What is this if-elsif-else statement? So of this conditional statements we have already covered up if and if-else now, what is this eat else? Fifth statement as I said that if has two parts when it is true, it will execute if block if it is false. It will execute the else block what if within the else block also you want to write one more condition in such a case, you will write a statement which will h
ave syntax like if then else then again if and again else, let's see an example of such a syntax. This is a normal if condition see for example, you can ask the user to prompt your age and check that H whether it is greater than 60 and you can write a message that as your more than 60 years old. You have to control your salt and sugar intake. So your condition is age greater than 60 with a comparison operator which will give you either true or false. So if it is true then only this statement wil
l get execute it if it is false, then nothing will happen because there is no else block that is written if you just move a heat. You will see that if your age is less than 30 is your condition. So in this condition if it is true, then your if block will execute if the condition is false. Then the else block will get executed. Okay, so we just have seen like how if/else block gets executed now if what if in the else block also you want to write some condition, for example, you ask the user to pr
ompt his or her age the user adds his or her age you take it in a variable called as H and in this age variable you write a condition that age is greater than 60, then you have to control your sugar and salt intake then you understand when you will reach else part. That means he's not greater than 60 that means his age is either from 0 to 59 So within that also if you want to categorize it like whether if age is greater than 30 or not, so if it is greater than 30, then definitely has to be cauti
ous about what he's eating May. Control totally but yeah some sense of cautiousness so that you can put in again one more if block after else so such a statement is called as if else if else statement so we have seen such beautiful examples on the screen. Let's move on to the next conditional statement called as a switch statement. What is this switch statement switch statement always takes one value now, it is not taking a comparison operator not always the output of the value on which the swit
ch statement is return should not always give you Boolean value. It may also give you an integer. It may also give you a floating-point number a string. So when your condition is going to give you such values that is not Boolean value, then you may go for this switch statements. Now, how is this switch statement return if you just see that you asked for a user to prompt his or her way. You can switch this particular wait now wait is what it is of the type float and we're perfect of using this sw
itch statement for this weight value. Now after the switch statement the block that will get executed should have cases what are this case is all about it is like, you know a broad spectrum that you provide like wait can have the value like 10.5 20.5 or any value for each value. What is to be done that you will right next to this case statement, for example, if the weight is 10.5 then you will write on the document that your weight is so and so if your weight is 20.5, you will write that on the
document that it is 20.5. What is this default doing here? It may so happen that weight will have many many values. So you will keep on writing all the cases and sometimes you may miss one of the case, so it's better to Write something called as a default case. So this case will get executed. If none of them fits in if 10.5 doesn't fit in 20.5 doesn't fit in if I write it as 11.5 then I don't have a case here to get executed. So that is why I will go to this default case and get executed. So for
example, let's just try the same example here of the switch case. Switch will have something called as wait. Let's just take this weight value variable weight is equal to we have to Bosch see float thing but prompt Enter your weight. So we take this wait here. So it has been converted into float from string and now we are switching this wait. So we write here are switch block. Okay, the case can be you know one or the case can have you know, wait can have value to wait can have value say three
now whenever the value of case 1 is 3 then I will write something like, you know document dot write. your weight is 1 if it is 2 then I will write it as 2 or something that I want to do. Whatever logic that I want it to happen or work here is what I'm going to write next to the: but if weight is for the nothing is going to happen because I haven't written any default case whatever I will be doing if the case is 1 if I want to do a lot many statements I will do all those and definitely make sure
that I write a break statement. Why am I writing break statement here? Is that if I do not break it. Okay, it will execute this case one also the next cases which are there in the line. It will not check for these values later. That is why it is a must that we make sure we write a break statement. So let's just try to execute this. It asks us for the weight and add for when I add for there is nothing that is happening because there is no case for it. So let's try to add one default case and let'
s try this. 1 comma 2 comma 3 that's what is the message that I will be writing. So right here is 6 and it says that weight is not in Bound to 3. So this is how we make use of switch case and that is why we write a break statement. If I do not write this break statement and you can just cross check it so I commend this. Okay, and I add one so that it matches my case one. Can you say that it has checked written weight is one as well as weight is 2 so that means even the case to has got executed.
That is why I should be writing break statement. Let's move on to the next that is loops. Loops are basically blocks of code that are to be executed for a number of times. If you want to do the same task number of times. It is better to go for Loops in JavaScript one of the most famous Loop, which is also there in C and C++ and Java is a for Loop. Which is also that in JavaScript, it has three parts in its index the first part stands for initialization the second part stands for condition and th
ird part for the updation. Now, how does it work in the first part when you write a for Loop it initializes. So when the control reaches this for Loop, it will first initialize a variable to whatever value you have mentioned if you can see it in the example here, we have created a variable I and initialized it to zero then it checks for the condition. The condition has to evaluate to either true or false. So if the condition is true Miss now here is value is 0 it is compared with subjects dot le
ngth. What is this subjects here? It is an array of this subjects. So if you can see that it's length is 3 and yes, of course 0 is less than 3 that means the condition is true. So without any problem for the first time. Executes whatever is written within this brace bracket now coming back after executing this brace bracket. It goes to the third part in the syntax that is updation. So it updates eyes value now, it becomes Z from 0 to 1. So it checks again. Now the condition is one less than 3. Y
es, of course. So it goes and executes the that again what happens is that it again now after executing the complete statement it goes here for the updation now eyes value become 2 2 is less than 3. Yes, of course, it gets executed. Now the eyes value become 3 and 3 is not less than three. That means the condition is not getting full field. It is a evaluating two faults Boolean value. So now it will come out of the loop. This is how your for Loop will get executed. Let's try to execute that foll
ow. So what they have done is they've created an array of subjects with three Chicks, okay, and there is one more array which is a blank array marks. So you will iterate through or previous through this array of subjects and you will ask user for every subject to give you marks. And once you give that marks you will add those marks to the newer array Carlos Mark. Sorry. Let's try to go ahead and execute that. So we have an array. Okay, call us subjects equal to let's just try this directly havin
g here match see physics. So now we have another array colors marks, but it is a blank array. We want to Traverse through this subjects areas. We create initialization first variable any variable say for example, J is my variable which I have initialized to 0 now G. It will go over this subjects array. So I will write this subjects array dot length. So till it is blessed and length then only it should execute after that. It shouldn't and this is my updation. So whenever J is value is 0 I want it
to ask for that particular subjects marks. So what I do here is num1 secrete a variable. And I initialize that variable okay parsefloat. I asked for prompt enter marks for subject, which is that subject subject is definitely in the subjects array. So I see here subjects dot g so that means for the first time. For the First Time The J's value will be 0 so it will ask for max value second time. It will ask for physics value. So once I get these values I will update my maths array also. So for Mar
k's tree value, I will add numb. So that's what I will be doing. Now. Let me run this code we see what is the error for this? I haven't done it and 1 record is missing. Okay. Let me run this again so ask for math. So I say 34. I've got and physics I say 35. I have got so my marks array has also got formed with this. So instead of using this older for loop I can make use of something called as a new will follow Carlos for in look. What is this for in Loop in this for in Loop you use for as the ke
yboard and in the bracket you use in keyword now in keyword has two sides LHS, and rhs. To slept in side and right hand side on the right hand side of this Innkeeper word should be one array or anything that you want to Traverse any list of things. So, for example, I want to see whatever marks that has got added. So I want to Loop through this marks. So what I will do I will ride on the right hand side of in the name of the array marks now every time I travel through this marks, I will reach its
element 1 then it's element to then the third element and on so I want to add that every element to a variable and then use that variable in my code. So that variable will be returned here cm is my variable. So every time it goes to the 0 the variable it will come in EM 1 variable. It will devalue will come in EM again. So let's just see if I want to see console DOT log marks. Let us see how this will see. It's 34 in look. What you do is that you just take on the right hand side the list that y
ou want to Traverse and on the left hand side is one variable that variable will be every for every iteration in the for Loop. It will point to that current element element will always go from 0 to n minus 1. That's what I have returned me to see if this works for me. It's 45 God then I've got 45 again. See if you'll be marks that is the name of the array and each index. So that index will have the value. So 67 and 34 so we'll get both these values here. Okay, so that is how my for in Loop works
for an in on the right hand side is your list and here is your index. So for every index in this okay, you can drop. Okay, I'll talk to that element of C that element on the screen. So this was your for in and for Loop, let us move on to the last two Loops that is while loop and a do-while loop. What is this while loop all about a while loop is something as the name suggests while this condition holds true it will execute. Okay, that is what is do while loop. This is slight difference in it. Le
t's see it here practically. So when you write here a while loop you write your condition here. So as long as this condition is true, this piece of code will get executed. So whatever you write in this place bracket will get executed unless this condition is false. Okay, this will get executed what happens in a do while loop you can see that your task to be executed is returned after do or it is returned before only whereas the condition is tested later. That's exactly what happens in do-while L
oop. So for the first time it just executes this code without even checking the condition and for the second iteration it checks if the condition is true only if the condition is true then only this executes for the second time, but by default it will execute for the first time that is the difference between while loop and do-while loop. So, for example, I create a variable here as I is equal to 8 and I say that till I Is less than 10 while I is less than 10. Okay. I want to execute this thing t
hat console DOT log, okay and eyes value now I is equal to 8 so I will be forever lesser than 10. So this Loop will keep on getting executed in finite times. This is called as an infinite Loop. If you want to make it finite there should be a code that will implement it slowly and make it greater than 11 then only this Loop will break. So let's write the piece of code. I plus plus here so slowly what will happen is that I will become 9 then also 9 is less than 10. So this will get executed slowly
. I will become 10 K. Then 10 is not less than 10 so it will come out of this Loop. So now currently eyes value will be 10. Let us write the condition the same condition here I is less than Then 10 and let's write the same logic console DOT log. Let's try to execute both these Loops. Okay. So now can you see that 8 is less than ten. Nine is less than 10 but 10 is not less than 10 still it has got executed and why so because when ice value was then it came out of this Loop, but it got executed in
this to while loop now the 10 it just takes 10 is not less than 10. So for the second time I this do Loop will not get executed. So that is the difference between while loop and dowhile loop make sure that whatever condition that you put shouldn't be an infinite condition. If it is an infinite condition, your code will keep on running. So this was about the while loop same example, we have returned in while loop so what we have done is why lies listed then subjects dot length. We will ask for t
he marks in the subject. Button will make sure that I plus plus is happening increment is happening. And we want to see marks of all the subjects. And again, I lesser than subject dot length Okay, and then you just write a message using an alert you give this variable message as subject is so-and-so and marks you have received this one. So so do-while Loop the syntax do change first. We write do keyword then the condition to be executed and then the while loop so after do is the statements to be
executed and after a while the condition, okay, so in do-while Loop without even checking the condition at least once the block will get executed. So as I said that what do you mean by function is bundling together the statements that you want you can put them a label now, how do we write this function a function will have a particular syntax. If you follow that syntax then only it will be called as function in JavaScript. Uh script so let's learn the syntax function has something called as a k
eyword called dysfunction. How do we write a function? So we need to use the keyword function? Okay, then the name of the function. Okay, since it is a function. It should be followed by this round brackets now in round brackets, you will send are something called as parameters also call as arguments and what this function will do upon calling is your body of the function which is written always in the curly brackets. So this is basically the standard definition of how do we write function in an
