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So, I Finally Watched Adventures of Sonic the Hedgehog

During Sonic’s initial rise to fame, SEGA and DiC produced a cartoon together. Depending on who you ask, it’s either a laugh-out-loud gem or a complete disaster. As part of our Sonic animation retrospective, let’s uncover the truth behind the “Adventures of Sonic the Hedgehog.” ************* Thumbnail + After Effects Artwork by @ValriCat TIME STAMPS 0:00 - What is Adventures of Sonic the Hedgehog? 1:43 - The Basics 3:09 - The Characters 7:15 - The Writing 11:00 - Production Design 12:48 - A Bad Adaptation? 14:30 - How AOSTH Came to Be 16:19 - The Legacy of AOSTH FOOTAGE USED Adventures of Sonic the Hedgehog Sonic Prime Sonic Boom Sonic SatAM Sonic Underground Certain A.I. generated images were provided by Adobe Photoshop (Beta version 24.7). TRACKLIST “Emerald Hill Zone” - Sonic the Hedgehog 2 (1992) “Chemical Plant Zone” - Sonic 2 “Starlight Zone” - Sonic the Hedgehog 1 (1991) “Angel Island Act 1” - Sonic 3 and Knuckles “Angel Island Act 2” - Sonic 3 “Hydrocity Act 1” - Sonic 3 “Hydrocity Act 2” - Sonic 3 “Flying Battery Act 1” - Sonic 3 “Sky Sanctuary” - Sonic 3 “Dimension Heist (UFO Bonus Level)” - Sonic Mania #sonicthehedgehog #aosth #adventuresofsonicthehedgehog

