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Збірка з GeForce RTX 4080 SUPER та Core i9-14900KF: У пошуку захмарних 540 FPS!

Наприкінці минулого року компанія ASUS представила привабливу новинку для усіх затятих геймерів і кібер-спортсменів - монітор із частотою 540 Гц. Нам стало цікаво, а чи не чергова це валіза без ручки і чи зможе сучасна, майже топова ігрова система, витягнути такий фреймрейт? У цьому відео ми і спробуємо відповісти на це питання. Слава Україні! Героям слава! *** Увага! Корисні посилання! *** Придбати комплектуючі ASUS: - ASUS ROG Swift Pro PG248QP https://bit.ly/4aeLIDI - ASUS ROG MAXIMUS Z790 HERO https://bit.ly/3vAiDna - ASUS ROG STRIX LC III 360 ARGB https://bit.ly/4cQSGR9 - ASUS ROG Strix GeForce RTX 4080 SUPER GAMING OC https://bit.ly/4ayBwWq - ASUS ROG THOR 850W Platinum II https://bit.ly/3TGShaU - ASUS ROG Strix Helios https://bit.ly/3vxW2HG Процесор Intel Core i9-14900KF надано комп'ютерним магазином CompX. - Придбати комплектуючі: https://compx.ua/ - Детальніше про Trade-in: https://compx.ua/trade-in/ Придбати в TELEMART.UA: - Kingston FURY Renegade RGB DDR5 7200 MT/s 2x24GB (KF572C38RSAK2-48) https://fas.st/rBaU2i - Kingston FURY Renegade with Heatsink 2TB (SFYRDK/2000G) https://fas.st/9XRZY Підтримати нас можна на Donatello, Patreon чи Buy Me a Coffee: - https://donatello.to/gecidcom - https://www.patreon.com/gecidcom - https://www.buymeacoffee.com/gecidcom Рекомендуємо до перегляду: - Збірка з GeForce RTX 4080 SUPER та Core i7-14700K. Компактний ПК для 4К-геймінгу! https://youtu.be/yQ91nq9hPSs - GeForce RTX 4080 SUPER у порівнянні з RTX 4080, RTX 4090 та Radeon RX 7900 XTX https://youtu.be/N-i-IOvelYY - Небінарна DDR5 у комплектах 48 і 96 ГБ: Як працює така оперативна пам’ять? https://youtu.be/D6_TLqLAw9o І почитати: - Огляд блока живлення ASUS ROG THOR 1000W Platinum II https://ua.gecid.com/power/asus_asus_rog_thor_1000w_platinum_ii/ *** МЕНЮ: 0:00 Вступ 0:07 Підбір компонентів 11:26 Прогрів системи 13:23 Ігрове тестування 13:49 Apex Legends 14:25 Avatar: Frontiers of Pandora 15:03 CoD: Warzone 15:38 Counter-Strike 2 16:11 Cyberpunk 2077 16:42 Diablo 4 17:26 Dota 2 17:47 The Finals 18:21 Fortnite (Chapter 5) 18:53 Halo Infinite 19:34 Hunt: Showndown 19:59 Overwatch 2 20:33 PUBG 21:09 Rainbow Six: Siege 21:40 Valorant 22:07 Підсумки *** Конфігурація системи: - Intel Core i9-14900KF - ASUS ROG MAXIMUS Z790 HERO - ASUS ROG STRIX LC III 360 ARGB - Kingston FURY Renegade RGB DDR5 7200 MT/s 2x24GB (KF572C38RSAK2-48) - ASUS ROG Strix GeForce RTX 4080 SUPER GAMING OC - Kingston FURY Renegade with Heatsink 2TB (SFYRDK/2000G) - ASUS ROG THOR 850W Platinum II - ASUS ROG Strix Helios - ASUS ROG Swift Pro PG248QP Геймплей записано зовнішньою системою з AVerMedia Live Gamer 4K, тобто без втрати продуктивності: - https://youtu.be/r6jA6ix7s8k *** Особиста подяка Pasha Gatilov, а також іншим нашим спонсорам: Arximus Doomcheaser, Iryna *, DEV419, DWSnomad, Olegio, Serhiy Kovtun, Володимир Бєліков, Snail Dog, yura fedorov, Andrii Priadko, Frost627, Herecomes, Ruslan Bozhok, amude, Huzu, Freezer, B. S., Mike Shinoda, Max Markelov, smiling cat, Life is game, DdubMeatBoy, Vladyslav Tyshchenko, Oleh Korotych, vetal215, Myroslav, Mykola Pyroh, Євгеній М, Котлетка. Приєднуйтеся! https://www.youtube.com/channel/UC3PyIqYQ7lw7YKHRLqIvXlw/join *** Сайт – http://www.gecid.com Facebook – https://www.facebook.com/gecidcom Telegram – https://t.me/gecidcom Instagram – https://www.instagram.com/gecidcom #i914900KF #RTX4080SUPER #PCBuild

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9 days ago

At the end of last year, the ASUS company presented an attractive novelty for all avid gamers and cyber-athletes - a monitor with a frequency of 540 Hz. We became interested, is this not another suitcase without a handle and can a modern, almost top game system, pull such a frame rate? In this video, we will try to answer this question. Welcome to GECID.com! Subscribe! It's always interesting with us! ASUS ROG Swift Pro PG248QP is the name of the display that professional gamers around the world
will now dream about. It has a conservative diagonal - 24.1 inches with a resolution of 1920 by 1080 pixels and a TN-type matrix, which received the brand name Esports-TN, abbreviated as E-TN. Its speed characteristics are not limited to a high refresh rate of more than half a thousand hertz. In place and the short reaction time of the matrix when transitioning between shades of gray at the level of 0.2 ms and the Ultra Low Motion Blur technology of the second version. The latter is responsible
