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If you've watched any of my previous videos, then you know that I
haven't quite been the biggest fan of Cardfight Vanguard Overdress. The first season flopped
harder than your mom diving into a swimming pool. The second season, however, definitely
improved on the first, with more card battles, more character interactions, and
higher stakes within those battles. There's even more of the characters' personality
and struggles represented by the cards wielded by the battler and how they emplo
y them. It
did a better job with character development, had fewer scenes that felt like filler, and
was a step in the right direction both in the battles themselves and the drama in between,
especially in regards to Donji, Toya, Megumi, YuYu, and the newer characters
introduced, including Lady Merae. This third season, called Overdress,
in the first episode alone, does a fantastic job setting up what's
to come and makes up for past mistakes. I'm going to focus on episode one from
this sea
son in regards to specifics, in case this season convinces you to jump right
in, but I will broadly talk about the rest. There are three new characters introduced: a
girl who has seemingly never played Cardfight Vanguard before, a student council
president from a prestigious school, and a suspicious character of some importance,
who we see a glimpse of his influence in episode one's very last scene. The girl learns how to
card fight, and in turn, that means we finally get to as well—a scene
that was heavily needed
in the first season but better late than never, I suppose, especially with how much more
prominent card fights are this season. Since she's new to card fight and being trained by
Team Blackout, her play style and reactions after the battle reflect that. It is used to contrast
with the prestigious battling style showcased at the end of the battle with the president
character. He wrecks his opponent off-screen, and although they did say that it was an
honor to battle
together before the fight, he spares no words afterwards. The
losing battler tries to laugh it off, getting insulted and told that losers
shouldn't laugh—a counter to how, regardless of the outcome, Team Blackout can
still have fun afterward and don't take it as seriously. Something that Toya had to grow
into when he joined Team Blackout last season. The green-haired guy I brought up earlier that
is "sussy Wussy" gives our heroes invitations to a card fight tournament at the end of
the ep
isode, calling them Counter Fighters for not officially competing in tournaments
but having undeniable skill regardless. He states that this tournament will have many
powerful fighters, showing silhouettes of them and giving us something to be excited
for in regards to the rest of the season. Although how he knew A's name was never explained,
especially since she never fought before, this was a big oversight in terms of writing. Literally,
they could have given her the invite without ever s
aying it was specifically for her. He could have
said it was for the strongest card fighters he could find and that he recognized her potential.
Countless ways to avoid this glaring hole in the first episode. Regardless, this was a far
better introduction than the other two seasons, with season 1's being absolutely horrible. Not
setting up how to card fight, the importance of card fighting, and focusing far too much time on
drama in regards to a crossdressing storyline. It wouldn't take any
one that didn't have a
prior interest in Cardfight Vanguard. And even if they did, the focus on unrelated things
was probably a turn-off for many of them and maybe even you as well. The second season has
a pretty good first episode focusing on the character interactions between Don and Megumi as
he makes the drastic decision to quit the very team that he has led. Team Blackout, people
rallied behind him. Meg Megumi idolized him, so seeing her tag along with him on this train,
trying to wra
p her head around his decision as they solemnly play a game that is normally
fueled by Team Blackout energy, was a great way to set up the importance of the season and
what we could expect from the emotions within it. This episode, besides being a tutorial of sorts
for us as well as a new underdog character, demonstrates an important focus on the very
thing this show is about: card fighting. It demonstrates stakes that seem smaller in obvious
regards but hints at the card fighting going to
be based on what actually matters: competition
itself, winning against all odds, or having fun beyond anything else. Testing YuYu's resolve,
his ability to battle how he believes is right, and bring others around to his beliefs in the
process, or at least understand their own. The other opponents within the tournament
include familiar faces like Toya, who leaves Team Blackout, which is kind of
hard to wrap my head around given how last season his acceptance into the team and him
proving hi
mself to them were major points of the plot. They offer a reason for his departure
and try to justify it halfway through the season, but with nothing leading up to his departure, it
feels super out of nowhere. One of the biggest flaws of this time skip. Lady Merae, who
gets some good scenes with YuYu this season, still leading her own respective team and