Lover of Green

8 months ago

Back in the early nineties, Sonic the Hedgehog was a rising star. His games were selling like hotcakes, but his bosses at Sega weren't content. They wanted a mega franchise, and they wanted it FAST. How would they turn their golden egg into a golden goose? With a cartoon, of course! The “Adventures of Sonic the Hedgehog” is a 1993 surrealist hellscape masquerading as a children's comedy. On the distant planet of Mobius, Sonic and his friend Tails protect their turf from Doctor Robotnik. Robotnik
intends to conquer the world via his maniacal inventions. Unfortunately for him, the two boys avert his plans on a weekly basis. The boys save the day. And that's the show. The Adventures of Sonic the Hedgehog has a rather contentious legacy within the Sonic community. Some fans adore it for its unhinged humor, while others dismiss it as utter nonsense. In preparation for Sonic's 32nd birthday, we'll be covering the first Sonic cartoon ever made. I'm going to be honest with you guys: I did NOT
want to cover this series. I tried watching it a few months back, but I couldn't stand how repetitive it was. The things I do for views... Adventures of Sonic is brilliant in short bursts, but it was too juvenile for my tastes. I would have dropped the show right there... BUT, I know my audience. You guys want me to cover EVERY Sonic show in existence. So, I bit the bullet. I injured all 65 episodes of this Sisyphean torment. I hope you guys are happy with yourselves. Let's dive into the time pr
ison that is Adventures of Sonic the Hedgehog. Let's go over the basics. The Adventures of Sonic the Hedgehog is a 22 minute animated comedy. It relies on rapid-fire gags. This is how a typical episode plays out. Robotnik and his robots devise a scheme to harass one of the local communities. Sonic and Tails investigate the crime scene. Team Sonic “clowns” on Robotnik’s Badniks. “Badniks” are any number of robots that Robotnik creates. But right before the commercial break, the Badniks throw a cu
rveball. Either Tails is kidnapped, Sonic is kidnapped. Or get this: Sonic and Tails are BOTH kidnapped. After the commercial break, Team Sonic Pivots and develops a new plan to tackle Robotnik. Sonic pulls a trick out of his hat. It's either a play for deception or tomfoolery. He disguises himself in various costumes. Robotnik’s henchmen slip up and the Blue Blur takes the opening. Team Sonic defeats Robotnik and causes him to scream: ROBOTNIK: “I HATE that hedgehog.” Team Sonic celebrates with
a chili dog. The episode ends with “Sonic Says,” a mini segment where Sonic gives life advice. Tails or the Badniks get into serious trouble. Sonic launches an intervention and offers life tips. SONIC: “That’s NO good!” That’s the gist for most episodes. In isolation, the format goes hand-in-hand with the fast paced action. Each episode is front loaded with ludicrous gags, cartoony violence, and entertaining characters. Luckily, the show has a STACKED cast. Okay, let's go over the characters. S
onic the Hedgehog is a teenage speedster who loves chili dogs. He lacks patience and humility, but remains steadfast in defending his neighbors. Sonic is a quick thinker and will use the environment to his advantage. He's also voiced by Jaleel White, who famously played Urkel on the sitcom Family Matters. URKEL: “Did I do that?” SONIC: “Stay away from liquor, kids.” “Like all drugs, alcohol is dangerous. And you could get hooked!” This version of Sonic is different from the guy we know today. Wh
en Adventures of Sonic was in production, the worldbuilding in the games wasn't set in stone. Adapting a game with a barebones plot wasn't easy. The showrunners took MASSIVE creative liberties. This portrayal of Sonic is unrecognizable from his later incarnations. For one, he can swim. Wait, he can swim? He must have spent plenty of time at the community pool. Two, he's a bit of a-- How do you say? A ladies’ man. He might be celibate in the games, but in the show, his hormones are raging. Yeah,
I said it. Sonic knows how “to score.” Lastly, he pulls a trick that would make Bugs Bunny blush. He insults the ego of the Badniks, pretends they've got the advantage, and deceives them with his fake personas. All to give them the runaround. This illusion wouldn't work if it weren't for the excellent voice acting. The line deliveries are sharp, the direction is exaggerated, and the vocal range is wide. Everyone loves quoting Doctor Robotnik for his weird enunciation. ROBOTNIK: “SnooPING AS usua
l, I see?” BOOM EGGMAN: “Snooping as usual, I see?” He's good, but Jaleel White as Sonic steals the show. White brings his “cool minded older brother” dynamic to the table. His lines are iconic. SONIC: “Let’s speed, Keeve!” SONIC: “Let’s glide, Clyde!” There's a reason he stuck around for two more cartoons. His sidekick wasn't so lucky in that department. Miles “Tails” Power is a naive, yet supportive best friend with his ability to fly. With his ability to fly, Tails aspires to be as heroic as
his best friend. He's a little clumsy and lacks the necessary life experience. This version of Tails is just, I don't know... Fine, I guess? He complements Sonic's wild side while being Sonic's moral anchor. My only problem with Tails is that he's often used as a plot device. Robotnik kidnaps Tails every 3 to 4 episodes. Jesus! Someone should call child services. He can rescue Sonic on occasion, but it doesn't mitigate the repetitive storytelling. At least the villains are good. Doctor Ivo Robot
nik is a mad genius with the ego of a thousand suns. Robotnik can create any invention he wants, but his short temper gets in the way. So, unlike the games, he's not called “Eggman,” but he retains that egg-shaped design. Uh... “OwO” notices your bulge, dude. Robotnik is a full on psychopath. His top henchmen are much brighter. Coconuts is a monkey bot with ambition. He wants to appease his creator, but he's constantly relegated to janitorial duty. You got to remember, Robotnik lives in a fortre
