One day humanity may settle countless worlds,
but could any nation hope to govern multiple planets or even star systems? Most of us grew up on classic space opera
science fiction where multi-planetary empires are a staple of the genre and usually it’s
a sprawling empire composed of many hundreds or even thousands of worlds spread over the
galaxy. Often these are all connected by warp-capable
ships or wormholes or jump gates or some other means of FTL, Faster Than Light travel and
communication.
We’ll discuss those today too but as channel
regulars know, we’re not very optimistic about FTL ever happening. Most examples of ‘theoretically possible
FTL’ that we hear of in science are more accurately described as situations where we’re
pretty sure the method is impossible but haven’t been able to prove beyond any reasonable doubt
that it is, rather than there being any actual evidence it could be done. I’m a physicist and I don’t think so,
and I don’t know any colleagues who do, but most of
us would love to be proven wrong. Your default warp drive runs on negative matter,
so do stable wormholes, and that’s a material allowed under math but for which there’s
no evidence that it exists and no real expectation it does either. Much as we don’t expect to find a negative
dollar bill or a negative gallon of water, outside an accounting chart or spreadsheet. We could be wrong, but if we’re not, does
that spell the end of our dreams of empires of many worlds? The good news is no, and we’ll
cover several
cases today, but let’s start with that classic flaw of space opera. First, our galaxy has something like half
a trillion stars in it and most will have planets that are at least as terraformable
as Mars or Venus. Sci-Fi writers are often horrible at scale
and even writers known for their scientific accuracy like Isaac Asimov tended to really
lowball the number of planets and population we expect in a settled and FTL capable galaxy. Both Asimov’s Foundation series and Frank
Herbert
’s Dune, two of the most influential sci-fi series out there, both have a human
empire of a few million worlds at most. To their credit, we didn’t know how many
stars were in the galaxy at the time as only the brightest stars could be seen, and most
are a lot dimmer than our Sun. We also didn’t have much expectation about
how often an Earth-like habitable planet in the Goldilocks zone would exist, but even
using the estimates from their era, they should have been coming up with more like a billi
on
worlds instead. That number is fairly vital to Drake’s Equation
and SETI, the Search for Extraterrestrial Intelligence, as it gives us the number of
low-hanging fruit worlds where complex life might emerge on its own or where we might
be able to settle without vast effort or some of the higher-tech and more inventive approaches
to settling planets we’ve developed since then. We don’t know what that number is yet, partially
because we don’t know how to define it. We can’t give a precise estima
te of how
likely a star is to have a planet with 80% or 90% or 101% of Earth’s mass, but even
if we did, we don’t know how close to Earth’s gravity and composition a planet would need
to be for comfortable and easy terraforming. Or to have complex native life. The number of Earthlike planets around such
stars obviously varies. If 80% of Earth’s Mass is good enough, that's
a huge difference than if even 101% is too much and 99% not enough. There’s also that question of how close
to their star the
y need to be, and we can’t assume Venus’s orbit is too hot just because
the Venus we know is a molten nightmare. Venus's weirdly long and backward day is likely
the result of a huge collision, not its proximity to the Sun, and it's thought this is the prime
factor in its horrible conditions. Meanwhile, a planet decently more massive
than Earth out at Mars distance might be habitable too. The most conservative calculation I’ve seen
on the matter in recent years was 300 million from Steve Bryson’s
team at NASA Ames, and
that was their conservative figure of assuming only 7% of the 4 billion most sun-like stars
in this galaxy would have the right planet in the right location, their high-end figure
was 10 billion. This estimate is more generous with which
stars to include and what percentage would have good planets. Time will tell which end of that range reality
landed at. Though I would tend to say for colonization
purposes that value was still very low. Higher technology always helps but
the most
powerful colonization tool in our current kit is to scatter either shades or mirrors
at a planet’s L1 or L2 Lagrange point, or in orbit of the planet, or moon, to add or
subtract sunlight reaching that planet or to give it more terrestrial day night cycle
of 24 hours. We’ve discussed that option on many occasions,
most recently in our episodes on Statites & Lagites in January or the Lagrange Point
Settlement episode from later that month, and the simple reality is building and maintain
ing
one is no small feat but vastly smaller and easier than sending off a colonial ark ship
to another star or terraforming a planet, or even para-terraforming a planet with domes. That basically widens your goldilocks zone
to anything as close to the sun as Mercury out to further than Saturn and renders the
type of star a lot less important, since that same approach can provide magnetic shielding
from coronal mass ejections and other atmospheric stripping processes. As well as adjust the spectr
um of light to
filter it to something more preferable. Such being the case, rather than having maybe
one in 100 stars be suitable for life and maybe finding a decent planet around 1 in
100 of them, we would expect at least 1 in 10 stars and probably better than 50/50 able
to provide at least one decent planet to at least para-terraform. Meaning we’d expect something on an order