for eliminating the soapy effect in dynamic scenes by strobing the backlight at the maximum refresh rate. At the same time, the backlight itself is turned on only when all the pixels of the moving object have the correct color . Among other important features, without which high-frequency gaming makes little sense, we note support for NVIDIA G-SYNC and NVIDIA Reflex Analyzer technology. The peak brightness of this monitor is declared to be 400 cd/m² with compliance with the DisplayHDR 400 certi
ficate. The contrast ratio is also quite high for this type of matrix - 1000:1. And everything is fine with the color gamut, because we are promised 125 percent coverage of the sRGB standard. It has the device and unique "goodies" to increase the comfort of use, such as an innovative stand with retractable legs and a built-in ESS sound codec that can output 32-bit PCM sound with a sampling frequency of 384 KHz. We decided to increase the FPS to the maximum and reach the target hertz with the hel
p of a completely new and overclocked to an additional 120 MHz on the video card chip. We are talking about the ASUS ROG STRIX GeForce RTX 4080 SUPER GAMING OC. The dimensions of the accelerator are simply impressive - almost 360 mm in length and 3.5 slots in thickness. The weight is approximately 2.5 kg, and the negative pressure on the PCI-E port should be compensated by a complete support-screwdriver. Most of the map is occupied by a large aluminum radiator, which is pierced by 7 heat pipes o
f different thicknesses. They come into contact with the GPU through a not-so- small evaporation chamber. Blowing is entrusted to three 105-mm Axial-tech fans, which can stop at low load and rotate in different directions to optimize air flows. An interesting feature is the additional FanConnect II connectors on the printed circuit board, with which you can connect to two case fans and control them via PWM. Connoisseurs of bright sensations, the card will also not disappoint with its ARGB logo i
llumination on the end and a circular rim of stripes on the right side of the device. In order to overload the video card with work to the maximum, we chose a processor from the top segment - Intel Core i9-14900KF. It does not have integrated graphics on board , which in our case is more of a plus than a minus. The processor operates with 8 fast and 16 slow cores with a total number of threads, thanks to Hyper-Threading, in 32 pcs. The operating frequencies of this CPU lie in the range from 2.4
to 4.4 GHz for energy efficient and from 3.2 to 5.6 GHz for productive cores. If the capabilities of the cooling system are sufficient, the frequency of the latter can rise to 6 GHz. We thank the CompX.ua store for the processor provided for the test, where you will find a wide range of various computer equipment at reasonable prices. And for those who want to upgrade profitably, there is the Trade-In program. Follow the links below the video. We have also selected a powerful and functional moth
erboard for such a "stone" - ASUS ROG MAXIMUS Z790 HERO on the Intel chipset of the same name. Its 21-phase power system of paired 90-amp power modules is enough for any modern CPU. Heat from the VRM zone is dissipated by a massive L-shaped heatsink with a heat pipe that smoothly and stylishly mates with the external port panel shroud. On the latter, by the way, there is a backlight with the name of the series and the model, which looks interesting - not flashy and moderately bright. It is possi
ble to expand the possibilities of temporary data storage up to 192 GB using four DDR5 connectors, which support RAM with an operating frequency of more than 7800 megatransactions per second in OC mode. There are three expansion slots on the board and all of them are full-size. Two of them are reinforced and support PCIe 5.0, and one is unprotected and complies with the PCIt 4.0 standard with 4 lines. Up to 5 M.2 drives can be connected here. At the same time, all slots have a PCIe 4.0 x4 interf