ss that's wrecked every other day. Coconuts is my least favorite Badnik. His gimmick is that he's a crazy monkey, and that's about it. He doesn't provide the same vocal range as his robotic brethren. Robotnik’s top field commanders are Scratch and Grounder. Scratch is a rooster bot with a high pitched voice. He comes up with the plans to capture Sonic, but his partner botches the traps. Grounder is a driller bot with low intelligence. He's not the brightest droid around, but he's packed with Rob
otnik’s deadly gizmos. He also has a phone within his torso. Scratch and Grounder are the 90’s equivalent to a classic comedy duo. A smart, tall guy working with a fat, dumb guy. Both robots compete for Robotnik’s approval, but they're undermined by Sonic himself. Despite their 99% failure rate, the duo will overpower the Blue Blur from time to time. The villains are a definite highlight in The Adventures of Sonic the Hedgehog. They're loud, cartoonishly evil, and dysfunctional as a group. The b
anter between Robotnik and his robot goons is wildly entertaining. If only these guys were enough to keep me engaged through the repetitive plot structure. My biggest beef with the show is its repetitive storytelling. There's nothing wrong with reusing a simple formula. Sonic fights the bad guys, slapstick violence occurs, and he comes up on top. The writing is simple on the surface, but there are gags for grown-ups. SCRATCH: “What can I say?” “There’s just no stopping great talent!” GROUNDER: “
Hello, lady robots!” “I’m single and ready to disassemble.” In fact, there are some great set ups and payoffs. In the episode “Close Encounter of the Sonic Kind,” Team Sonic helps an alien prince repair his marooned ship. In the first half, the group visits a canyon with unnatural rock formations. In the second half, the group uses those formations against Robotnik. Unfortunately, this level of effort is unevenly applied across the series. This structure reminds me of the Disney cartoon “Phineas
and Ferb.” That show is famous for its rigid plot structure. Boys creates an invention, platypus does spy stuff, and then it resets at the end. However, each episode had to remix the formula in new and exciting ways. Phineas and Ferb was able to stay fresh for almost eight years. Adventures of Sonic, which is on the FAR side of the spectrum, didn't put in the legwork. Most of its roster tends to blend together. Team Robotnik will implement the same type of ineffective traps. Sonic will brute fo
rce his way through most obstacles. Tails will need saving after the commercial break. Both teams will encounter a few as centric side characters and said allies will never appear again. I marathoned the show over a 14 day period. Boy, was I getting impatient by episode 20. I would have dropped it right there. But I must do what most YouTubers are usually obliged to do. Honor your audience demand! Anyway, see that subscribe button over-- The witty humor, while competent and sometimes brilliant,
remains the same emotional intensity for most episodes. The show tries having real stakes for Team Sonic. They need to rescue various towns from Robotnik’s destruction. Sonic is overpowered as hell, which renders the suspense almost non-existent. This emotional flatline makes the act of binge watching it an exhaustive experience. I don't want to completely demolish the writing. I did see sparks of creativity throughout this 65 episode pilgrimage. Let's go over some of the positive aspects. My fa
vorite episode is “Sonic is Running.” Robotnik’s mother crashes her son's domain and tells him he should rule the planet the legal way. Robotnik is like, “Um, I’m an evil scientist.” “I don't do things by the books.” His mom is like, “You better try it or else I’m going to disown you for the rest of your life.” So, Robotnik then decides to run for President of Mobius. Sonic runs an opposite campaign to stop the guy. The mere concept of a villain trying to conquer the world through democracy is q
uite hilarious. It's a fun episode all around. Believe it or not, Adventures of Sonic has a minor continuity. On occasion, Robotnik will receive unwanted help on his quest. His mother will barge in because she thinks she raised a lousy son. Then there's Wes Weasley, a sly businessman sells torture devices to Robotnik. These characters crop up in the latter half of the show's run. But wait, there's more. Several one off Badniks, like Breezie and Robotnik Junior, start off as Sonic's enemies. Team
Sonic convinces both bots to abandon their creator and join the good guys. Much later, Tails invites the robot duo to a “Sonic Appreciation” party. I always appreciate the small details. The most surprising thing I found is the four part time travel arc. Wait, there’s an actual story arc? In essence, Robotnik creates a time machine to retrieve the Chaos Emeralds across Mobian history. Each episode directly connects to the last episode. Sonic and Tails chase Robotnik through time. Sonic even get
s to meet his ancestors. The story is almost like a mini movie. It's still cool that the writers tried something ambitious for once. Anyway, let's talk about the production design. The Adventures of Sonic the Hedgehog was a collaboration between Dic Entertainment and Sega of America. Dic Entertainment was known for cranking out children's television like no tomorrow. But there's one teeny problem. They turned cost cutting into a competitive e-sport. The studio outsourced the animation to four se