y programming language. Now the key word may change here the keyword is say function or the some key words in other languages will change but yeah, we use some keywords then the name of the function followed by this round parenthesis very new pass your parameters. Which is nothing but input given to the function on this input this function will work and what work it has to do will be returned in the curly brackets. So this curly bracket, whatever we write within this. Okay, it's called as body o
f the function by knowing this basic theory is get back. How do we write functions in JavaScript now functions a set of statements or nothing but your function body that perform a task and calculate something of value. It is defined somewhere in the scope. So we will learn about what our Scopes it is invoked by a function call. There are two parts you define a function and you call that function definition is like you just wrap it up pack it and keep it whenever you want to use it. You will call
it defining and calling are two different things. How do we call a function? So whatever. Explained here is the definition of the function if I want to call that function. Definitely what will I do is that I will use the name of that function without any case problem. It should be de to the same name as it is here. Okay, and we'll use this round parenthesis. So this becomes calling of the function and within this function, you will pass if the parameters required, so if you have defined your fu
nction with some parameters, I will have to send those parameters. Okay, if I don't send the parameters by default undefined value will be sent to the parameters. So this is called as calling of the function and the above part is called as nothing but your definition of the function what a function parameters a function parameter is a value which is accepted by the function nothing but input that is passed to the function. Parameters in a function call our arguments arguments are parameters, whi
ch are passed to the function by value. So whatever value that we pass okay to the function during the function call our then copied into the functions variables. Whatever variables we Define I will get back to that with a proper example before that. Let's complete our function definition here. What is a return statement every function should have a return statement in its body which returns a specific value. It's kind of a must in your JavaScript. If a function does not have a return statement
a default value is returned and the default value that is returned is nothing but undefined. Okay. So this is how you write your function you call your function and while writing a function you should make sure that you write a return statement if you don't then by default it will give you I think God less undefined back. Okay, how do we write functions in JavaScript? Well, there are four ways of writing a function. So on the way how it is returned or Define functions are categorized in JavaScri
pt. So there are various ways of defining a function various ways of calling that function Etc. So there are altogether categories that are made are for named functions Anonymous function self, invoking function and Constructors. Okay. So let us understand if you want to write a small function, how do we write that function as a named function? How do we write the same function as an anonymous function? How do we write the same function as a self invoking function or as a Constructor? Okay. Now
as you can see that the terms they are self-explanatory basically named functions are like, you know functions having Some or the other name Anonymous function means they do not have any name self invoking function. Now. What is this? As I told you definition of the function is different and calling of the function is different calling is nothing but invoking a function. So the function which calls itself is called as self invoking function and final are you Constructor? So if your Veil worse wi
th other object oriented languages like Java, you would understand what exactly our Constructors? Okay, so we will see each one of this category in detail. First are your name function a function should have always a unique name. So if there are two 45 name function, they all should have unique name. Okay, you can once Define this named function, you can call this named function at multiple places. Okay, you can call them n times. Ten times any number of times? Okay, there is no restriction over
it. Okay. So let's see how they have defined a named function. Let's say the example the name of the function here is if you can just notice function is a keyword in JavaScript followed by add numb. So it is the name of the function followed by round parenthesis in which there is a comma separated list of some characters of some variable names something like ABCD, whatever. So what does this mean? These are your parameters? Okay. Now you don't write something like wear a where be no you just wr
ite the name of the variable so implicitly one variable is already created with the name as a another variable is created with the name as be remember that you never declare your variables in this parentheses. You just write the name of The variable the Declaration is taken care by the browser or the JavaScript part. Now follows. Once the parameter list is created. Then you go ahead and you write the function body and the function body what you write is return a plus b, so which means that whate
ver inputs are coming to this function, you're just adding both of them and sending the summation result back if this return statement was not there and if I had called this function at numb I would have got undefined is the answer. Okay. So let us see how do we create a named function? So we have our module ones example with operators and data types with JavaScript. Let's create one Moon JavaScript now called as functions. Difference that we will notice here is that yes, whatever model ones Jav
aScript files, which were added. Okay, they will like this we had just added them and after adding all the code in this JavaScript tag, okay in our HTML, we just added them. So whenever the control would find that okay, the script has been added it goes to this particular file and start executing from statement one, but now we won't be doing that way. It is not the execution that should start they'll be some kind of Declaration and then the execution will take place. So what we will be doing is
that though, this is also a Javascript file. We will not directly write in the code that needs to be executed rather. We will write all that code that needs to be executed as a part of a function and we will call that function instead. So let's try to create our first function which is a named function and let's see how it reacts. So the keyword that we need to write as function. Then the name of the function is say add number. Okay in bracket. How many numbers do you want to add? So A and B, fo
r example write the body part of it. So in the body part as mentioned one return statement is a must so that's what we have done. So we have called this ad numb. Okay, we have declared so declare ition part has been done. So only declaration will never call it. I try to use this function dot JS and try to add it here. So name of our file is functions. So I've added the script file whenever this HTML will get loaded even this file will get loaded. And yes, I have defined this function. So let me
try to hit the So this is happened if I just see in the sources. Yes, my functions dot JS has got added. But yeah, nothing is happening. Okay, let's try to add some console part here saying that console DOT log Edna is called. Let's see if I get some console output. And I see that there is no output if I refresh also no output when the last module what is to happen was that whenever I used to load the script it will just start executing no restrictions at all. But currently what I've done is tha
t these statements okay, which I want to get executed. I have clap them together. Okay in a function unless and until I call this function this will not get executed. Okay. So once my function declaration is done now, I will try to call this function. So here I would send 2 comma 3 and this is a call to this function. So I'll just send this name of the function followed by the parameters. So here what happens now a is equal to 2 and B is equal to 3. So if I just hit this now, my console statemen
t will get executed. So now you'll be like waiting for Unto like two plus three, but that is what has returned as the value but I have not logged the value as of now. Neither. I have caught it in a variable. Okay, so let me log whatever is the output of this method. Then I get it as 5 what if I do something like this, you know, I don't even say I just say a plus b and I don't try this return statement and I try to hit it. Can I see that I get the answer as undefined it is because by default unde
fined value is returned by this function. So this is how we write our named function and that is why we require our return statement. I may also write take the value that is returned. Okay in the some variable and call this method instead. And now I can log this some variable. So, can you see that as many times I am calling this function those many times this function gets executed if I call it one more time. Okay without any reference. Again, the console statement will get executed three times.
So this is how we write our functions or rather. This is how we write our named functions moving to the next part of the function. That is how do we declare Anonymous function as the name suggests? It is anonymous. It doesn't have a name now, you'll be surprised like if you don't have a name how we call it. So sometimes we don't require a function to be named because we don't want to call it again. And again at that point, we will not create any name for that function or other JavaScript provid
es a speciality to write a function without a name. So let's try to learn how do we create Anonymous functions? So since they do not have any name they can be used only at one place. Okay, when it is called immediately after it is defined or actual argument to the function. Our function define is used as an expression. It can be stored in a variable past as an actual argument to a function or can be return as a value by function. This all points may sound Greek to you. Let's see the examples. No
, can you see that a function has been defined? So the keyword function exists only the name is missing. But the rest of the syntax Remains the Same that is the parameters of the function and the body of the function. So it's perfect it is written. So that means one function has been declared. Well, there is no name. So what we can do is we can assign this function to a variable so we have stowed this in the variable. Now, if we want to call this function, you can use this variable name instead
and using this variable name if you want to pass any arguments then Move add this paranthesis and add this parameters. This is one way of doing it. So you want to use it again? And again, so the solution for that is you may assign it to a variable. So this is stored in a variable. Sometimes it so happens that any of your functions are defined in such a way that one of its argument or parameter is of the type function if that is the case, you may give one name of the function or you may create a
function on the Fly. For example, there is a method in JavaScript, which is a global method that we have not developed. But JavaScript has given us this method and the name of the method is set timeout method. What does this method do it this method takes up two parameters first parameter is a function to be executed and second parameter is nothing but a number That is time to sleep in milliseconds. So what this function does is that this function will execute its first parameter, which is nothi
ng but a function only after some time is gone or some time is already ticked and that time is your second parameter. So this is how the settimeout function is created. So in such methods vary in your parameters are your functions you can Define your Anonymous function. So these are the two ways you can create your Anonymous function. Let's try to see it's practical say the same function I create Named function add name is called. Okay, so here we will write a console log saying that anonymous.
Okay now tell me something. Can I call this function now the way I used to call this function here by just using its name. It is simply not possible. So what do I do is I add a variable here Anonymous function now, I want to call this function. So how do I go about it? I just say Anonymous and this let me try it. Okay with the variables as 5 comma 6 let us try to hit it. Can you see that the anonymous function is called what have I done? I have created an anonymous function. I have a sign its va
lue to a variable. This is how we can use this Anonymous function or make it useful by adding it to the variable as we have seen one example of a set timeout. So settimeout is a function which is a global function. It takes up two parameters. If you just see here the two parameters are like function and second is the Ali that should take okay like after so many milliseconds then only this function will get executed. So either in this you can write this Anonymous function name and the timeout say
for example, 300 millisecond. This function will get executed or you can Define your function here. As a part of this parameter sin this you can just have you know a console DOT log. Saying that it is non immerse function call in set timeout. Okay. So what does settimeout will do when the control reaches here? It will check that. Okay. It has to pause for 3,000 milliseconds and after that it should call execute this function. Let's see if this works for us. So after 3,000 millisecond then a cal
l to this goes so this is how we have return a function as a parameter to another function. So this is a second use of anonymous function. So we have learned now two ways of declaring a function one verse named function. Another is anonymous functions moving on to the third type that is Constructors what our Constructors basically in object-oriented Paradigm Constructors are special functions, and we have already used this Constructor before when we had declared an array while using your Constru
ctor or calling a Constructor you use a keyword that is called as new this new keyword is followed by what type of object do you want to create? Now if you want to create an object of the type array, then you would say new and array and you will make sure that array word has a capital similarly if you want to use or create an object of the type function, then you would use the keyword new and the object that you want to create is function. Right? So F will be Capital now after declaring this fun
ction, how do we write its preceding like ride we ride its parameters. Where do we write its body? So everything is a part of that function and that parent is is that we write if you can see this in the example, we have created a new function type. So new function f is capital, then you start writing your parameter list every parameter you write is nothing but the string value so as many parameters you want you can write those many. Names separated by comma and at last you can write its body sen
d the body what is returned is return a plus b, okay and a semicolon so you can write as many statements as you want as its last parameter or its last parameter is nothing but the body of the function this is as good as writing like variable add function is equal to function a comma B. Okay, and your body has written a plus b, so this is how you write your Constructor. That means you're creating a type. So this is the syntax using construct. Let us see it working using Constructors. So you will
have new then function. And this is what you will be writing. Now within this function. We will have your parameter list. Now. If you have parameter list has got over right last parameter as the body of this function, you will not include anything like Curly braces nothing within double quotes. You will write the body of the function. So if you want to write something like, you know consoled not log. in Constructor function Maybe it is double quotes are getting ended up here. Let's try with the
