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Small Details You Missed In Dune Part 2

Big worms on a big planet in a film with a big runtime. It's a lot to take in. If you missed these small details in "Dune: Part Two," don't worry — we've got you covered. Spoilers ahead! #Dune2 #DunePartTwo #Details Irulan's narrations | 0:00 Chani's blue ribbon | 0:55 Where is Alia of the Knife? | 1:56 The Harkonnen black sun | 3:15 Feyd-Rautha’s future-sight | 4:30 How worm-riding actually works | 5:35 Rabban vs. Gurney | 6:24 Worm lore and the Water of Life | 6:57 The death of Paul Atreides | 7:44 Feyd the foil | 8:44 Lead them to paradise | 9:35 Voiceover By: Tim Bensch Read Full Article: https://www.looper.com/1532780/small-details-you-missed-in-dune-part-2/

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Big worms on a big planet in a film with a big  runtime. It's a lot to take in. If you missed these small details in "Dune: Part Two," don't  worry — we've got you covered. Spoilers ahead! "Dune: Part Two" opens with expository narration  from Princess Irulan. She catches viewers up on the events of the first film — in particular,  the destruction of House Atreides by House Harkonnen and her father, Emperor Shaddam IV.  If you've read the novel, this opening narration will immediately evoke the
epigraphs that begin  each chapter which are written by the princess. In other words, Herbert's "Dune" is loaded with  excerpts from Irulan's writings — accounts of Paul and Arrakis written after the events  of the book. She spends much of her life as a writer and historian, and it's fun to see  this aspect of her character included in "Dune: Part Two." We're shown at the very start of  the movie that she's interested in the larger goings-on of galactic history, foreshadowing  the critical role
she'll play in chronicling it. And since Irulan doesn't appear  at all in the first "Dune" movie, beginning "Part Two" with one of her citations  is a great move for longtime fans of the novels. Throughout much of "Dune: Part Two," Chani  wears a blue ribbon in her hair. Later, during battle scenes especially, you can see  it wrapped around the arm of her stillsuit. Its bright hue stands out against the colors  of most Fremen clothing and the desert itself, but what does the ribbon actually repr
esent? This accessory appears to be a Nezhoni scarf — an  item in the novel that's worn by Fremen women who are married or otherwise romantically committed,  and who have given birth to a son. In the book, Paul and Jessica live among the Fremen  for years in the desert, whereas "Dune: Part Two" spans less than a year. This shortened  timeline cuts out some arcs from the novel, including one in which Paul and  Chani have a son named Leto II. Leto II is killed while still just an infant  in the no
vel, the victim of an attack by his father's enemies. Giving Chani the blue scarf  in the movie could be a nod to this storyline, as book fans will likely clock it. Some  have theorized that the Leto II arc was planned but cut from the movie, but that  seems unlikely, as there isn't enough time for Chani to get pregnant and give birth.  Instead, the scarf seems to represent her relationship with Paul in the movie — one that  becomes increasingly distant in the final act. "Get out of my mind." "N
ot until you tell them both who I really am." If you're a fan of Frank Herbert's "Dune," then  you probably had one big question about "Dune: Part Two": How would the movie handle Paul's  younger sister, Alia? In the book, about five years pass between the death of Duke Leto  Atreides and Paul's victory over the Harkonnens and Emperor Shaddam IV. Alia is four years old in  the climactic battle of the first novel, and as a fully conscious mind with centuries of knowledge  — thanks to being expose
d to the Water of Life in utero — she's already a competent leader, referred  to for her viciousness as "Alia of the Knife." Creating a convincing four-year-old murder  princess with deep cosmic knowledge is no easy feat for a live-action movie. To avoid this  dilemma, "Dune: Part Two" truncates Paul's desert chapter to less than nine months, allowing  Jessica to stay pregnant for the whole movie. Alia persists as a vocal agent in the plot, but  she does so from within her mother's womb. In one
scene, though, we do see her appear to Paul  as an adult woman, played by Anya Taylor-Joy. If you haven't read the books, this  all may be a bit confusing. Alia is incredibly important in "Dune Messiah"  and "Children of Dune," and because she possesses powers of prescience similar to  Paul's, she's able to commune with him both cognitively and out of time. Both siblings  exist on a shared frequency of future-sight, and Alia's brief onscreen cameo foreshadows  a much larger role in the potential