parate overseas studios. The quality speaks for itself. The animation ranges from “okay” to off-model hilarity. One moment, the characters have varied expressions and sharp movements. Other times, the models look like they were incorrectly drawn by Chat GPT. The studio had to make 24 hours worth of content in about 12 months. The cost cutting starts to make sense. Aside from that hiccup, my best compliment would go to the wacky art direction. The atmosphere of Mobius is stuck between Looney Tune
s surrealism and the curvy style of Doctor Seuss. If you ever seen those Chuck Jones cartoons, then you know they feature minimalistic backgrounds. They felt more like liminal spaces. Adventure to Sonic takes that philosophy up to eleven. The colors are warm, the landscapes are curvy and lacking in sharp angles, and the cities feel otherworldly. The art design, while simplistic, still has some appeal all these years later. Here are some small technical details that irked me. The theme song, whic
h is based on the title screen from Sonic 1, is iconic as the show itself. *Music from Sonic 2* *Music from AOSTH* But here's the truth. The cartoon has like seven music tracks, and they repeat ad nauseum. They're either forgettable stock tracks or slight tweaks on the theme song. I would have preferred they’d incorporate more melodies from the Genesis games. This might have been a budgetary constraint, but the limited track selection is a major letdown. Speaking of a source material! During the
late 1980s, Dic Entertainment was turning video games into TV animation. I saw DC's take on Mario and Zelda. Trust me, they were NOT GOOD. Believe it or not, Adventures of Sonic is one of Dic’s more refined “products.” Why is that? First of all, Dic’s Mario cartoons were just too nonsensical for my taste. Team Mario goes to some random nondescript location, and things just happen. It felt more like a rough outline than a proper script. In Adventures of Sonic, Robotnik executes his game plan, an
d Sonic has to stop it. I at least know what's going on. There is some attempt at a cohesive script. Secondly, the writing works on multiple levels. There are jokes for children and adults to latch on to. Or Sonic is sometimes making meta commentary like, SONIC: “Someday, I might even have my own TV show like Edgar Eagle.” “Adventures of Sonic the Hedgehog!” The Mario cartoons were purely made for one demographic: Children. Lastly, the show attempts to expand on its source material. Sonic and Ta
ils are free flowing best friends who defend their animal neighbors. Team Sonic interacts with a diverse population of Mobius. They meet turtles, mer people, other failed superheroes, radio stars. They even help with some human characters as well. On top of that, Robotnik makes all kinds of dangerous robots in his spare time. Sonic spin dashes and speeds through Robotnik’s numerous obstacles. They pretty much translated the basic gameplay loop onto the screen. The classic Genesis games were lite
on lore. So, the showrunners decided to do their own thing. In essence, they made a show that could stand on its own. In fact, this wasn't Dic’s initial vision. So, how exactly did the show come to be? Around 1992, Sega of America partnered with Dic Entertainment to produce a TV show to promote the Blue Blur. Dic was pitching a lighthearted slapstick comedy to other networks. They eventually found a buyer. ABC. ABC liked the Sonic IP, but they wanted a darker show for their Saturday morning blo
ck. ABC prided themselves as a premium, high quality network. Dic wanted something cheap to run in syndication. Syndicated shows were programs that could be sold to smaller, community-based networks. So, think of your local PBS station. Instead of earning revenue from one source, Dic could make “dough” on reruns from hundreds of different sources. Eventually, both companies came to a compromise. Dic and their animation partners would make TWO separate Sonic shows at roughly the same time. The fi
rst show, Adventures of Sonic, was made for syndication and would go on smaller networks. ABC would get Sonic SatAM. an action drama with a darker tone. Both shows would have two different writing teams. By the way, Adventures of Sonic and Sonic SatAM are set in different continuities. Let me get this straight... They made two completely separate cartoons, at the exact same time, in order to maximize profits? It's a bold strategy, but it worked. Adventures of Sonic will complete its initial run
and would rerun in perpetuity. Sonic SatAM, while canceled after two seasons, remains a cult classic among Sonic fans. In fact, there is a fan produced third season that is currently underway. I can't wait to see that. Dic would later make a third Sonic show called Sonic Underground. Long story short, that show bombed and Dic never touched the Sonic IP ever again. It's a rather sad ending, but their Sonic experiments continue to live within the Sonic community. For better or worse. What kind of
legacy did Adventures of Sonic leave behind? In conclusion, The Adventures of Sonic the Hedgehog is a mixed bag. I mean, a REALLY mixed bag. It's colorful, chaotic, and creative. The voice acting is great, the characters are entertaining, and if you look deep enough, there are moments of brilliant writing. The show is great in small doses. Yet, if you binge watch all 65 episodes, the repetitive story beats will generate your own villain origin story. The show doesn't do enough to mix up the form
ula, the production quality is a little “iffy,” and the constant loud humor will get grating after a while. If you're into weird historical novelties or you've literally watched every other Sonic show in existence, Adventures of Sonic is a no brainer. For anyone else, you better stay the hell away. It'll drive you mad like Robotnik. Next time on the Sonic Bucket list, we'll cover the second season of the Netflix original: Sonic Prime. Thanks for watching. Remember, no hedgehogs were harmed in th
e making of this video.