single quotes here semicolon. Okay, and then you say return a plus b so this is the body of your function return a plus b and this function that you have created definitely. It is an anonymous function that got created. So you have to write if you want to use it you will be adding it to nothing but Constructor or any variable that you will create now, if you want to call this function, you will just say Constructor along with that you will pass the function values same as you do for anonymous fu
nction. You can log whatever is the output Off this function all you can take it in another way table. Okay, so I am in the Constructor function. Okay, and this is the output in the Constructor function + 3 + 5 is equal to 8. So this is the way to create one more Anonymous function but using new Constructor. So let us see the last way of creating a function call is self invoking function as the name suggests the function that gets invoked by itself or a call. You call yourself. Okay, that is wha
t is called a self invoking function. Now, what is this self invoking function? These functions are Anonymous functions, which are invoked right after the function has been defined. You can execute the code ones without declaring any Global variable. No reference is maintained to this function not even its return value. Now, how do we write this function? Is that you? The function definition completely. It is an anonymous function. So like the baby right are Anonymous function will be writing th
is but after the function has got over you will just call it to call it. What do we do for a named function? You just write the name of the function and then to round brackets if any parameters are required to pass the parameters, if no parameters are required. Then you don't pass anything but calling means writing that function name and then adding or appending the round parentheses. So that's exactly what you will be doing. You will just call this function by just appending round parenthesis o
pen and close that's exactly is called as self invoking function. Okay. So there's a function like this say function within which you write nothing but an alert, but you want to call this function so you will just write nothing but 2 round brackets to invoke it. Let's see. example here self invoking function So we have created nothing but a function. Function keyword you right here a comma B. Okay. You just say that it is returning a plus b and that's its. Your function definition is over now yo
u want to call it? So you just append nothing but these two parentheses and in this parentheses, you may write some value. So this will be invoked to check whether it is getting invoked or not. Let's just try to console inside. And self invoking function. This is how we write the self invoking function. Let's see if it works. I'm in the self invoking function and it has just called the self invoking function. What is important is the round parentheses? Okay, you may write it here or you may just
end it even outside like the way we have seen in the presentation so you can end it outside the call or just before the call. Okay. So this as a complete entity, okay takes up and after this complete entity has been returned. You can just write this round parenthesis. Okay. So all the four paths have been covered up like how do we create a named function Anonymous function a new Constructor function and finally a self invoking function. So let's just go to the one more example like to calculate
the square of a number. How do we calculate it so we can write here as you can see create one Javascript file that is to calculate square of a number in that we can write a function. Okay saying that it is a square of a number which will return nothing but multiplication to itself product of itself. So that will give us the output. So let's try to use all those four types in this calculating the square of a number this was functions dot JavaScript. Let's create one more Javascript file. Let's s
ave this as calculate square. dot JavaScript So we will be creating nothing but all four types of functions. So let's go with the first one named function here. So the first function is function. It is named. So let's write n and calculate square it takes up a single number and returns back. Product of itself. Okay, so we have already declared this named function now it's time to call this function. So let's just try this console DOT log and just write a statement calling named function and let'
s just call this function. Well along with this function. We will send a value. This is they've created a new Javascript file. We need to add it in the script tag. So let's just comment. This one as will be confused with the output that we get. Let's just add one more script tag. See the naming convention whatever you have used is right try to load this file. Okay, and once you load this file, the function gets called and you get the output okay now to call or to create one Anonymous function, s
o let's just create an anonymous function call us. Just take a number say p and just return back B into B. Make sure that you assign it to a variable C E calculate. So this is how we write Anonymous function. Try to call this with a console Dot Lock here. You will be calling in non Ms. Function and call this variable instead and to this variable you give a value say 6 let us see if this gets called then on Ms. Function is also getting called. So let's try to calculate square using new Constructo
r. Okay, so to calculate your Square using Constructor, what are we use is a new keyword that the function f Capital now everything that is to be returned in the function made be body or the parameter. Everything should be pushed. Okay as a parameter. So first, let's write the parameter list will how many parameters do be required is just a single one. So add a parameter then the last parameter will be nothing but the body of the function so you'll be riding return a into a so this becomes the b
ody of the function. Okay, and this is your parameter since it is an anonymous function. Let's just Market or add it or assign it to a variable. Let's try to see in the log whether it gets run properly. So you write a message calling Constructor function. And let's just pass a value to it. Let's see if it gets called properly. So we get calling Constructor function 49. So this is how we call a Constructor function and let's go to the last one that is self invoking function to create the self inv
oking function first you create your function with F small as always only in the new Constructor f is capital you add the value whose square you want to calculate. Okay, right. Its body. See a function is now ready. So you want to invoke it so to invoke it definitely you will be calling itself by passing a value 9. Okay. So let's try to write in the body of the function. Okay, man console statement. calling self invoking function So this is how it looks this is your function and this is the body
of the function with its first statement, then it's second statement and they're here the body ends. And this is where you call the function. So let me run and I get the final function as well. And since it just Returns the value and it doesn't even write the output. Okay, what we can do is we can write here the output or we can write this complete function in console DOT log. Okay, so simple program but you can use for different ways of writing functions as and when you require need of any typ
e of function, you can use that if you want name function, you can go for it Anonymous function. You can go for it new Constructor. You can go for it and self invoking function you can go for it. Okay, so that's where we complete the Practical part of functions. So we will be now moving towards memory management in JavaScript as we can see that the function how it is returned here is a created a squared function and that JavaScript is linked in this HTML and to execute this function we have used
alert box instead of console DOT log in the example, which we have seen. You can also use something called as alert. Okay, and then you calculate the square of a number. Okay and just display its output on this. Eddie what are closures are it is an implicit permanent link between the function and its scope chain as I told you we won't be able to see what exactly is a scope chain, but there is something called as a scope chain that exist which means that to which outerscope it refers to a functi
on definition hidden reference is what is scope is okay. It holds the scope chain. It is used and copied as an outer environment reference any time. The function is run. We saw an example of closure in the previous slide where local memory of f is not garbage collected, even when there is no way to access F. Let us just see a small example here that will help us to understand closures. Okay. So I've created a function the functions name is it is an anonymous function having a variable. So this i
s variable which is declared in this function. Plus it has one more function, which is return back the same way. We had function G, which was returned bag by the function. F similarly. We have one more function here, which is returned back and it can access the outer scope that is counter. So same example as that we have seen but just some name changes. Now this whole function is added to a variable add like the way we had my G variable. So that is what I have added. I've sailed invoke this func
tion and whatever will be the output will be added to this variable add. So let's add this closure dot JS to my function HTML file. Let us re load this file. Let's in the sources closure has got added. So we have a variable which has self invoking function. Now, the function has a variable of its own and it returns another functions output and that function actually uses the function that is defined the outer scope. So let's try to call this add function. Okay in this add function I can see that
initially the counter was Zero. I call it. Once again. The counter is still increasing. Why this has happened me try to see this? And show you this closure. The something Carlos scope which has a closure within it and closure has all this data. So now we open up. This is my outer function if you just imagine it to be a universal set. Say this is my outer function. Out of functions will have some memory some variables. Okay, and this outer function actually returns back returns back one more fun
ction. Which is an inner function now, this inner function uses the variables that are declared outside. Okay, and this is what gets returned. I make sure that this outer function is referred by one Global variable. A global variable which points to this outer function since such a scenario. What happens is that and whenever I call This Global variable, I will call this function for the first time. So see if this value is 0 now. I call this function one more time at that time. What happens is th
at the control directly jumps onto this inner function which takes up the value which was existing here a 0. Okay. Once it becomes one it will take that one value. It will not again remake it as 0 so it's not a start from the outer function. Why because the scope of this points to this one? Instead of outer function now. Okay, so that's what has happened here. If you can see that the counter has become 8. So every time I call this add function the counter will increase Why because whatever is th
e newest change, okay that gets added to this cope this variable. You can imagine this variable to be not a part of this and it gets copied here. Okay, and every latest value that has got changed it gets incremented. Okay. This is how closures work. So when you have a global variable pointing to a function which in turn returns 1 inner function that excesses the outer functions variable, then those outer function variables become a part of that inner function and they don't get initialized every
time you call this Global variable. This is a closure you can create something like variable name and get that data here. But now one more variable will come up so variable H. So some age will be put in say variable address. Summer dress will be put in. Basically all this data logically if you think about this data, it belongs to a single entity may be a user or a person we will call it but we have three different variables. Now, if you go to use array, then it is nothing but a collection of ho
mogeneous data type. So if you have many names you can put together and create an array out of it. Okay, but in case you have different different type of data and logically it represents one entity then JavaScript helps you with something called as Json object stands for JavaScript object notation or in simple terms an object can be created using JavaScript so I can put all this data under one name and that's what an object is all about. Okay, and we will be learning also about event handling wh
at is an event. There are many events that do take place. When we load a page. We have a button upon clicking one event gets generated when I type into an input box one more event gets generated. So there are many events that get generated. So being a smart developer why shouldn't I take an opportunity and taken advantage of such events on occurrence of certain events. I can do some task. So that's exactly what we are going to learn today. How do we create an object as I told you object? Nothing
, but it is logically all the data that belongs to one entity is put together under one name and there are around almost six times we can declare an object or we can create an object now one more thing as we speak about object object in any language, maybe JavaScript, maybe Java or may it be dotnet or any language that we work with objects usually are something real life entities and we have some specific parts that are declared. So let me just explain you that Basics once an object has somethin
g called us properties. What up properties now? If I say that human is one object. So human has many properties like he has eyes tongue nose hands legs Etc. So whatever the entity possesses or whatever the entity has becomes its property in a second part. It usually have something called as methods or functionalities. Which means that what that entity can do properties is what it possesses and what it can do forms its methods so human being can talk human being can walk can run can do programmin
g. So all this becomes its functionality. So this is what all it can do. So basically you have two parts one is the property and other is methods. That's how you should be designing your object. So the ways of creating this object we will see now in a short while now we will tell you that properties whatever property and entity possesses. Usually you can access all those properties of that entity or that object. How do you access that property using a DOT notation? For example, if a human being
has, you know name as one property so for this object whose name is Newman you can use this name property using human a DOT operator a DOT operator, which is a must and then the property name. So using a DOT property you can access all its properties that is what is very very important. Okay. So without taking a minute, let's learn. How do we create our object? Okay to create our object like the way we used new operator while creating function we can use this new operator to create an object as
well. So as I told you for anything you have to declare that variable with a keyword as we are so that rule also is strictly followed here. So if you just can see in the example, we have created a variable whose name is person and using this new operator we Then object so perfect using this first line of code. We have created one blank object. Now, it's time to add some properties to it. So what we can do is we can Define person dot name is equal to say Saya. Okay and age is so and so so we've a