sequel. "Dune: Part Two" mostly takes place on Arrakis,  but it does visit a couple of other planets, including the Harkonnen homeworld  of Giedi Prime. In the novel, the planet is described as being incredibly  industrialized, to the point that the natural ecosystem is in decline. Director Denis  Villeneuve and his team take things a step further in the movie version by making  Giedi Prime literally a black and white world. The distinctive color choice is explained  briefly in a line just befo
re Feyd-Rautha Harkonnen enters the gladiator's arena  for his big fight. The announcer mentions that Giedi Prime has a "black sun,"  which paints the whole world in stark, brutalist grayscale. This is both a nice bit  of sci-fi flavor and a perfect symbol of the Harkonnens' worldview. They live in and perpetuate  a cold, violent culture. Their military mobilizes in scenes that evoke real-world fascist  imagery, and they deploy airstrikes and drone warfare against the Fremen instead of  fighting
fair. Villeneuve told Moviefone, "The idea came from the book. The book is a study  of the impact of the ecosystem on human beings, all from the nature of the ecosystem. [...]  we are the product of our environment." By using infrared filming techniques,  the director was able to establish a uniquely harsh ecosystem on  Giedi Prime. He continued to say, "What if instead of revealing colors, the  sunlight was killing them and creating a very eerie black and white world,  that will give us inform
ation about how these people perceive reality,  about their political system." Feyd-Rautha Harkonnen is the classic literary  foil — a match for Paul Atreides in every way, but with a dark, bizarro spin. The  parallels between them aren't just symbolic, either. Part of the grand Bene Gesserit plan  is keeping multiple candidates for Kwisatz Haderach active at once. They don't  put all their chips on Paul Atreides, and it's clear that they have other options  on the table, including Feyd-Rautha.
"It’s not a prophecy, it’s a story." One blink-and-you'll-miss-it hint at this  occurs when the Bene Gesserit named Margot Fenring seduces Feyd and administers the Gom  Jabbar test. In their initial confrontation, Feyd says that he dreamed about her the night  before, despite them never having met. Like Paul, Feyd possesses a level of future-sight.  Had he been raised with the same Bene Gesserit training and Mentat conditioning  that Paul received throughout his life, it's possible that he could
even achieve  similar powers through extended spice exposure. The existence of an alternate path drives home  just how fragile Paul's prophecy actually is. He sees the future, yes, but he also gets lucky.  In the world of "Dune," prophecies are crafted for political gain. This little glimpse of  Feyd-Rautha's prescience emphasizes that one little misstep could lead things  in a drastically different direction. One of the big set pieces in "Dune: Part Two"  is Paul's first sandworm ride — a majo
r moment in the book that's translated beautifully to the  big screen. The sequence is recreated perfectly, but if you haven't read the original version,  you may not recognize everything that's going on. Sandworm riding is explained in great detail  in the book. The hooks that Paul and the Fremen use aren't just for steering or holding on, but  for keeping the worm above ground. The hooks are designed to latch onto individual plates of the  worm's exoskeleton, prying them open to expose the sof
ter parts underneath. Such an opening makes  the worm vulnerable to irritation from the sand, so it instinctively rotates to keep the open  plate on top, as far away from the sand as possible. This naturally positions the rider in  a spot where they can stand, leverage more hooks, and begin to steer the worm more actively. And  because the plate stays open during the ride, this process also ensures that worms won't try to  go back underground while a Fremen is atop them. One of the smaller plotl
ines in "Dune: Part  Two" is the rivalry between Glossu Rabban Harkonnen and Gurney Halleck. We glean in  bits and pieces over the two movies that Gurney doesn't just hate Rabban because  he hates Harkonnens, though that's part of it. Rabban killed his sister when she and  Gurney were slaves on Giedi Prime. To Gurney, he represents all the brutality and  viciousness of the Harkonnens, and it's only appropriate that such a loyal servant of  House Atreides would be the one to kill Rabban. However,
