Hello everyone My name is Yota Tasaki, and I work as a background artist in a Japanese CG production company called Khaki I am active in various fields such as animation, games Commercial Message and Netflix content This tutorial is to create a fascinating fantasy world We will learn how to efficiently create large-scale scenes The main software that is used is Blender and we will use various software, add-ons and assets to improve efficiency I will briefly explain the software used in this tuto
rial First of all, the blockout of this project and buildings modeling are done with Blender Then we will unwrap UV for the models Using Blender with a professional software called RizomUV we can effectively unwrap UV After that, using Substance Painter to create textures We can effectively create high quality texture using PBR material collection and smart materials Once these are done the next step is about Lighting and Rendering in Blender Use the Cycle Render and HDRI for the lighting After
that use Eevee to create fog and godly atmosphere And we will add various additional elements for example, trees, clouds, people, airship, train and falling flowers to enrish the details and improve the quality When all of them are finished we will use After Effect for the final composition Through this tutorial you will get the ideas needed to create a large-scale scene and learn how to improve quality efficiently I hope this course helps you in CG production Let's get started now
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