dded two properties to this object. Okay, let's try to create this object. So let's create a new file. Let's save that as object dot JS. Okay, and in object dot chairs, let's try to create an object using new operator. So whenever you use this new operator remember that if you use it for function or an object make that f&o Capital that is what is very very important. So let's try adding is property saying that. C designation is a trainer. Okay person dots a phone number should be something like
this and number so yes, I'm my object is totally ready. I have created an object here. Okay. Now if we want to push all this in a functional so that is also a great idea something like, you know function create person. If this is my function a named function, I can just put all this data in this function. Make sure I indent it let me see. So my function is ready here. I can call this function now. I'm using this function. I can create a person. Okay. So in this what has happened is this function
will return me back flippers definitely and I can take up nothing but It's like a factory I have created. So whenever I want to create an object of the type person the disease as the properties, I will call this create person method. So that's what I have done. Let me use it in my HTML page. The name of the file is object dot JS. Let's first see whether it gets. Called. Yeah In the sources, is that got attached? Perfect. So I have not printed anything so I can just say console DOT log her and j
ust say that whatever is the value of this variable. Let me print that and yes, I get the object completely with designation name and phone number and it's type is nothing but object. So this is how I have created my object using new operator. So instead of this new object we can just write this two curly braces and it will work the same because instead of writing new object. If you ride just this two curly braces, that means you have created a blank object. Okay the type if you just type in typ
e of person it will be always an object because you have initialize it to a blank object and similarly you can give an attribute to this object. So maybe you can just copy this. And say person to wear any voted doing is using this object. Okay, and here you will just write into and the same thing. Okay, the same variable will now point to create person to function. So that's what we'll be doing. And if you just type in the same thing and now it is pointing to Cody to so what is the change that h
as been done is nothing but we've created a person using this brace bracket. So the Third Way of creating an object so you can use the same way that is using curly braces create your object but giving a property to that object. Okay, not only use a DOT notation, but we can use something called a square brackets like the baby use for arrays and within that in single quote, please write your property. So this is the second way of adding your property. So now let us try to create the Third Way of c
reating a person. The name would be 3 and here instead of this dot notation. You would be typing in something like this. It's like name you would be typing in here designation. Okay, same thing phone number. Okay. So this is one more way of writing it you can also write something like this. You can create an alert saying that okay, let variable gory point to this third function. Okay, and let it have Cody 3 as the name and I want to now excess this name. Okay saying that it is the name attached
the value then using concatenation operator. Let me write its designation attach the value using the object name. Then the phone number. So this is what all the data instead of doing console DOT log, let me see that if I get the alert of this so let me run this and I get the alert saying that name is Corey 3 designation is so-and-so and phone number is so and so so we have seen that the alert gives us all the details so we can see all the details using console DOT log. Okay. Well we can write th
at console DOT log in the J's file of ours or directly on the console. Okay. So here we can even type in like this. And type in Gori it will give you the thing. So you need not write here console DOT log because actually I logging onto the console. So just type in what you want to lock and it will give you the result. So these were the some ways of logging and this was the Third Way of creating your object while we just saw that two ways of creating properties One is using the dot operator and a
nother was using the square bracket now instead of creating a blank object at the start we can fill in all the property name and the value of it like this separated by a colon. So every property doesn't have coats it is the property whereas the value has coats if it is of the type string if it is the number directly the value, so let's just see this fourth type of creating an object. So here instead of this, I'll be creating an object like this. So name is the first property. You can just type i
n 4 comma another property CH 60 then say designation. Trainer, this is also a comma and phone numbers. I've created an object like this directly while declaring this object. So initialization and declaration has happened in one statement. I'm returning that person here. Let me just say for and let me now see if this works for me. So online whenever you're ending that object do not write a comma or any semicolon. That's a must Now, let's see what variable gauri has it has 40 ages 60 designation
is tray now. So basically here it just renders the value based on, you know alphabetical order age designation n and then P No Object creation using a function now which we have already done but a bit different you can create something like a function which creates an object but how the function will have a name it will be definitely a named function and what will be the body of that function will be nothing but the properties of that object now properties of this object will be always preceded
with a keyword called as this and what is this means this means the current object that you are creating like the way we have in many object-oriented languages called as a Constructor, so If anybody's a Java developer, they would directly feel that. Okay, this is something like creating a Constructor so you can create a Constructor and that Constructor is nothing but your function in JavaScript where in you create the name of the function and the body of the function will have all its properties
in initialized. So all these properties will always have a keyword this which means that the current object that you are creating this dot name so current object which you are creating just add a property name to it the current object. You're creating just add a property H to it. So once your Constructor is ready your object isn't get created unless this Constructor or the special function is called and to call this special function you have to use operator Carlos new so new and then the name o
f the function simply if you just call this function, it will not create an object you have to Use the keyword new for it. So let's use this create our Constructor function The Constructor function is a simple function maybe with the name as this dot name. 5 semicolon then this dot designation. Trainer this dot h something like 90. So you have this function ready. Now. I understand that after this function is ready. You have to call it only using the new operator. So your variable Corey will hav
e something like new person. What if you just see it gives you a tie forward that okay, whatever you have declared right now is of the type, you know class and you can create an object out of it the class object concept because you're using the operator new here. So this will assign it the newer values if you just see if this is working for you and you type in Gori here. We'll see that yes one more object has got created. Okay, that is person with these values. Okay. So let's just see the next w
ay that is sixth way of creating your object. So using nothing, but the type object dot create method. So you'll be just creating an object basically and the object would be like using brace bracket. You have just made one object. So here if you see in the example, the object variable name is animal which has property typ type has a value in It now it has one more method that is displayed. So that's the way we will be now getting introduced to how do we add method to an object same as that of th
e property? You just have to write the name. Okay, that is the method name separated by or assign it nothing but a function so display type is one method. Okay, which is assigned to a function and what that function does is nothing but it just says that it gives you an alert that the type is so-and-so this thought type so it accesses all its property and gives you the Valium Now using this particular variable. I can just say variable animal and display it it will definitely give me an object. Wh
at if I want to create using this variable more and more objects. So using object that is witho capital. Okay this Regular object dot create method and to this create method we give this variable name. It will create one more copy of that object. If I want to create one more time call this create method one more time and you can change the property as you want. Let's try to use this object dot create method to create our object. So what it says is it has created nothing but a variable say animal
which is equal to Pure object creation. So in which it is said that type SQL to invertebrate this is how we have returned its property comma now, we want to write something called as a method of it. So let the method be like this initialize that method to a function and what that function does nothing but alert the type of it. type is What is the type whatever is the type of this particular object? It will be typed in so current object is always denoted by this keyword. So this is a function wh
ich you have added to this display type. So simple as the way we have created here name age designation. Okay all property separated by a comma similarly. We just added one more property name, but to that we initialized it to a function like this. Now if we want to create many objects using this this particular prototype, how do we go about so I can create something like variable say horse. Is equal to I want to create eight of the type. Animal, okay. So I use something as object dot create meth
od have created a horse using this animal type. Let us see if this works for us and let me see what horse has. So it has object of the type so-and-so and it's type value is this whereas display type is a value which is a function. Okay. It also has a Constructor it also has you know Scopes and it's type. So this is what gets created if I just type in so I get its property. Okay, that is type and display type. Okay display type is a method whereas type is one property and this is the extra inform
ation in the Prototype object that we have. So as many now after creating horse Okay, I want to change its type. Definitely. I can go here and change its type to something else. I can type in like this just say and sea horse. Value has already changed. Okay, so that is what is important that I can definitely go ahead and change its type whenever I want or using that object. I can call its method also. Okay, I can call its method by using this object which is like dot display type since it is a m
ethod. Let's call it. So I will say and type is something else. Okay. So this is how using object dot create method you can give a prototype. Oh can create as many objects as you want and later on change its properties College methods Etc. Like the way we do for other object oriented languages. If you want to create an object and after creating an object, if you want to delete any of its property, then it simple there is a keyboard cordless. Delete OK and will delete that objects property like t
he way we have here a person that object is got created. Now, if you want to iterate through every property of this person, you can use our for in loop as I told you in the in operator. If you're using on the right hand side of the in operator you write the list that you want to iterate through and in the left hand side will be its index. So it's index here are nothing but In age weight Etc. So that's what comes in the properties then OK and delete one of its property and then again just see oka
y after deleting the property do we have all those properties still there or not? So let us try to execute this piece of code that we have. So we have here gory as the one person. Okay that got created. Even we have here person. Let's create one more object. variable trainer equals to this So variable trainer has various properties the name of the trainer CABC comma subjects maybe subjects is nothing but the array is it takes up Mac. Okay, then say physics than chemistry something like that., th
en teaches maybe teaches is the one property it teaches who all okay. So maybe you know first years then you know, second years only two years it takes up age is one property 60 so and so this is a variable or this is a trainer object that got created. Okay, if I want to iterate through this trainer and I want you to write console DOT log all the properties that it has. Okay. What I can do is, you know to get the value of this property. I can just say trainer dot name printed or subject in a DOT
teaches trainer dot each. But if I just want these values like all the properties it has four we can do is you can use something like a foreign Loop for foreign Loops AP is in okay this trainer Create a variable called as property see and to this property you keep adding nothing but this value P. So while adding the speeches add a space the way we have added the space just a space is added here. Okay, so that every property is separated by a space or you can have a space as well as one: so that
will make it neater and let's try to log these properties that we have. Let's see if this works for us. I run this. So firstly it has named then subjects then teaches and then H so previously the value of properties is undefined. Right? So then only after undefined it gets something like name so you can even make it like, you know null or something. Let's see that undefined goes off or not. It gets null as the value or it should have something like a blank a blank string here you get an eater o
utput. Okay. So let's try now deleting a property. delete trainer dot h Okay, so that's what we have done use the keyword delete and then using the name of the object dot the property. Okay. Now let us see after deletion. What is the value in that properties? Does it change or does it remain the same? So this is before deletion? And this is post deletion. The name is Trina. You can just copy this here so that there won't be any problem. Now after deletion in the property. We haven't gone through
the loop of this property. So whatever was there in this variable has remained as is after deletion. If I go through the same thing as that, so let me now see what comes as the output before that let me just clear this properties. Let me again initialize it to blank value. Can you see that after deletion? The age has gone so in the properties it doesn't remain so this is how you can delete a property of a variable. So that is where we have come to an end. How do we create an object? How do we a
ccess its property? How do we access its? It's that are given to us so we can change all these properties using the methods. We can Define some methods within the object to change the properties. Like we had type we had a method display time. We can have one more method calls change type and in change type we can just change its type as well. So we can alter all the property using its own methods also. So this is how we create an object. This is how we create properties of objects. And then the