this moment is strangely melancholic.  It marks the end of the longstanding feud between the Harkonnens and the Atreides, but  the start of a much more violent conflict. One thing that Denis Villeneuve's  "Dune" movies gloss over a bit is how the whole Arrakis ecosystem  actually works. The first movie reveals that terraforming efforts  stopped after the discovery of spice, but we don't get the same expansive  explanation that the book provides. "Dune: Part Two" also provides some tidbits about
how  the worms work, but it isn't laid out explicitly. In the film, we see that the Water of Life  is actually extracted from young sandworms. It's a biological fluid of some sort. The  reason it carries similar prescient powers to spice is that sandworms themselves are  critical pieces of the spice-growing process. We also see in "Dune: Part Two" that water  is lethal to the sandworms. Though this is never said out loud, we see it in  practice. The delicate ecosystem of Arrakis creates a harsh
cycle by which  spice is perpetually generated. However, this process also prohibits the planet  from being made more habitable for humans. "Dune" is really a tragedy at its core. It's  the story of a young man pushed into a violent future by forces beyond his control. "Dune: Part  Two" shows us Paul's rise as a leader amongst the Fremen, but also of his fall. For most of the  movie, Paul resists going south. In all of his visions, that trip leads to the holy war he fears  — a galactic wave of
bloodshed fought in his name by zealots beyond his ability to control.  Yet he goes anyway, seeing no alternative. One detail you might not have noticed is that  Paul is shown very differently after he drinks the Water of Life. Before that, there are  tons of scenes showing him in intimate moments. Like Chani, we see the real Paul —  the private person, not the public figure. But we never get another moment like this  after he wakes up from his coma. Instead, we only see him as his followers see
him — as a  bold leader without a shred of doubt. And like Chani at this stage, we don't get access to his  inner convictions. She tells him at one point, "You'll never lose me as long  as you stay who you are." But Paul Atreides dies in the end,  and the Kwisatz Haderach rises. "I will love you as long as I breathe." Feyd and Paul have a lot of little parallel  moments in their journeys. When Feyd takes over Arrakis from Rabban, he insists that his older  cousin kiss his feet. At the end of th
e film, Paul makes a similar command of the  old emperor by ordering him to kiss his ducal signet ring. It's revealed that  Paul and Feyd themselves are cousins, as Jessica's father is none other  than Baron Vladimir Harkonnen. "Your blood comes from dukes and great houses." Feyd-Rautha meets his end in another mirror  moment. At the end of his knife fight with Paul, Feyd gains the upper hand, sticking his own  blade into Paul's side and approaching his enemy for the killing blow with the knife
he  dropped. When Feyd goes in for the final blow, though, Paul catches him on his knife,  which he seems to pull out of himself without Feyd noticing. They pull apart to  reveal parallel wounds, but Paul's is just barely non-lethal. It's a final reminder of  just how narrow Paul's path to victory is, and it's only appropriate that the  duel ends with identical attacks. Throughout the last act of "Dune: Part  Two," it's clear that Paul has changed. The Water of Life fully activates his powers, 
and whatever it is he sees with them convinces him that war is necessary. Even as the final  battle rages, you can convince yourself that Paul's behavior is reluctant. He has to  defeat the Harkonnens because they're evil, and he must assume the imperial throne to  maintain order. Maybe he'll be able to find another answer besides galactic war. He just needs  to take back Arrakis first and figure things out. But then, after defeating Feyd-Rautha, Paul  is informed that the other great houses ref
use to bow to his rule. Stilgar  asks what he'd have the Fremen do, and Paul's answer is simple: "Lead  them to paradise." It's a sinister, chill-inducing line. Not only is he playing on  the language of the prophecy to compel the Fremen, but there's clear malice in his voice. He knows  he's directly ordering the murder of millions, perhaps billions. But he doesn't waste a  second trying to negotiate a more peaceful result. It's just four words, but they tell  us and Chani that the old Paul trul
y is gone.

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