of 100 billion habitable systems. But even that 1 in 100 stars with 1 in 100
having a good planet would still imply 40
million prime planets being available in the
galaxy, and that tends to be our classic space opera setup with an assumption many belong
to some alien empire or you’re only in part of the galaxy or that some worlds are lost. What it also means is that if you’ve got
a star kingdom of a dozen planets, they might all be in the same star system. But more importantly, there are 60,000 stars
within 100 light years of Earth and if only 1 in 10,000 was habitable, that means you’ve
only got around 6 system
s with one planet we could colonize that could get a signal
to us in under a century. Alternatively, most of those 60,000 stars
probably have multiple planets that we could at least para-terraform and you might easily
be able to get an empire of a million worlds stuffed into that volume, which itself isn’t
even a millionth of the galaxy’s total volume. It also means you can be getting dozens if
not hundreds of planets within several light years of Earth. And that’s all without factoring in artif
icial
habitats like O’Neill Cylinders or including minor and dwarf planets in the count or rogue
planets between systems. Now we can debate if it is plausible to have
an empire stretched out over several light years and we’ll return to that point, but
let’s get four caveats in right from the outset. First, as we just mentioned, there are a ton
more worlds to consider when we start including larger moons, bigger minor planets, artificial
habitats, and interstellar rogue planets. Most science fict
ion settings tend to act
like an entire settled planet is one small county or modest city anyway, and that most
mighty star empires of a million worlds from space opera act like they’ve got maybe a
couple hundred actual planets. Given that, I think it makes it worth noting
that you could have such large empires packed into just a handful of light years. Which brings up the second caveat, that an
awful lot of places have stars far more closely packed than our area does. Even ignoring places like
the galactic core,
where you might pack thousands of stars into a volume smaller than the one surrounding
us before you’d get to Alpha Centauri, we have lots of star clusters where you might
have hundreds or thousands of stars within a dozen light years of each other, each home
to several planets. And there are thousands of clusters like that
and plenty more places where stars are packed a lot tighter than here. Or looser for that matter. Third, any place that has ships able to move
back and for
th between star systems – even just at modest sublight speeds – also could
set up shop on objects too far from their sun to be running on a solar economy. Perhaps they’ve mastered cheap and abundant
fusion energy, in which case every dwarf planet or icy body of note in their outer system,
be it their Kuiper Belt or even Oort Cloud, should end up with some sort of outpost on
it. Maybe it’s only a lone rotating habitat
orbiting the snowball or buried under the ice there, home to just a few thousan
d folks,
but it could as easily be millions, and whichever the case, that’s many millions of such communities
out on the fringe of most systems. Fourth, those outskirts will be much closer
and denser, if generally smaller in quantity, around most systems as most of them are red
dwarfs with somewhere between half and a tenth of our Sun’s mass. Planets and outer bodies can pack in much
closer on such systems while bigger stars might easily have a dozen planets in their
normal habitable zone. Now I
did specifically title this episode
multi-planetary empires and on this channel, we limit that to meaning big planets, Earth,
Mars, gas giants and so on, while we tend to use the term ‘world’ to refer to settled
moons, bigger asteroids and minor planets, or larger habitation megastructures, in addition
to Earth-like planets. So, we’ll be focusing on actual planets
in the remainder of the discussion but that doesn’t mean we have a future in which those
other smaller but far more numerous minor w
orlds are non-existent or even big players. Indeed, odds are good that by sheer quantity
they’ll hold the vast majority of humans. They just wouldn’t tend to be the highlights
on the map, so to speak. It also has to do with the continuity of empires
over big distances. We tend to talk about the difficulty of maintaining
contact and control on some colony at Alpha Centauri or Tau Ceti and how difficult that
would be and how it would take years to get help to them in event of a major disaster
or r
ebellion. But beyond it being unlikely a whole planet
would rebel out of the blue or suffer any planet-wide disaster, a planet is not a star
system. In Larry Niven and Jerry Pournelle’s classic
novel “The Mote in God’s Eye” we visit the New Caledonia system, which contains two
major planets, New Ireland and New Scotland. The system is a local interstellar capital
of that region of humanity’s current empire, the second one of note, and when the first
empire fell into civil war that nuked Earth in
to oblivion, one of the planets remained
loyal while the other rebelled and the two fought over it for a long time. It is not hard to imagine a planet around
a distant star rebelling or seceding from its capital, especially when that capital
might be tens of years of travel or even communication time away and the same for any neighbors. It’s a bit different if you have a colonized
solar system of several different major planets and tons of lesser worlds orbiting that star
and many more in the de
pths of interstellar space scattered every few light years. There’s also no compelling reason to assume
all those planets got settled by the same group of colonists, or even that any single