methods of the object now after learning this bigger topic like objects, there are some objects which are ready-made given to us out of which we have already seen an object College document which is really made given to us. Okay, we haven't created that and that document object has many methods got defined which we'll be covering at the end of this session similar to that. We have one more object. That is also given by the browser to us. And the name of the object is vindow object, which is also
called as browser object model. Let's see it hierarchy how it looks like so if you want to do something some changes related to the window, you see? Okay currently when you open up your HTML you see a window right now that window if you want to alter something do some changes to this window. You need to have some apis with you that will help you to do that by a pi. I am and some methods or some means to do some alteration to that window. So here it is. We have a window object ready-made. Okay a
t our doorstep using this object we can do a lot of changes to the window. We can see on a screen. Let's understand its hierarchy this window object that we have. Okay has many other objects or you can say some children which are us Ciated with it like there is a location object which we can access. Okay location object basically is therefore, you know, locating your window allocating one of your element Etc. There is one more object colors history object, which is also there in association with
window. Object is document object. There is Navigator object and Screen object if you can think about it, okay, you just have to visualize it like this as window is one bigger object, which is there with us. We have many properties which are associated with it something like, you know location. So this is one property with it then document is one property with it then history Navigator and screen. History is one more property of Windows object, which is again an object. Okay, Navigator. Okay is
one more property which is again an object. Okay and screen is one property which is again an object. Okay. So to access these object, what you can do is either you can use your window object dot its property name or simply the property name also will help us because that itself is one more object that has got created. So this window object has these many properties now again, if you just go to see the document object has many of these properties like it has an images object. It has a form subj
ect it has, you know links object so you can imagine it to be, you know, something like this which is again an object having its own properties. When you have something like form subject, okay, then image you subject and so on. Okay. So this is how your windows object will look like and this is how its hierarchy so let's get into details of each of this object and understand its basic working how it works like and what we can do using these objects or how it can help us in the look and feel of t
he application. So basically browser objects are nothing but your Global objects by global objects. We meant we haven't created them. They are ready to use given to us by the browser or the JavaScript you can think of they are available throughout your code. It won't be anywhere. They are not available know they will be available throughout so the scope is throughout your JavaScript then browser object model allows JavaScript code to interact with browser properties and images shown below. Which
is nothing, but the hierarchy of window objects main object is window object. Its properties are location history document navigate a screen document again is more properties forms images and links. Let's see the first object that is window object. So the first object under B om object that is window object like a root object that we have it is again, a global variable and whatever methods that it has we can call all those methods to learn how a window looks like how we can move. How can we res
ize it? Okay, so we can do all this with this window object. Like if you use window dot open method it will open up a new window if you use window Dot close method it will close the current window. If you use something like move to so your window, we'll just move to another location. But if it is a full screen, you won't even realize that slightly. It has moved if you just adjust its height and width. Okay and make it a small window then it's moving property. You will be able to notice you can r
esize the current window and you can do a lot more with this window object. Let's try a few things that will give us a Hands-On on what exactly window object look like. Let's create a new file saying that P om objects. Okay receive this, um object here the save this file with DOT JavaScript extension. So having this be om object, okay, you can just say, you know window this object is readily available and there are so many options that we have. You know, there is one alert function that we usual
ly use right and we use it directly. Basically. This is a function with window. Okay using this window object. You can call this function. This is a method defined in the window object, but we can basically use it. Why can we use it because window is the object that helps us to call all these methods. We need not always use this object. You can directly use its properties. You can directly use its methods without using this window dot thing but let me show you with window dot as the syntax OK if
I just say window Rod open. Okay. So this is my JavaScript. Okay. Let me add this JavaScript to my HTML file commend this and kill add a sauce So this is B om underscore or small objects not script. Click me run it once again. Can you see that it has opened up one more tab here. So that is what has happened one more window got opened up if I write it in a neater way that is if I tell what all things I need here. I need a blank window then I would that is nothing but the URL I don't give any URL
s. It's a blank URL then I would like to give it a name saying that a new window. And model features. I need to add here if I want to add something like hide should be equal to a hundred, which should be equal to 200 C. And that's what I want to do several to open up a window of this style. So let me now. So this will definitely give me a window of that type. Let me just add a variable to it say new window. Okay, so this is the new window that got created using this new window. Dot if I use some
thing like move to I try to move it to another place like this. Okay some location I gave with x and y axis. Let us try to see if this works for us. We have a pop-up blocker understand that always allowed this pop-up blocker. You can see a window that got created and it has come up always with something like you know there if you can see the window has already got created so it will not create once again if I close this then only it will create one more time. Okay the size also it has taken up a
small size if I had given up a URL here likes a blue double HTTP colon slash slash w dot google.com. Let me try this. So it would have opened up nothing but Google for me. Okay. So this is how your window object looks like whose methods you can use to move that window to open up a new window to close the current window you want to use the window whatever that window has got created, right if you want to close that window so you can use this close method to close the window. So let me see. It ha
s even opened it and closed it also. Okay, if you want to close the current window, which is going on so you can just save window Dot close. So it is close the current window and gone back to the older window. So this is how you can use window object and you can do some window related operations. So let's put all this in a function so you can just save function window operations. Okay, and within this you will write all this functions or whatever executable statements that you want to write. And
whenever you want to use this window operations then only you can call this window operations. So every time now it will not be called. So if I open up this new DOT or first dot HTML in Google Chrome seat is not getting close because I haven't called the window operations. Okay. This was about the window object that we have. Let's move in ahead. What screen object now as I told your screen is one property of window object. Yes, definitely you can use window dot screen but directly the screen as
well you can use when you use directly the screen object implicitly a window object is attached to it because the current object that we are working with is nothing but window there is no need of writing this window explicitly. It is the current object that we are working on. So it's properties you can directly This so you can use the screen object. You can just you know, we will get what is the width of the screen current screen. Okay current screens height you will get you will get it's avail
able with okay, that is nothing but the width that you can see excluding the features like, you know, taskbar and all that available height for you. What is the color that it has or whatever pixel depth it has so all these values you can get using the screen dot with and all these properties that this object screen has now you can even get the values you can even set the values. Okay. So if you want to set some color you can use this color depth and set it you want to set the height you can use
this High property and set it. Okay. So if you want to see what is the detail of the screen? Okay, you can write something within the script like I want to see all these values, you know. This particular screen. Can you help me? So using the screen object? I can just see all the values that I have I can either do okay something like alert or I can even directly write here something like screen dot say available height. And it gives me the available height. Okay now here if I just assign somethin
g like you know or color depth so color it now in the elements you have this body tag. I just change its color the background color. Maybe say equi. So change its color. Let me see if that gives me something the depth of the color but screen dot just the color. Is there anything there is only depth of the color that we have. So the depth is one number like what is the depth by which it is giving you that color will see these Styles when we look after Dom elements and every element of it. Okay. N
ow this is basically for the screen of it. So available height is let's see and what is the normal high that we have height? So we have Total height of 768 but out of which some height is taken up by this task bar, since it is taken up by this task bar. We have available height of seven twenty eight. So around 40 it has been taken up by these taskbar. So this is how our screen object will look like okay screen object will have certain width as well. This will be it's weird and if you want to see
available width Okay. So total with we all have complete weight available with us. Okay, only the height is covered up by your task bars. Whereas the width is completely believable. So this is how you can use your window object. You can use your screen object to get your data. Okay, what'll data it has if you just concentrate on the screen object C is apis you will be able to know like you will have certain methods also on the screen object, you know to set something or you know to set some val
ues or they'll be a lot of things that will be available. Okay, so that you can work around and you know get in details of the screen object. Okay, let's move on to the next window object that we have that is a navigator object now, basically this Navigator object that I have it is supposed to give me all the information about the browser. It so happens that this information is not that reliable as I'll show you what all output it gives us. But yes JavaScript has made us one object, which is ava
ilable with us. We have to do a bit of work around, you know together right answer from this Navigator object like screen object. It also has many properties the properties are like, you know app name at codename the platform on which it is running whether the cookie is enabled or not. What is the product of this particular Navigator Etc? So all these properties are associated with this Navigator, let us create and sea water properties it has so I've just shown your screen property on the consol
e DOT log, so as to just tell you that okay, even on Console you can see the properties you can use this functions and JavaScript as well. Okay, so there are two three Is of using any property so Navigator properties, let's create this function in this letters. Use Navigator object dot app code name so I can use something like document dot write. Okay is a method in document dot write wherein I can write it code name so I can write something like, you know with a break and the code name. Okay. L
et me see if this function gets called here. So to call this function I will have to first call it navigated. Okay, so it gives me the answer to my value that is app code name. So after knowing application code and app name, let us save on what platform or on what operating system does my browser work on OK to see that let us type in platform and using the Navigator object get its property called as platform run this and I understand that it is Windows 32. So it is working on window platform wil
l see whether the cookie is enabled on this browser or not and also its product name whether cookie is enabled Just in case if you are feeling that okay, whatever is the property I have written it rightly or not to test. The best place is here in the console. Use your Navigator object. Okay using this Navigator object, you will get all the values which are there. So you will also get something like cookie enabled now if you want to again check the right answer rather write it properly just say n
avigator dot say cookie and use it. So using this you can directly use the value that you have typed in and you can type it in your JavaScript. So that will make you sure that you have used the right Spelling's because always browser gives you type forwards. So in case you are using notepad and not some great ID, this is a great trick that we can use whether cookies enabled or not. And what is the name of the product? So the product that I find here usually it is an array that we get. Save it an
d let me try to hit it. Okay. Sorry, it is just the product name that I get here. So cookies enabled. Yes, the product that it is using is Jayco does the most of the browser's will use the same thing. So if I hit this particular URL in another browser probably most of the applications have same values, so we'll be able to see more Testa answer. Okay, so all the values on different browsers May differ, but internally, they must be using the same application. So that is why we get these answers. T
here's something called as user agent as well of Navigator. So Navigator dot user agent is one more property that it uses. Okay, and you can see that it is giving you a series of all the user agents. If I type in the same thing in say Mozilla if I want to type in okay in the console so you can type in Navigator dot user agent. Okay, so it just gives me like it is using Mozilla Jayco is the product. Okay, and Firefox is the company but for Chrome it gives me these many values that is why this Nav
igator object I told you is not so reliable. So if you want to find out which browser on which it is working, okay, may you have given this JavaScript code to one user And that user is opening your code in some of the browser and you need to know on which browser it has been opened. Okay, then you can use this property of navigator.useragent. But smartly you will have to type in if this user agent whatever array that you get from this user agent has Chrome word in it. That means it is a Chrome b