having some good heart-to-heart regarding that. I could talk about a few more, but honestly,
as much as I like to focus on card fighting,
they did tone down the development a bit too
much for fans of the previous seasons, at least, especially in regards to the new characters. The
writers struggle to find a balance every season, whether it's too much drama to the point of
pointless scenes or too much card fighting leading to underdeveloped characters early
on. It never hits the sweet spot in pacing, even three seasons in, with more card
fights but more being rushed as well, with us seeing the beginning and end yet again
with
little to nothing in between, which was more understandable last season since the emotions
were a bigger driving force than the fights alone. Here they struggle with the emotional weight,
making it harder to justify the outcome at first anyway. When a character is crying over their
loss, saying they almost won, had their opponent on the ropes, etc., it's hard to sympathize
whenever we never got to actually see the battle that took place. Speedrunning tournament arcs
in anime is not the best
way to do it; "The God of High School" can tell you that. We like those
arcs because we enjoy the combat, not the outcomes alone. We enjoy the character interactions,
not just what happened after the battle ends. I understand it was probably due to having limited
episodes and time within them, a limited budget, things like that. But understanding why
it had to be that way doesn't make it more enjoyable to watch. They should have
given these seasons 24 episodes to truly flesh these things o
ut. That's not saying that
development for characters is obsolete; however, they do have characterization, even if it's not
necessarily as deep. The underdog character Urara is a cardfight genius but an average student,
someone that gets ultra-focused within battle, and everything else becomes
secondary up to that point. She outwardly enjoys card battling, like any
other Team Blackout member, and even when she is focused, she continues to have fun. But
with all the tension, being a new kin
d of joy, all orchestrated when she hears the sound of a
flute. She's always had the problem with focus, however, moments where she needs to be in
tune with the environment surrounding her but gets stuck in her own head instead.
This ability to hyperfocus on herself and one specific thing can be a weakness in things
that require harmony, such as being in a band. But a strength in individual activities or
one-on-one, as we see within her card fights. The president character named Raika's
hy
perseriousness is also his defining feature, something obviously set up for him to possibly
get over the more he battles with those that are more carefree. But as we find out whether he
gets to that point or not, it just leaves him rather average of a character. I won't spoil how
it all plays out because there is some good there, just take some time before we get up to that
point. It's too similar of a character arc to Toya from the first season and Merae from
the second, without the same f
oundation of emotional weight that the latter has to keep you
invested. He also sounds a lot like young Sasuke, both in the voice acting performance for the
dub as well as what he says and how he thinks. He would rather be alone, thinks he doesn't
need anyone else, and can get strong all on his own—sound familiar? We see this character type
so often in media that you have to do something to differentiate him from the rest, something this
one fails to do for 75% of the season. Near the end,
that changes, but with his previous battles,
the ones we saw the full extent of not hinting at the change, it feels far out of left field. Not
bad in concept, but bad in execution. And yes, I know openly they acknowledge how familiar his arc
is to Toya, but that doesn't make it any better. Another new character is a guy named Tao, a guy
that has his own company but still competes in Vanguard. He takes a mentor role for some of the
characters, and out of all the new faces, he is my favorite.
His scenes outside of the card fighting
are the most engaging as well as add the most to the plot and having the most unique perspective.
There's mystery surrounding him, strength emanating from him, but it never compromises
who he is and what he prioritizes. Sadly, he was underutilized to boast other characters
up, but hopefully, we see him again next season. Given the trend of new characters just
vanishing like a kid from the previous season, it's hard to say for sure. But man, am I
hop
eful. YuYu feels a lot better this season, though. He has a far better design, gets humbled
quickly into the season, and with all the weight on his shoulders as the new leader, he represents
his team and has to learn what it really means to have that burden as well as the honor behind
that responsibility. His interactions with Lady Merae really help him out. It's the most wholesome
friendship this season and was always a joy to see on-screen. He's warming into his new role, such
as Toya did
last season, which, although their experience is different, it does add a bit of a
samey feeling as it happened so close together. We get some backstory for Zakusa that was
definitely one of the bigger highlights of the season. It's a little rushed in
specificity but is complemented by a card fight that really helps link it all together.