Comments

@supersmashbro596

lets be honest. long john baldry carried this show with probably the funniest version of eggman/robotnik ever.

@evajaneryan3746

This show is a masterpiece. Why? Because here it is where the "snooPING-AS usual I see" scene comes

@user-fj8xk9wi5l

The show is like a combination of Sonic the Hedgehog & Looney Tunes

@amusicdude5564

I think It would be a fun idea having a Sonic multiverse story where he goes into this slapstick nonsense universe and reacts about it. Also It would be pretty fan watching game Eggman reacting to this Robotnik.

@supersonicfan7514

Love this show. It’s a classic. My favorite Sonic show is either AOSTH or Sonic X.

@justawalkingtrashcan

Congrats on completing all the Sonic series- however this statement will be outdated by the time the Knuckles show comes out hehe

@princeaphan8274

What a neat show. Just fun for the kids and everyone else watching TV.

@Rishi123456789

I am glad that you FINALLY made a video about Adventures Of Sonic The Hedgehog, because I have been waiting a long time for this video from you. I haven't seen much of SatAM and I haven't seen Prime at all (yet) and I've seen all of the other Sonic animated shows as well as that animated Sonic movie that has Metal Sonic in it and, in my opinion, Adventures Of Sonic The Hedgehog is my most favourite Sonic animated show. Happy 30th anniversary to Adventures Of Sonic The Hedgehog, I almost can't believe it's been that long. I always love Adventures Of Sonic The Hedgehog no matter what.

@RyneMcKinney

I adored this show when I was little because I had DVDs of this. Later I realized how infamously bad it's good it is

@quakenshake9278

Fun fact, scratch is voiced by the guy who played Sullivan in dead rising 2

@Alizamk1

i think this show unironically had one of the best robotniks he carries the entire show

@robbiewalker2831

5:20: One positive to balance out this criticism on AoStH Tails, is that his development felt more organic. The ironic thing about this positive is that SatAM Tails is 12 years old and wasn't used much, whereas AoStH Tails is 4-6 1/2 years old within the syndication run of the series, yet is more active than his SatAM counterpart; I reiterate, the underrated comedic show with a younger Tails that is used a lot, is a better depiction than the overrated serious show with an older Tails that is used less.

@supersonicfan7514

“His bosses at Sega weren’t satisfied. They wanted a mega franchise, and they wanted it fast.” They wanted it, and they GOT it.