rowser. If it doesn't have Chrome, then you go for the else statement and in else you check whether it has Mozilla, you can try such a piece of code in many other browsers and see what all difference is you get and accordingly you just type in your code to test on which browser you're user has opened up your file. So that's what is the important test case when it comes to navigator object in JavaScript. So let's move on to the next object that we have in line. That is location. Object know what
is this location object all about Like any other object location object also has some properties that's like H ref hostname path name the protocol that I'm using then if you want you have this method called as assign method okay in which you can just assign some more URL and open up another you are all in the same window. Basically whenever I say location it refers to nothing but this location it is to work with this location. So whenever I talk about location object, it is nothing but the addre
ss bar I'm talking about. So let us see what this look action object has to say about Save this location object. Let's always make it a habit since we have learned functions. Now, let's always put everything in location. Okay location properties. So this location property we can use console DOT log to log all the properties. So currently what is the address bar that you want whatever is the output of this address bar is what you want. Let me just say what I'm printing here. Okay it schref of loc
ation. That's what I want to see so I'll use this location object and print its H ref property. I'm going to call this method okay, either I can call it here or I can call it in the console as well. So I have this method colors location prop then I call it here. Okay, so it gives me that okay, so and so is the H ref that is getting cold so I can Define my methods here. Okay, and I can call them on the console owes just to test or for that matter. Okay. I can even type in you know, this complete
function on this console. Okay, and just say property 1 so this is one more method that I have created and I want to call this method that I've got created just by seeing this so add the runtime. Also. I can write some JavaScript using this debugging to as much as possible. You should try to use this debugging tool that helps us. Okay. So location dot h ref will give you what is the current address in the address bar moreover. It can also give you something like you know, who's the host? Okay. C
urrently, there is no host. It is nothing like, you know localhost I have returned or I have written google.com or anything. What does Protocol it is using file protocol, right? So it will just see what is the protocol at his file? Okay, because currently the protocol amusing is fine. Okay, if I open one google.com can try to inspect here and type in something like, you know location dot host that I'm using it will give me this is the host. Okay, the protocol I'm using is http. HTTP okay, so thi
s is how I can just make sure that what is the address bar present here? Okay more things like path name the complete path name that you get if you want to assign another value to this so you can just say location. In this location you can just type in dot assign is a method. Okay, and in the method say for example, I want to type in. And www.google.com. Let me see without the protocol it opens up or not. No, it doesn't. So, let me put the complete URL with the protocol HTTP colon slash slash. Y
eah, it has opened. So whatever operations you want to do with this address bar. You can use your location object for that. Okay. Now come to history object. History object is a beautiful object which will keep all the history what all back or the forward or whatever I had typed in last time. Okay. So all that history will be captured in this object called less history object. It has many methods like bag forward Etc that will help us to get into what exactly was type before or after or Etc. So
for example, if I want to use this history object so I can just type in history Dot I would just say back. Okay, so back was this www.google.com, which is not shown. Let me again hit back. So back will be like the first shot HTML if I just say forward. So we'll give me that not found page again. If I hit forward will give me Google. So this is how you can use your history object just to Traverse through what all objects were, you know, what all pages were displayed before or after I had somethin
g to do with your history of surfing on this particular browser. So that can be covered up using this history object. So these were all the beautiful window objects. We have covered up so far with location Navigator history and then there was a window object. Then there was a screen object Etc along with that I even showed you like, how do we use console DOT log then document dot write which we can cover up. How do we Define some Properties or methods in this console and call them if you are not
unaware of the properties of any object directly tied that object in your console and get the right. Name with the right spelling copy them and paste them in your JavaScript. Your JavaScript will never give you any edits. These were some of the tricks discussed during understanding of this browser object model. And now let's get into the best or important object that we have already covered up a bit of it that is document object model. I had already drawn a picture in my first module saying tha
t document imagine it to be a bucket having all the elements that you have add it to your body part or rather everything right from the HTML. Everything is there in your document object. So there is one more object that is available. Which also we have used in our module 1. Okay. So that is your document object. It has absolutely everything. Okay that we write in our HTML file. So, let's see. The HTML Dom is a standard object model and programming interface for HTML. It defines the HTML elements
as The properties of all HTML elements the methods to access all HTML elements. So it has some properties that will help you to get that particular object. Also, you have methods to get any of these HTML elements and every element will have some events attached to them document object model of the page is created by the browser and when a page is loaded at that very point, it is created. The HTML Dom object is constructed as a tree of object like this. So the HTML Dom object tree looks like fir
st object is say document is your object within that the main element root element is HTML within root element. There are two sub elements head and body within head you might have elements like title within body. You may have many elements like say anchor tag or you know can have H1 tag, or you can have something like input tag. You can have a button but now I understand that all this elements that you have in the body tag. For example, you have a button tag Now button itself is one Element. So
LM and consider that element as an object only because that element will have some properties associated with it. So button can have a text it can have you know color or it can have many things along with the properties. It has something called as events that is what is very very important. So let's understand our document object. So this is our document object. In the document object. Okay, you will have you can access each and every element say this is your head Bart. Okay in this is your body
part. Okay, within body part you can have many elements like you can have a button. Understand this button carefully once you get this element, it will have many properties associated with it. It's look it's field whatever text it has. So look and feel comes under styling of this whatever text it has. It will have some text to it attached. The text will be also considered and one more thing that is attached to it are nothing but your events. So these are the three important things which are ass
ociated with every element you get in your document object using your document object if I get an input box also, there is something that is associated with it it styling whatever text you add in it and plus some events which are associated with it. What our events Now button is clickable right still be one event. Okay, which will get fired when I click this button not only clicking the button if I just move my mouse over it will be one event that will be there if I take My mouse from that butto
n again, they'll be one event that you get fired. So understand that behind the scene. Okay behind your browser. There are these events which are occurring every time every time you work on that browser window and all these events are registered. And now we have two smartly make use of all these events. That is what is our task. Okay. So let us understand browser where iniki or rather Dom object very Nikki whenever we make use of this Dom object model. Okay, so document object model plus the Jav
aScript we will be able to create something called as Dynamic HTML on the client side. We can change all these elements HTML elements and attributes in the page. Whenever we want we can change all the styling of all the element we can add and remove existing Elements which are In the HTML JavaScript can react to all existing HTML events in the page. So it has access to all the elements in the page. It can create its own new elements as well. So now to work with all these elements now elements he
re understand that they are nothing but all this input box buttons the option box. Okay our drop-down or some paragraph or anything that is there in the body. Now, how will you get that element? We have already seen one method colors get element by ID method this method will help us to get a particular or specific element provided that element while defining in the HTML has one ID property and having some value to that ID property now, you can get any HTML element. Okay, if you have defined its
class property now, what does this class property or? About know when you see a button OK button will look with its default properties. Nothing with a gray color and the background thought you want your button to look a bit better. So what do you create you create some styling? So always you submit button should look in green and a cancel button should be always in bread color save this is your styling so you can create to style classes one is for submit button and one is for cancel button and t
his classes you can include okay whenever you're writing so-and-so button. So if you have added this class name, then you can access that element based on that class name. You can also access an element using its tag name. What do you mean by tag name? A button has a tag button input box has a tag input so you can get using like there's only one input, you know, and you want to get that input and you don't know inside in either. You don't know what is the class value have added. So what you can
do is If you want to get that element input, you can just say get Elements by tag name and within this method you can write input. So this will help us to reach to that element. And once we reach to that element, we will be able to do whatever work that we want to do on that element. So let us see, how do we reach to the element in the practicals? So here is the body that we have. So let us create a button here. Okay, then let me create a paragraph here CBC. Let me create something like your inp
ut. Type is equal to sit text. Okay, so I have around three elements here a paragraph a button and an input box. So I am happy I have three elements and let me try to use this three elements. Okay, no script. I'm adding let me use location dot back method to go back. This isn't have any back methods to let me just see. Sorry, it is history right dot back method. Okay, again, use the same one and I'm here and I first dot HTML and I get access to all these elements if I just go to this element. Ok
ay. I understand that in the body. There is button paragraph and there is input if I just move my cursor in this elements tab the specific element get highlighted. I can change its styling here and check and the console. What I want to write is right my JavaScript, so I would say something like document object. . Get element by ID and add some ID sing ABC it will give me null because none of the elements is having any ideas the value. So let me say tried, you know using something like class name
now Elements by class name sad some class name a random class name say error. Okay, it will give me an array but a blank array whose length is 0 so that means there is no element whose having classes the attribute. Get element by tag knee this may help me so I will say input. So I get in return the input that I have here. We just see if I click on that input here it gets highlighted. So it is talking about the input that has got highlighted. So if I don't have all these values I need to go for
this now in case if I had returned something like ID here ABC and save this page and render this page again, then it would have helped me with this ID values. It would have given me back my paragraph So this is how I achieve my object and once I get that object now, I can work over the object to change any of this. I can change its styling I can change its text or I can work around with its events. Okay. So let's move ahead. This is how I get my objects or other elements. Okay. This document dot
get element by ID here. So I've got this value now. I want to change its text. So the property that I need to change here is nothing but inner HTML that will change its text. So let me try to do or execute it here have already got the paragraph and I know that it is the right paragraph I have so I will change its property Carlos inner HTML as say that hi there. I am inner HTML Can you see that the property has got changed the to dynamically? Okay. So if you want to change anyone's property or r
ather text that it has so you can go for that inner HTML property. Let's try to use it for others also. Let's see the button. First of all, you should know that by typing first you you should get the element if you're getting an element. Okay, it is not giving you a element. So basically you have to use by tag name and in the tag name, you should write that tag. Okay. So this thing has given you the element dot. Okay. Let me see inner HTML. Let's see if this is the property it has okay like canc
er. Okay, so it is not the property that has so let's see. value So let us see what are the properties that button has? So to see the properties, okay. I'm just show you how to do it at runtime to see its properties go to elements. Click on that button on your right hand side will be all the styles that will be present. Okay, and all this tiles will tell you what is the output how it should look like? So that's how we have changed by the graphs innerhtml. That is we have changed its text. Let's
try changing the style. It has to change the style. Basically what we can do is set its value like this. So using that element. Okay, you can set its attribute and the attribute that you're going to set its style and with InStyle. What attribute do you want to change the color so you can change it to the whatever color that you want to change the style of an element if you have this paragraph here, so first of all, let's get the element that is step one. Get element by CID. ID here is ABC. Okay.
Now you want to change something like it's style to change its die. You can just call the method that we have here in the example cordless set attribute in the set attribute. You can set the style of it that current style and you can change its color. Okay. So let me try this set attribute in which have what I want to change is nothing but the style and within the style what I want to change is the color So change this color here. Let me change it here first. The color has changed, but you cann