planet did. Let’s say tomorrow a few thousand interstellar
ark ships magically dropped into our hands along with a few space towers to move people
back and forth to them easily. Each ship can hold ten thousand people and
happens to have a nice star chart with entries for every local star and planet of note. T
his is a thought experiment, so we don’t
care how we got the ships, as we’re really just trying to look at this from the perspective
of our civilization a couple centuries down the road with better automation for ship construction
and improved space capability. I have no idea how we would divide those ships
up, maybe one for each country and then divide the rest proportionally by population or some
subtly veiled equivalent to military muscle, but there’s no reason to send each of those
ships to
a different solar system or why a country with, say, five ships, would want
to send them all to one system with five planets. Or even that a planet with five decent continents
might not get five ships from five separate but reasonably friendly countries sending
folks. Or that some country back here with a few
ships but little interest in space might not sell ships, or some of their passenger slots,
to countries or groups or individuals. Iceland, population 373,000, might end up
with a ship but h
ave no interest in trying to come up with 10,000 citizens to load, and
might sell it to the US or Canada or keep it but only send a contingent of a few hundred
and an appointed governor while selling off slots of 100 people or less to various other
groups. There’s a galaxy of billions of planets
out there, but they can all be colonized eventually and in the meantime those closest are best,
and some better than others, and one small continent of an Earth-like planet is probably
more prized earlie
r on than an entire planet like Mercury or moon like Ganymede. And of course, once the ship gets to the destination,
it can turn back around, return to earth, and grab more people, to go there or to another
colony planet further away. Point being, of the 131 stars, brown dwarfs,
and sub-dwarfs currently identified within 20 light years of Earth, that could be thought
of as our neighbors on our border, nobody is likely to be in a position to casually
claim the entirety of one of them and in a way
that can stick for the several centuries
that would be needed for them to grow their own numbers up to something that might colonize
that system rather than some small bit of it. We might see things negotiated or fought out
of course, but it’s a lot more likely we would see several settlements scattered across
a system and those may or may not have any shared history, culture, or early government
with each other. Nor are the mighty nations of Earth, who all
share just one planet, going to be ve
ry sympathetic to colonies complaining that someone else
setup on another continent, let alone another planet in the system. Even if they did, let’s say the US in a
few centuries sent a colonial fleet to a system that planted several colonies there on various
worlds, what odds those all have the same grievances or issues with Earth centuries
down the road? Why would all agree to band together and flat
out leave? Why not one of them or maybe a few, or maybe
one doesn’t rebel from ‘Earth’ but just
the US and joins Japan or France instead? And what is the grievance? Probably they weren’t built with any intent
of seriously taxing them down the road and they probably rely on Earth for new data,
science, and entertainment. The harder it is to send troops to some place,
the lower the expectation you can get taxes out of them, and the harder it would be to
guarantee a certain level of trade – though new settlements do tend to have strong trade
relations with the country their settlers came fro
m due to similar language and cultural
norms, all of which will probably fade through time. But the default downfall of big galactic empires
in a no-FTL situation isn’t how far away the entire civilization is but how far away
its neighbors are. If you’ve got a hundred settled planets
within a few light years of you, several of which are within light hours, you not only
have a reason for trade and relations, but a real concern that even if your homeworld
or sector capital doesn’t send troops, if
you rebel one of your neighbors might instead. This hardly means maintaining a multi-planetary
empire is easy, but it does mean it has some things working in its favor against the overwhelming
vastness of space and time. We also tend to assume colonization of other
stars takes place because we’re growing and looking for elbow room, albeit probably
not with great urgency as we’re not likely to see super-huge families become the norm
again anytime soon, so we sort of trickle out into space, but th
at dynamic shifts a
bit if we get radical life extension. All of a sudden you can have kids when you’re
100, or 200, and aren’t in a rush to start a family but also have no cap on when you
have to finish adding to one. That sort of shift is likely to see a rise
in growth rates and with an intent to longer-term solutions, and if you don’t have an expiration
date you can contemplate getting on board an arkship for a few decades much more easily. Particularly since you might do it while frozen
if y
ou don’t want to be awake, as generally speaking the technology needed to restore
someone from cryo is similar or even slightly more advanced than what you need to turn back
the aging clock. All of that is debatable of course but tends
to strike me as our most plausible scenario for the future, by plurality if not majority,
assuming AGI doesn’t just murder us off to replace us, and in either case you have
a civilization where folks with no real cap on their longevity are trying to settle space.