ace. Support for a higher speed standard is also possible, but for this you will have to use the complete ROG Hyper M.2 adapter card and insert it into one of the PCIe 5.0 slots. Other niceties on board include Wi-Fi 6E, Bluetooth 5.3, Thunderbolt 4 version and front USB Type-C with Quick Charge 4+ fast charging support . The ROG SupremeFX ALC4082 audio codec and the ESS ES9218 DAC with an integrated amplifier deserve special mention , the combination of which provides sound reproduction with a
resolution of 384 kHz 32 bits. Cooling the processor will be a novelty - 360-mm RSO ASUS ROG STRIX LC III 360 ARGB. The main changes compared to the previous models of the line are the new pump from Asetek of the second revision of the seventh generation and the updated copper contact plate. According to the manufacturer, these two upgrades allow you to increase heat dissipation by as much as 100 W and keep the CPU temperature in a slightly more comfortable mode. It was not without innovations h
ere - the upper part of the water block is attached to the lower part with the help of magnets, which, in turn, allows it to be rotated 360 degrees. This was done so that all the necessary information on the display built into the top cover could be viewed at the required angle. The task of blowing the radiator is assigned to 3 proprietary ARGB fans with anti-vibration inserts. The latter provide air flow at the level of 70 cubic meters. ft./min with a noise level of no more than 36 dBA. It can
be installed on all current platforms, including the latest LGA 1700 from Intel and AM4 and AM5 from AMD. We used fast and large RAM - Kingston FURY Renegade DDR5 RGB 7200. This is a non-binary set of two 24 GB modules. For those who are not yet familiar with this term, as always, we will leave a link to a full review under the video. And here we will just clarify that the RAM works at a frequency of 7,200 megatransactions per second with timings of 38-44-44 at a voltage of 1.45 V. Yes, a set of
the usual volume would be a little faster, but we did not find such a thing in black, and the assembly we just have a dark one with an accent on the backlight. We chose an SSD from the same series - 2 TB Kingston Fury RENEGADE with a PCI-E 4.0 x4 interface and a complete aluminum radiator. This is the fastest drive that was in our test lab at the time of testing and it just fit into the current non-trivial assembly. Its volume is quite enough for all modern games and applications, and data read
ing and writing speeds of 7300 and 7000 MB, respectively, will not make you wait long for downloads to the RAM. We entrusted the power supply to the 850-watt ASUS ROG THOR PLATINUM II. It uses only high-quality components in combination with Japanese capacitors, which ultimately brings the efficiency of the device to compliance with the 80 Plus Platinum efficiency certificate. The source works in the voltage range from 100 to 240 V, has one powerful +12 V line for all 850 W and meets the latest
ATX 3.0 and PCI-E 5.0 standards. The device is cooled by a 135 mm Wing-blade fan with a double ball bearing and the Fan Stop function at low load. By the way, we have already had the opportunity to test a similar 1000 W model, the link to the review of which, as usual, we will leave under the video. The heavy 18-kilogram ASUS ROG STRIX HELIOS with a wall thickness of 0.9 mm made it possible to assemble all the components into a pile . The case has a stylish appearance with transparent side panel
s made of tempered glass, an unusual front panel with ARGB lighting and fabric handles that can withstand up to 50 kg of weight. The external surfaces, which are made of polished aluminum, add a special charm . The chassis can accommodate even very large motherboards with the E-ATX form factor, and the length of the video card and the height of the processor cooler can reach 450 and 190 mm, respectively. The kit includes four 120mm fans and their relentless work can be controlled using a built-i
n 6-port hub. And so that dust does not settle inside, the front, bottom and top panels are equipped with replaceable dust filters. Assembling the system in this case was a pleasure, because all the edges of the surfaces are well finished and the cable management is thought out to the smallest detail. We got acquainted with the "stuffing". Time to move on to building and testing. And let's start with the warm-up. In quiet mode, the temperature parameters of the CPU and GPU could not surprise wit