ot make out. You can see that the color has already changed to Blue. Okay, it had changed to Green but we couldn't see that color. So all this color and styling whatever styling that you want to change. You can definitely change to test you can just type in here for text. Okay, so maybe like text alignment would be somewhere like in the left if you want to move it. All right, so it is gone extremely right you want to make it at the center? Okay, it has overridden. Chimere like left she just left
. So whatever styling that you want to change here first ride in the elements block because you get here a tight forward. Okay, and you will make sure that you will never make any spelling mistakes. Okay, that is important. So whatever styling that you want to change you can just change its width. You can change it, you know height and you can do anything with that element here and in the JavaScript when you have to do make use of a method called as set attribute and women that you are setting w
hich attribute that is nothing but the style of that and now within the style you can write these pairs that is name/value pair name of the style and the value of the style. So if you just click on this button the style that is given to this button is like color is this if you want to do some text alignment you can do it like at the center Center she wouldn't understand that so and so it has come to Center. You can just change the width of it and make it like not fit content but not too or you c
an also give some pixels to it's a 200 me see if it takes up. These changes will not be shown here because the text that I have written is very small. So using that value or that text only it just creates a button over it but styling, you can definitely make use of this block. Okay using this block you can go to this console and using this set attribute style. You can set it Styles. Okay. So that covers up the second part 1 was the text part another was the style part. Now, let's move on to the
third part that is nothing but the event spot now what our events events are nothing but whatever things that happen like when a user clicks the mouse when the web page is loaded when an image has been loaded when the mouse moves over an element when the input field has changed when an HTML form is submitted when I User presses a stroke saki all these are nothing but events that happen behind the scene and those events have some names which are given up like click double click Mouse move. Okay,
so that means you just move your mouse over it then Mouse over Mouse down Mouse up and there is something like you have touched an element using your mouse pointer. Okay, you cancel the touch if you have pressed it key when the key raises up when the key bows down all these events are registered behind the scene. If the form is focused when the form has become blurred it has got submitted it got changed. So all these methods or other events are registered whichever method or registered event tha
t you want to work with. You can choose that particular event. Okay and write your code accordingly that on so-and-so event. I want to I'm so-and-so tasks. So you are smartly using all the events for your work to be done. So how do we add these event listener? So whatever code we are going to right now that on particular event. This court should execute that means what are we doing? We're writing our own listeners what this listeners would do they will keep on listening to the event and when you
r particular event has occurred it will perform the task. These are called as event listener. So let us understand. How do we add these event listeners? So you can add this event listeners either statically or dynamically. How do I add them? If you just see here attached event listener dynamically by using the event once you get an event in the script to get an event. We know that there are many methods either by ID or by class name. Or by tag name or there are many more methods. Once you get on
e element you call it's add eventlistener method. So in this add event listener method you can add as many listeners that you want. Maybe on click you want to add one listener on mouse-over. You want to add one listener? Okay on keep down you want to add one listener. So you can add as many events are there you can go ahead and add as many listeners to it. So, for example, I want to add a listener only when that particular paragraph gets clicked. So I add that listener first here and after addin
g the Reznor I want to perform some tasks so that task I have added in a function. Okay in that function. What do I do? I change its styling. So that's what I have been doing. So I call that functions only when this particular event get soccer. This function will be Dead, let's try to add one event listener here to the code that we have. So we have here a paragraph. Let's add here an event listener. So create a new Javascript file save it as event. So just see event dot j so that the name is sma
ller. We won't make any mistakes. Okay, the event listener Javascript file has an event that para clicked. What is this para click doing it will get the paragraph document dot get element by ID. And it's ID is ABC once it gets this element it will set attribute. That is nothing but the style attribute in the style. I'm going to change its color to say blue because blue is visible now. When should I call this paragraph? I should call this paragraph or this function only and only when my paragraph
is clicked now for that. What do I do in the JavaScript? Okay. I write document dot get element by ID. That is my abc ID. Okay. I add an event listener. Okay, which will be working only when I click it and that time I just call this function parakeet Severa turn a task that whenever I get this ABC on the click event of it call this method. So I go to my HTML page and I try to add my script here. The name of the script is event dot JavaScript save this file. Okay. And refresh this file. By defau
lt. It has got a color blue. If you change it to Yellow so by default what happens is that it just adds a listener. So when you write this particular file, okay. See the syntax that is followed. I have written a function that upon the paragraph is clicked. OK execute this function now add a listener while you're adding The Listener make sure that you just write the name of the method and do not call it do not follow it with a round bracket just mention which method to be called now refresh the p
age. Okay upon clicking this particular paragraph. Your JavaScript will get executed and the value of this ABC will change that is called as adding a listener. Dynamically. Let us create one more listener now. Say something like Mouse over. And here let us put one more function Parra. Mouse-over and this will be called when it is mouse over and at that time let's make it blue. So save this file you have added to listeners one is for click one is for Mouse over. Let me see if this works for us. S
o initially it is black. I move it move my mouse pointer it becomes blue if I click on it, it becomes yellow. So this is how I have added many listeners or other to listeners for my paragraph. Okay, all the listeners or the events are always in small case make sure about if there are two words also Mouse over or Mouse out a key down on load. Whatever events are there. They're always in small case. Make sure that you write it in small case and when you add a live event listener dynamically, make
sure you write the function name without a calling round bracket. Okay, let's try to see how we can add value statically. How do we add statically it is when we write our HTML the element HTML on that only we can write the event like now I have this button event. So I have this button I've written this statically in my HTML on the click of this button if I want to call any function, so I'll be writing here the name of the function before that. I will be creating a function here. button cyclic Ok
ay on the click of this button. What will I do is I will just set it attribute some of it attribute. Let's put one ID for our button so that will get this. let the idb be set its attribute. Okay, let's just set its color to be blue. These are all click. I want this particular method to be called. So what I do here is I write the method name. Okay, and it's parantheses. This is how I add statically so while writing the element itself I make sure that on click event so-and-so method should be call
ed. Let me see if this works for me. Guess I've refreshed on the click of it. It's text becomes blue. Okay, I can add one more event if I want but all the events I will have to write here. Okay, maybe like on you know Mouse over. The I can call one more method like button Mouse over onmouseover. I will call one more function here named as function on mouse-over and using the same. I can just say that the color should be yellow. Let me dries and check it if this works. Okay, whether I have saved
my HTML file here. I need to see the HTML as well. And when I Mouse over the value changes to Yellow when I click it becomes Bloom. So this is how I can add statically and dynamically all this methods or other the event registration can happen. So this is how we add our events. Now one of the famous event that we add is like form validation. So if I add anything, you know, like I've created a form so the firm has first name last name age phone number. So in that in the name part, I don't want so
mebody to write numbers. So that's my validation part. I cannot tell my server to validate that I have JavaScript on my UI side so I can make use of that JavaScript and using the JavaScript. I can do all the validations like this so I can have a method called as validate form in that form. I can get whichever value that is there. Use that value and even right if it is kept blank then I can say that okay. It is a must that you feel the name. Okay, something like that. So validation one something
like, you know, if it is not typeof a 'number then also it can be taken care of. So all these things can be taken cared of when we have validating a form. So let's see one beautiful example of how do we actually validate the form? So the first step would be creating. Okay your form so firm may have something like, you know button. Okay a paragraph and everything that is added you think that value we can just test whether it is a number it is not filled or whatever is the output and we can tell t
he user that please do feel its values and then make sure that you add only numbers in it. Make sure you add only data in it or like text in it, whatever validations that you want to You can do it. So let us create a small form create a form. Okay, what you have to make use of is a form tag within a form tag. You may write something like name type is text. Okay, then you can write it's a ID name and you may end the input tag. Okay. So this is your name. Okay, and when you are adding a phone numb
er make sure that you add one more input. Okay type. So let's also make it as text first. Okay, it's ID is phone number? Okay, after adding both this things you will submit your data. Okay. So now after adding the submit button, what we can do is we can call a function so somebody clicks this particular method we can add something like a valid date. Maybe a method will be called using this method you can write a code function name of the method is validate form. In this method, what do I do? I w
ant to check. Okay, whether name is added or not. So what do I do? I get that name element first dot get element. By ID. And what is the ID here name? So let me take that in a variable save are name. Similarly. I'll create one more variable phone number and I will get that element okay in this variable. So in this validate form form, I have both the elements now to check whether the name has been added or not. If it is blank then I want to tell that okay, please don't add something like blank. O
kay before submitted and some value to it. So what I do is I check whether name dot value. Okay is null. So what I do I right here and if Case okay is equal to is equal to none. Okay, if that is the case then I put an alert saying that. Please enter some value in name. Okay, so let us say if this works for me. Okay, how do I check whether anything is null or not null is simple by using this either I can just use if it is blank. Okay, or it is null okay or anything. So let's try out first null. O
kay, if that doesn't work then let's just check with the blank string tie get this form and without a submitting. Okay, I send this submit so well, it is not null. It has some value. Let's try to check whether it works with this. She tells me please enter some value in the name. So only when I add some value in the name, it will get submitted. It will not give me an error. It will give me an error if I do not add anything in the name. So I come here. I feel okay. I have done one type of validati
on. Let me just comment. All these things add a break statement. Okay and place it nicely here. So I have this name and phone number which I can use I feel phone number is okay. They may leave it as a blank one. Now. I try to check. Okay, the second test that I want to check is if name is dot value. If it is a number that decided or not, so there is a method call. It is not a number. If this value is not a number this will give me through if it is a number than this will give me false. Okay, so
it is very important that I use. This is not a number carefully. So now name dot value should not be a number so he's not a number. Okay should be true here. So if it is false, then I should send one alert. Say I refresh this page. And I add nothing so tells me add some value. Okay, it also tells me that you have to add some text. So it tells me that yes, we've added a number and I want you to add some text to it. So when I add something text then only it doesn't give me an error similarly. I ca
n check it with phone number. So let me take the phone number object and this time I don't want to negate it. If it is not a number then I want to add please enter number in number. So adhere proper values and here I add instead of a number add some text. So it tells me that please add a number value in phone number. So this is how I can validate my form. Okay in my own way so I can write all these cases. Okay, I can beautifully right these cases ini files or and you know, if L see fails then th
en I can make use of you know, something like and even switch statements. I can take a switch value. Okay, and if it is a number then you write something if it is something so I can do make use of all the loops all the operators that I have. Oh can create a beautiful validation form method. Okay. Let's see what presentation has to give us. So here we have created a ch2 than one paragraph that saying that please add a number between 1 to 0 and I created one input. Okay. I put its ID as Numb and I
have a button okay on click of which okay, my function will get called my function. Okay has something like it has taken a variable value here so directly the value of that element is taken and that value is check whether it is not a number then you put so and so if it you have added a number then you would say input is okay and that's what you write in the paragraph below that number instead of giving an alert box. Also, you can add one more paragraph here after every element you can add one p
aragraph. Okay, and that paragraphs inner HTML you can change so this is Javascript all about when it comes to event handling and objects. Your feedback is very very important to us do write to us to give your suggestion to improve much more than what we are. Okay for the great session Corey. I hope all of you found it informative. So if you have any further queries related to JavaScript, please comment in the comment section below until then that's all from our side today. Thank you and happy l
earning. I hope you have enjoyed listening to this video. Please be kind enough to like it and you can comment any of your doubts and queries and we will reply them at the earliest do look out for more videos in our playlist And subscribe to Edureka channel to learn more. Happy learning.