I’d make the case that folks who live for
centuries are probably going to be at least a little more willing to consider being part
of an interstellar nation when many of the original colonists come from Earth and are
still alive and kicking and probably very influential there. And the same back on Earth, where a lot of
your senior leadership, no pun intended, probably have siblings or children still alive and
off on those colonies who they keep in loose contact with. And you still have that issu
e of not being
able to casually rebel when several of your neighbors can get fleets over to your planet
quickly. And it isn’t like you could organize a planet
wide rebellion quickly or quietly either. Not unless your planet was so sparsely populated
that it only had maybe a million people on it, tops, and then you really do have to worry
that Earth, or your local sector capital, can be sending armadas with more troops in
them than you have people. You do still have the problem of time lag
for a
representative style of government. If we imagined a cluster of space with 500
major worlds jammed into a 10-light year radius. If that’s evenly distributed, then not only
do some folks have a 10-year communication lag to hear about what happened back at the
capital – assuming it’s actually at the center – but the median delay is 8 years. 250 of your 500 worlds are 8 or more light
years away, since over half of the volume of a sphere 10 light years in radius is in
that last two exterior light ye
ars, while only an eighth of the volume and stars are
in the 5 light year sphere stretching halfway out. Keep that in mind as it tends to imply a rising
limit. If you find out that statistically your rate
of rebellion or secession attempts tends to rise linear to your distance from the capital,
so that about 1 of those 250 outer worlds was rebelling every year, then if you double
the diameter of you imperial blob, your new outer half at 16-20 light years out contains
8 times as many worlds who a
re each twice as likely to jump ship, so you’re putting
more like a score of rebellions down a year now, not 1, and while you’ve got 8 times
as many worlds supplying ships and troops, they are taking longer to get to each hot
spot and coordinate orders. But they probably are not coming from your
home world. These are actual planets which might have
several garrisons and fleets each, even when underdeveloped. And probably none are thinking about going
their own way seriously until they have hundr
eds of millions of folks and feel like they can
be supporting their own navy to fend off neighbors. It’s probably worth noting that in a lot
of futuristic contexts ‘taxes’ aren’t exactly redundant but aren’t really your
motivation for control either. Even nowadays most countries are not really
looking to add territory by conquest and people to increase your taxes because you generally
spend almost all of those on services and infrastructure for those folks. In a post-scarcity civilization, or a
near-equivalent,
while raw materials for the long-term interests you still, your citizens probably aren’t
really super-motivated about adding one more golden back scratcher to their collection
by taxing the miners of some godforsaken rock harder. Those miners on that rock probably have considerably
more luxurious lives than we do nowadays even on some distant barely settled colony. Rather your motivation is probably simply
control of those around you. That might be entirely despotic, or it might
be something more democratic where colony planets are viewed as dangerous in isolation
where some crackpot group or underregulated researcher might be playing with brainwashing
viruses or rogue self-replicating AI. If your region of space just suffered a Hegemonizing
swarm attack from some reckless colony they might decide their new motto for fledgling
planets should be “Welcome to the empire… or else”. It obviously isn’t hard to imagine classic
space empire tyrannies and I don’t want to just c
heerfully handwave that option away
as there’s nothing inherent to technology and prosperity that makes despots vastly less
likely to pop up. They also have some impressive technologies
available, potentially like a brainwashing virus they can unleash or any of the sheer
brute force mega weapons we’ve discussed over the years. Your maximum empire radius might be built
around how much time lag a colony needs between them and your megaweapon to pull off a rebellion,
rebuild, and build a defense to