We get to see who he was before Team Blackout, the power he has that we haven't seen up
until now, and leaving us to wonder what else there is about him t
hat we don't
know yet. It is hurt by prior actions, however. His battle in season 1, I believe, where
the stakes were arguably higher than this one, but he never uses that power and that
ferocity then. It doesn't make any sense and isn't touched on either. So it's up
to your headcanon to make it make sense. I feel like Megumi is literally on the same
character arc every time she's on screen. Her motivations never really change. She doesn't
seem to grow over time. And if she doesn't become
her own character outside of Don's
shadow, then she's going to quickly become my least favorite main character. I've given
the girl three dead-blame seasons, just give her a break already. At least a character that
is deemed as the best within the show showed her respect and gave her constructive criticism
while complimenting one of her battles. Too bad she reacted like a child, had the chance
for real development right in front of her, and instead left her in the same state she was
when t
he series first started. What a drag. That really powerful guy, I'm not going
to say much about his personality, builds over time with mystery surrounding
what we don't see, masked by what we do. His interactions with others are best experienced
firsthand, so I'm going to leave it at that. In terms of battles, the ones that we see play
out are a lot of fun, whether it's due to the emotions in some or the combat in others. They
are all pretty solid, at the very least. The normal stellar batt
le animations that crop
up every once in a while are just as good as the prior seasons, without a noticeable
drop or rise in quality for the most part. There is also a new kind of overdress, crossover
dress that is used every time YuYu battles, besides once and not by anyone else.
While it does add possibilities for future strategies regarding it, it's weird
that he's the only one that utilizes it, especially since the card that gives him the
ability to do so was gifted by someone else. Al
though I would have written this season
differently, changed the alchemist, some battles, made different pair-ups in regards to what card
fighters are battling each other, and would have wanted more shown in regards to battles, I do
believe that this season, this third season, is the best so far. I like the new characters for
the most part. I like the development we did get regarding pre-existing characters and was glad to
see them finally explain how card fighting works. I like some of the
interactions like YuYu and Miss
Merae, Miss Merae and Urara, Zakusa and Tomari, etc. The characters felt more like real people,
had more interest outside of card fighting, ones that didn't revolve around a singular person
or event. That is the music slapped. All of it. I don't remember a single track this season that
wasn't a straight banger. Props there. The battles were more fun as well, with more animated scenes
within them and more visible turns. Still not as fleshed out as other anime
with skipping around
still occurring, but far better than before. The story itself is more of a mystery but leaves
too much to the imagination, leaving it feeling like a whole season that is just a tournament
arc, missing out on anything more captivating, which does drag it down a little bit. The humor,
on the other hand, is used more sparingly this season. And since they take themselves more
seriously, it makes the humor land more whenever it does pop up, which I actually really like that
route. And I'm glad they went in that direction. If I recommend anyone to start this series
anywhere, it would probably be this third season. It explains how to play the game,
introduces characters, and references their relationships, providing characterization.
It works well as a soft reboot, explaining the absence of previous characters. Megumi re-explains
why she battles instead of growing from it. Some scenes won't have as many stakes without prior
knowledge, and there are references
that won't be understood as much. However, everything can
exist within a vacuum and be understood without it. The season ends by setting up the next one
but wraps itself up rather well alongside it. I hope I wasn't too hard on this season; I
wanted it to do well. For the next season to yet again improve on the one before, I
have to be honest with how I feel and how I believe they could improve. Did you like
this season? What do you want me to cover next? Let me know in the comments below.
Dislike if you disliked, and for more news, reviews, and whatever we choose, stay tuned
to Nerdsfeed. Have a great day. Thank you.
Comments
These Cardfight!! Vanguard Animes that focus Yu-yu Kondo are getting pretty interesting.
🔥🔥🔥🔥🔥🔥🔥🔥🔥 14:03
Yay!!!!! will+Dress
Great vid as always but pls do Carole and Tuesday sometime this year
Your captions are a bit off