h anything special. The first warmed up to 35 degrees, the second to 36 on the chip and to 40 on the video memory. The results are excellent, there was no noise from the system. But under stress in FurMark, without set limits, the processor heated up to 100-104 degrees with a peak power consumption of an incredible 300 W. And, unfortunately, even the selected productive RSO could not cope with such a load. The video card, on the contrary, demonstrated exemplary temperature stability and heated u
p to 63 degrees on the GPU, and even less on the VRAM - up to 58. In game scenarios, the situation is as follows. With heating, the Core i9-14900KF became better, but far from ideal. Consumption can reach up to 250 W in processor-dependent titles, which raises the temperature to 80-90 degrees. It's all right, the Greek is warming up with him, the main thing is that he doesn't troll. But at this moment, the fans of the cooling system enter the chatik and remind themselves well at maximum revoluti
ons with the corresponding noise discomfort. Referring to the video card, it should be noted that in games the temperatures rose to 66 degrees both on the GPU and on the VRAM, which in general is also a very good result, which was accompanied by a minimal background noise from the fans. After temperature measurements, the first thing we did was run the assembly through a set of synthetic tests, which you now see on the screen. All benchmarks were passed with maximum system stability and now you
can use and compare the obtained results at your discretion. Finally, let's move on to the most interesting part - let's try to squeeze 540 FPS in games. At the same time, we will focus specifically on e-sports disciplines, because they are the intended purpose of the experimental monitor and assembly. We will try to set the settings to the minimum in order to once again complete the task in all possible ways. And the very first game – Apex Legends broke all our plans. By default, the engine of
this shooter does not work with a frame rate higher than 144 FPS. However, with the help of the command line, you can remove this limitation and ... rest on the maximum limitation of the engine, which is at the level of 300 FPS. Therefore, here we did not start steaming too much and set Ultra graphics settings, which the current assembly coped with while playing and without noticeable drops. The gameplay in this case can be described as exemplary. Yes, we could not resist the temptation to test
the experimental assembly and monitor in some AAA projects and that is why you are now watching Avatar: Frontiers of Pandora on the screens. Unfortunately, it was not possible to reach the target frequency of 540 FPS on minimum settings, with the generator and upscaler in "ultra-productive" mode . The average counter did not want to rise above 370 FPS, and surprisingly , the picture quality at such settings looked quite good. Completely similar graphics settings in Call of Duty: Warzone also fai
led to bring us closer to the goal, although it must be admitted that the finish line was not far away. The monitor calculated an average of 400 FPS with small drops to 380. An interesting detail that was noticed in this title - the "ultra-productive" scaling of the image led to an unacceptable for gameplay clarity of the picture. But turning on the frame generator not only increased the frame rate, but also returned the detail to a more or less acceptable level. In Counter-Strike 2, we managed
to achieve the goal only in ideal conditions - without bots and real players. If you add the latter to the gameplay, the frame rate even on minimum settings drops by one and a half to two times - to 370 FPS on average. However, even with this frequency and settings, the enjoyment of the game is at a high level both in terms of performance and picture quality. Another game that got into the test for the sake of curiosity was Cyberpunk 2077. Here we got an average of 280 FPS on the Low preset with
the frame generator. During the test, we were left with the feeling that the system rested on some component, but we could not determine what exactly it was missing. Also, among the unusual things, we will highlight the fact that the activation of DLSS had absolutely no effect on the performance of the game, but only sweetened the picture at low presets. Another fiasco directly related to the engine awaited us in Diablo IV. Yes, this game has a maximum frame rate cap of 400 FPS. Their experimen