outlast it or a megaweapon of their own for reciprocity. And you might not be willing to build copies
of that doomsday device away from your capital where rebel generals might decide they would
like to be lords of a smaller star kingdom of their own, and they can choose which way
to point that space cannon you built them. Things get easier with FTL of course, we’ll
be looking at Stargates and similar FTL two weeks from now and will deep dive that effect
on a civilization more then, but it makes
any modern form of government viable again. Whereas a planet 10 light years from Earth
electing a senator then presumably has to ship that person to Earth, which is likely
to take more than 10 years, and so you need to start imagining some very long terms even
compared to the longevity in office most US senators tend to have, 10 of them served over
40 years, but then again life extension technology might add to that a lot, or encourage term
limits. I can’t really imagine a planet feeling
that t
heir representative dispatched to the capital decades ago and receiving orders a
decade old is really serving their interests all that well, and 10 light years is not a
big size for an interstellar empire, and a quarter of light speed would be a respectable
rate of travel for a ship, so that would be a 50 year lag from the day they got elected
to when they sent back their first report. 50 years ago, the Senators from my state of
Ohio were former astronaut John Glenn and Bob Taft 2, not to be con
fused with Bob Taft
1, who was also our senator, or Bob Taft 3, Ohio’s governor 20 years back. It’s not terribly uncommon for the kids
of politicians to go into politics either and end up holding their parent’s seat one
day, but it would be a bit amusing if we imagined a multiplanetary empire that didn’t have
life extension or cryo – and again the latter strongly implies the former – and sent its
politicians off in a generational ark ship back to Earth. Or opted for some type of elaborate clonin
g
or duplication. We saw that in the Foundation TV series, with
Emperor Cleon, one of the few innovations that wasn’t in the book that I actually
liked. And that raises the notion of aristocracy
or monarchies too and they don’t seem particularly favored or disfavored at the multiplanetary
level. I could imagine a loose confederacy of worlds
that wasn’t much more than a trade and defense arrangement having legal counsel and lobbies
back on Earth with some firms known for their longevity and stabi
lity. There is a law firm out of Kent in the UK
that’s been in continuous operation since 1570, almost half a millennium ago, and we
might see folks skipping on democratic representatives in favor of some group like that which they
can just send dated and general instructions too and otherwise represents their interests. Or they may use some sort of AI as their representative
or spokesperson. Or use a brainwashing virus on someone elected
to be that spokesperson to ensure loyalty. Ultimately, I
can make a case for just about
any system of government working, it’s just an uphill effort in the absence of FTL and
some types might have a harder lift both operating and justifying their existence. And even tyrants typically need to convince
their lieutenants and viceroys they should stick with them rather than become their own
sovereign power or join another team. We should also note that while some methods
of governance or economics probably objectively work better than others, post-scarcit
y civilizations
can probably get away with running systems they like better simply because their sheer
abundance permits a lot of waste and abuse without breaking the wheels. For any nation to exist, rather than be a
collection of smaller states, it must serve a purpose and by default that tends to be
shared defense, and in this maximum range sort of context, whatever range allows meaningful
shared military support is also one in which shared defense is plausible. If an ally can’t support me use
fully 10
light years away, then an enemy has those same sorts of constraints to invade me. The same would apply for trade, no mutual
arrangements, regulations, or treaties serve a point if the distance is too far to allow
regular trade. Those can be stretched out for vital things,
so a treaty banning the development of some self-replicating murder machines might be
in place or some agreement to a galactic standard for weights & measures and interstellar language
or time & date is plausible too.
