Main

What is Sword World 2.5 and How to Play it (Updated Version)

Sword World Subreddit: https://www.reddit.com/r/SwordWorld/ Discord server: https://www.reddit.com/r/SwordWorld/comments/qjj45y/sword_world_20_discord_server/ Bookwalker (Where to buy the originals): Core Rulebooks: https://bookwalker.jp/series/188069/list/ Supplements: https://bookwalker.jp/series/199081/list/ Video created by Auquid and Momo. Music: Sword World SFC 1 and 2 OSTs. This video is based on a fan translation. All rights belong to the original creators (Group SNE, Kei Kitazawa, and others). Please support original creators by buying Sword World books and supplements. 00:00 Introduction 00:12 What is it? 00:48 How to Play? 01:32 Classes 02:57 Checks 03:49 Combat 05:00 World 06:35 What is Next?

Guided by Cardia

2 months ago

[Music] so you want to know what sword world is and how to play it then this video will help you welcome to sword [Music] world what is sword World 2.5 sword World 2.5 is a Japanese ttrpg created in 2018 it is the successor to sword World 2.0 and by extension sword World RPG the game's first edition it is one of the most popular ttrpgs in Japan and was only available in Japanese until recently thanks to the sword World Fan translation project this has changed you can find its subreddit in the vi
deo description now you can get the core Rule books as well as a majority of the supplement books in English how to play to play sword World 2.5 you will need at the very least core rule book one a pair of six-sided Dice and character sheets core rulebook one contains all the necessary rules to play with from first to sixth level note core Rule books 2 and 3 add more additional and optional rules classes and races as well as bring the level cap up to the 15th level for the rest of this video you
will occasionally see this notation at the corner of the screen it will tell you the page as well as the book in which you can find more information about the topic being discussed with that said let's delve into the game system itself [Music] classes sword World 2.5 utilizes a flexible class system where players can purchase class levels using XP classes can be understood as different skill sets that you can acquire for your character these are split into two categories major classes and minor
classes which group they belong to denotes how much xp you need to level that particular class major classes are more expensive in terms of XP however they will be more impact F to your character on the other hand minor classes offer smaller bonuses and abilities without requiring as much xp as you can imagine sword world is built around multiclassing you can still create a solo class character but having only one class will make your character a one-trick pony picking up a suite of classes to
round out your character's abilities is vital sword World 2.5 features numerous classes across its books for instance the major fighter class enhances a character's accuracy and damage with melee weapons the major sorcerer class grants the ability to cast Arcane magic in contrast the minor Scout class specializes in stealth trap setting and general Thief skills as of now there are 21 unique classes found throughout the various books for a more detailed look at all the classes you can check out o
ur class guide rolls and checks as previously mentioned sword world 2.5 uses a pair of six-sided dice for almost all roles in the game skill checks attack checks and damage checks are all rolled in this manner in fact the entire game only uses six-sided dice to roll any given check you simply roll 2d6 and add your appropriate class level and ability score modifier to get the check result sword World also uses the power table to tune weapons and spell damage there are 101 rows in the power table
table each corresponding to some power value from 0 to 100 you roll 2d6 and consult with the table to see the converted result suppose you roll equal to or higher than the critical threshold in that case a critical occurs and you can roll again to add it to the total result combat sword World 2.5 features three combat systems each building onto the previous one simplified standard and advanced the simplified combat system is introduced in core rulebook one in simplified combat players engage in
battles on a map divided into three distinct areas the rear guard front line and enemy rear guard you can think of it as early Final Fantasy combat core rule book 2 introduces the standard combat system standard combat is played on a line similar to 2D fighting games lastly the advanced combat system introduced in the Epic treasury supplement utilizes a gridless 2d Battlefield although it can also easily be played on a grid if desired all three build onto each other each using the same core mech
anics and principles as you switch from simplified to standard to Advanced you gain more and more strategic depth to play with you can easily switch between the three systems using each when it feels most appropriate for more details on the differences between the three see our video about combat systems world roxia is the setting for sword World 2.5 the world of roxia was created by three magical swords Lumiere ignis and cardia Mortals who touched these swords became the first ancient gods rexi
a is home to many unique races such as the rabbit-like tabbits and the artificial Rune folk the world has more than 10,000 years of History split into four significant periods there is the ancient Divine civilization period where Gods walked raia then there is the magic civilization period of powerful wizard Kings and demons the magitech civilization period when a fusion of magic and Technology allowed Ordinary People to gain access to things like artificial lighting and guns and lastly the pres
ent period the age of Adventure at the heart of the setting lies the conflict between two groups of races the humanoids and the barbarus after the the previous civilization fell at the hands of a barbarous Uprising humanoids are now trying to rebuild society as they fight to reclaim the land that has been taken by the chaotic barbarous hordes this struggle is less a fight between good and evil and more a fight between order versus chaos a struggle between two ways of life inherently incompatible
each of the previous civilizations ended because of some Calamity leaving ruins behind for brave adventurers to explore and reclaim players take the role of these adventurers for more details about the world see our lore playlist what is next you can jump into the world of rexia right away with core rulebook one it holds all the basic rules you need to get started players can use the sample characters provided in the core rulebook to quickly start playing just print and play alternatively you c
an follow the detailed creation rules to create your own unique player character there is a dungeon scenario in core rulebook one for new GMS ready to play you can also find many translated scenarios and campaigns for both sword World 2.5 and 2.0 that can be used with the core Rule books as is also please check out our playlist that reviews all translated campaigns you can either play on the ALF frame continent from 2.5 or the terer continent from 2.0 essential information about them can be foun
d in their respective core rulebooks you may also want to check out our video on how to create your first scenario feel free to visit our subreddit or Discord server for more info about the system links in the description thanks for watching the sword World Translation project is a fan-based nonprofit translation sword world is owned by group SN and kakawa please support the official release all the sword World Books can be found on book Walker links in the description below [Music]

Comments