Comments

@edurekaIN

Got a question on the topic? Please share it in the comment section below and our experts will answer it for you. For Full Stack Training curriculum, click here: http://bit.ly/2AUZv2y (Use Code "𝐘𝐎𝐔𝐓𝐔𝐁𝐄𝟐𝟎")

@MrAhmedulhadi

Completed successfully. I am a CS student and I wish there is a second part starting advance. This was beautiful explanation and i used mostly 1.5speed. Please let me know if you have part 2.

@dayoneshemuyl9464

You know what??? I've only been watching for a few minutes, but this seems to have more info than the thousand videos I've already watched. I thinks It's worth working through that accent.

@mansurshk

Wow, no body in youtube has put it in a way as you did, thank you so much.

@americanocoffee541

You earned a subscriber !!!! Excellent tutorial with great clarity!! Looking forward to future advanced Javascript videos! Thank you!!!

@uzmamartur7662

Good Session.. For people with java programming background I would suggest start with functions 1:20 for quick learning.

@manjumanohar5620

I am falling in love with edureka.. thank you very much

@yaseenmehtri

Nice way of explanation, The important point i liked was, Trainer has explained the concepts and parallelly explained by doing hands-on. Thanks a lot to Edureka and Team.

@sowmyaramar8727

Thanks for the clear explanation mam. Really helpful for beginners!

@godblesseffiong5044

Thanks for this awesome tutorial, i am really enjoying it.

@omkarpathak4759

This is the best and the most useful Javascript Tutorial that i have found, i was badly stuck at Javascript, but Edureka has solved the problem and the way Gauri mam taught was also very impressive. Thanks Edureka.

@subhashchandrabehera8714

The way of explanning is so good that anyone can easily understand.Thank u Edureka.....

@jkr19

Thank you very much mem for this session on javascript it is very much useful to understanding form very much basic to advanced. I was stucking on some point in java script and now I understand that. Thank you very much.

@marfomaxwell3809

Well done and nice video, thanks so much for this tutorial, i like the explanation especially the introduction to JavaScript! Good work done and keep it up

@kondurubharath8279

I usually dont comment . But now I have to. Your accent and your way of teaching.I just fell in love with. Thank you edureka

@lakshmisubramaniam9488

Very interesting. Even if we are starting with a plan of 10 min, we will end up continuing for 3.5 hours. Thanks for this wonderful video.

@learner_academy

completed 3:32:34 ...thank you edureka for making such a nice video.

@himasrivemula3917

simply amazing i would say.. thanks a ton

@dibyankkumarsingh3544

Thanks for uploading .. 🤗

@kenmtb

Thank you for the excellent presentation. Very valuable!