@Luxynx0502

My favorite part of this show was hands down Dr. Robotnik and the S.S.S.S.S. Squad; across all Sonic media this portrayal of him just felt like the perfect balance of mad evil genius, supreme dictator, and goofy punching bag. Long John Baldry's voice was amazing, and Dr. Robotnik had so many witty and legendary lines even beyond the meme ones. Scratch, Grounder, and sometimes Coconuts were great complimentary minions for him to have banter with and deliver insults to; and if you ignore how hateful and berating Robotnik is to them and ignore the badniks kissing up to Robotnik just for the sake of being on good terms, they genuinely have a good dynamic with each other, respect each other, and enjoy each other's company. Robotnik himself said it when questioning why he should repair them: "I'm just too sentimental for my own good... Much too sentimental." Anytime I look at modern Eggman's top minions (that red sphere and yellow cube one for instance) they just feel like diet versions of Scratch and Grounder, who will never live up to how iconic those two were. If there is any continuity between AOSTH and modern Sonic, I picture the newer henchmen as Robotnik/Eggman's futile attempts to recreate what he once had with the S.S.S.S.S. Squad before losing them; by the hands of Sonic trashing them beyond repair, Robotnik finally giving up on them in a fit of rage, or by some other means. I miss seeing them around, and longingly hope myself there's a chance they'd return one day. Personally the plot of each episode never felt too formulaic to the extent you say; enough variables were always changed from episode to episode that it never felt like any sort of brain rot was developing when watching multiple episodes in a row, but I will say the absolute worst offender of a recycled plot would be the two episodes "Submerged Sonic" and "The Little Merhog." They are so similar that before I got super into AOSTH I used to think they were the same episode at first glances. Of the two, "The Little Merhog" is better just for the uniqueness of having a new villain for Robotnik to have some chemistry with, and that submarine construction scene is my one of my favorite bits of the show. When it comes to the stakes of each episode's mid-point frequently being Sonic or Tails getting captured, that's unfortunately just inevitable when Robotnik's one obstacle for world domination is the "cat and mouse chase" dynamic he has with Sonic; it's no different than Bowser kidnapping Peach or Ganondorf hunting down the Triforce. Capturing or eliminating Sonic is just Robotnik's "win condition." Finally another favorite thing of mine to come from this show, amidst the lacking soundtrack, would be Dr. Robotnik's themes; it just hits all the right notes for me. And yes, I said themes; there's at least 3 unique tracks that have the Robotnik motif. Unironically, they are some of my favorite songs to listen to. It's a tragedy there is no OST or clean rips of the themes, and any attempts to recreate or remix it today almost always take inspiration from a single, inaccurate version of the song which is unfortunately the top result if you search "AOSTH Dr. Robotnik's Theme." I always grew up a fan of Mario and never cared much for the Sonic games, even to this day, but AOSTH was what made me actually care about Sonic as a franchise.

@montanajackson3713

I think it would be awesome if AOSTH and SATAM appeared in sonic prime. I would love to see the original sonic team up with SATAM sonic and the freedom fighters, and try to get around the wacky world of AOSTH sonic.

@meta527II

Want to know one thing I think is really nice about this show? Unlike a lot of other cartoons like, say, Spongebob, which usually choose a small handful of environments (Jellyfish Fields, Krusty Krab, Boating School, etc), AOSTH spends time in a LOT of different environments! Such as Space, a snowy mountain, an Old Western setting, a pirate ship, ancient Egyptian times, an amusement park, the ocean, an underground mine, medieval times, I could go on! That really gives the environments of the episodes a great variety!

@77PacerStudios

This was part of my childhood!!! Matter of fact, I'm actually revisiting Adventures of Sonic the Hedgehog for its 30th Anniversary!

@deltaknight2764

I remember watching this show from Blockbuster dvds and loving it. Not because of Sonic (in fact I thought Sonic was weird at the time and I somehow didn't even know he was a hedgehog when I was young), but because it was genuinely entertaining with how ridiculous and wacky it was. It actually influenced how I saw Sonic as a character: cocky and heroic like usual interpretations, but also wilder and a total trickster. Basically, even though he was designed to be an edgier version of Mickey Mouse, I always saw him as the Bugs Bunny of video games, both in role and a bit of personality.

@TGVBT640

sonic when he’s adventuring idk I haven’t watched the show:

@myleswelnetz6700

I’m just glad for the change.