Timelapse on how I recreated Blade Runner post-apocalyptic scene in Blender Eevee. I show how to use features like volumetric lighting, sculpting to add damage, particles to create rock debris, indirect illumination, MakeHuman to quickly create and import human prefab. 0:00 Intro 0:09 Placeholders and scene setup 3:08 Billboards 13:23 Hanging wires 15:15 Volumetric clouds 16:28 Ground shader 17:20 Ground plates 24:04 Sculpting ground damage 28:58 Particle rocks 34:00 Ground reflections 35:50 Indirect lighting 36:28 Detailing buildings 49:12 Air Conditioning Units 51:52 Detailing billboards 55:20 Sculpting cloth 56:25 Road fade-out 57:40 Window sheds 1:00:49 Creating character 1:05:58 Final words #blender #eevee #tutorial #timelapse #volumetrics #bladerunner #blender3d
Comments
Looks great!!