Likely as not that would be a host of people
speaking in a variety of different native tongues that were automatically translated
into some standard language nobody other than computers & interstellar lawyers actually
spoke then translated into the recipient’s language. Or everyone uses Earth time and keeps doing
it even though Earth itself manually adjusted its orbit to exactly 365 days. There’s also no guarantee every planet in
each system would be part of that same empire, which may or may no
t have assets in other
star systems too. It wouldn’t be hard to imagine in the year
4000 AD that Sweden still had the same borders as nowadays but also had a hundred major asteroid
colonies, modest chunks of territory on Mars and Venus, one of the moons of Neptune, a
dozen major Oort Cloud colonies, and was the patron and de jure ruler of a dozen planets
scattered around some of the nearer stars. Same, the King of England is still king of
a lot of various countries with their own parliaments and
who do not turn to him for
much guidance, and that post may still exist for ages to come and you could easily have
millions of planets out there who sincerely viewed themselves as members of that realm,
so long as nobody wearing that crown or over at Number 10 Downing Street tries sending
them any orders. Throw in FTL and the game shifts a lot, and
it is also not hard to imagine most of the galaxy getting settled before someone back
here in the core worlds finally figures out FTL. That’s a comm
on enough plot, early colonization
done by slowboats and them getting caught up on by faster ships invented back home during
their slow voyage. If that happened, somebody might decide to
launch a great crusade to reunite all of humanity into one big happy family… or else. And you also have to consider scenarios like
multi-planetary empires literally being physically linked by site-to-site transporters or wormholes
or just vacuum trains running on active support tethers and moving at hundreds of
kilometers
per second. Peter Hamilton has worked with this concept
in quite a few of his novels, Night’s Dawn and the Commonwealth Saga in particular come
to mind, and we encounter it in Larry Niven’s Known Space and Ringworld setting too, and
many others. You might even build or move planets into
a shared solar system to cut down on lag times and clear that space around the vacated star
for intense starlifting and disassembly. As to what qualifies, it would probably be
whatever the minimum was
because somebody will declare they are one as soon as they
can make a decent claim on it and that will probably stick. But I think you would need to do a bit better
than being one of our larger modern nations with a large base on the Moon and Mars. Nonetheless I would imagine the first of each
of these will probably be just a handful of centuries down the road and with several of
them basing themselves off Earth and only controlling a modest fraction of a handful
of other planets, moons, and maj
or asteroids in the solar system. I’d bet on at least half a dozen such entities
that had large holdings not just on Earth but Mars and the Moon. I tend to think places that control the entirety
of not just one system but several nearby it are more likely to first emerge in smaller
star clusters we settle in a few thousand years and which spill out from whatever settlement
there first took off, in an era where spaceships are easy to make and where most unclaimed
stars are far enough away that no
body from Earth wants to try but few of the colonies
closer to them have grown enough to want to send their own. But for those first multi planetary empires,
I would guess quite a few of the existing countries around nowadays are still around
then, and maybe some of us are still around then too if life extension takes off. Who knows, maybe your homeland will be a multi-planetary
empire one day, and maybe you’ll be there to see it. We explored the practicality of multi-planetary
empires today but
not what they do or who they are, and tomorrow, for April 1st, 2024,
no fooling, we’ll be releasing our Monthly Nebula Exclusive, Galactic Beacons, to discuss
one such project huge stellar empires might create and to ask how those would work, what
types there are, and why you would or wouldn’t make them. And if you haven’t already seen it, this
month NEbula Exclusive, Crystal Aliens, continues our recent discussions of alternative chemistries
for life we had in our episodes ammonia based and si
licon based lifeforms. And again, Crystal Aliens is out now exclusively
on Nebula, our streaming service, where you can also see every regular episode of SFIA
a few days early and ad free, as well as our other bonus content, including extended editions
of many episodes, and more Nebula Exclusives like last month’s episode Topopolis: The
Eternal River, January’s Giant Space Monsters, December’s episode The Fermi Paradox: Hermit
Shoplifter Hypothesis, Ultra-Relativistic Spaceships, Dark Stars at t
he Beginning of
Time, Life As An Asteroid Miner, Nomadic Miners on the Moon, Space Freighters, Retrocausality,
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all the exclusive bonus content, go to https://go.nebula.tv/isaacarthur We’ll get to the upcoming episodes in just
a moment, but on the topic of things coming up, this year’s International Space Development
Conference, ISDC 2024, will be in Los Angeles May 23rd-26th, and it’s looking to be an
exciting and informative event,
including an appearance by William Shatner to receive
the Heinlein Award. I’ll be there and if you live in there area,
I hope you’ll come by and say hi, but if you have some free time then, we always need
volunteers, especially to help with the NSS Space Settlement contest, where we usually
have a couple hundred student finalists from around the world giving presentations on their
space settlement designs and needing a little shepherding. If you’re interested in volunteering, in
any capacity, I’
ll leave a link in the episode description, isdc.nss.org/volunteer-at-isdc/
So that’s it for this month but join us as we start April off on the 4th with a discussion
of space based solar power and several other clean energy options from space that might
be able to help us power not only our orbital infrastructure, but Earth itself, including
options like Earth’s own magnetic field. Then on the 7th will return to the Fermi Paradox
to ask if the reason why we don’t see expanding alien civilizatio
ns is because they eat their
own colonies, in the Cronus Scenarios. After that, we’ll have a look at Defending
Earth, be it from asteroids, aliens, AI, astronomical explosions, or just mundane human threats,
possibly including rebellious space colonies. If you’d like to get alerts when those and
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e options by visiting
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like Crystal Aliens, at go.nebula.tv/isaacarthur. As always, thanks for watching, and have a
Great Week!
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