tal system was able to extract even at "high" image quality with a "balanced" upscaler and an activated frame generator. With a "quality" DLSS or Ultra preset, the graphics were sluggish when using spells, and the non-scaling generator was unable to raise performance to more than 360 FPS. We could not enjoy the cherished numbers on the frame counter and in the second "dota", again due to the engine limitation bar of 240 FPS. Therefore , the "very high" picture quality was chosen , which the syst
em coped with quite easily, although for some reason the frame rate was constantly hovering around the 230 FPS mark and the minimum graphics preset had no effect on increasing the frequency to 240 frames. The current build in The Finals shooter almost coped with the task . The average frame rate that was recorded is 460 FPS. Both the frame generator and DLSS were engaged in the most productive mode and the sliders were moved to the left as much as possible. However, such settings can be called c
ompletely suitable for comfortable gaming with a stretch. Because the scaling of the image led to annoying flickering of some surfaces, and the clarity of the picture suffered greatly. Fortnite also did not fit into the framework of the task. Here, we couldn't get the display refresh to more than 400 average FPS. At the same time, at different locations and with different lighting conditions, depending on the time of day, the frame rate could "float" in the range of 30-35 FPS. Perhaps upscaling
the image would help us reach 540 frames, but in this title, unfortunately, it had absolutely no effect on performance. The multiplayer part of Halo Infinite also spread its hands on our whims and produced an average refresh rate of the display at the level of 330 FPS. The result could be higher, but unfortunately, this project does not support either DLSS or frame generator, it would be more fun with them, of course. But despite these limitations, we still tried to scale the image using the dri
ver, but here too we were disappointed - the frequency increased insignificantly, but the clarity of the image decreased noticeably. The experimental system did not show the promised frequency in Hunt: Showdown on minimums. During the test run, the monitor averaged 283 FPS. At the beginning of this year, the developers promised to transfer the game to a new version of the engine with support for DirectX 12, FSR2 and Direct Storage, but so far, unfortunately, this has not happened. So we wait. Fi
nally, it's time to uncork the champagne. In Overwatch 2, we got an average counter of 564 FPS, and for this we did not even have to lower the graphics settings - we stopped at Ultra. Theoretically, the frame rate could be a little higher, because the limit bar is fixed by the game engine at the level of 600 FPS and sometimes it was noticeable that it was impossible to overcome it. We got the best level of performance in PUBG when using the DirectX 11 API . Something went wrong with the twelfth
version, because the frame rate dropped troubles in the form of lags and jerks also appeared. However, even a correctly selected API with minimum graphics parameters did not help us get the desired frequency. The average counter did not want to leave the comfort zone of 250 FPS and we can assume that here we again met with limitations that are unfortunately unknown to us, or a lack of something, we don't know what. In Rainbow Six: Siege , we managed to get the promised frequency only in ideal co
nditions - without bots and players. At the same time, the FPS reached the mark of 700 at the maximum graphics settings with the default 50 percent image scaling enabled . Unfortunately, it was not possible to record the gameplay against real opponents. And how to add bots after the latest changes in the game, we haven't figured it out at all. Maybe this option was simply removed? Please let me know in the comments. Valorant was another title that managed to deliver 540 FPS . And even high pictu
re settings could not restrain the power of the test system, which here was able to deliver a simply cosmic 638 FPS on the average counter. So, for now we can say that the frequency of the experimental monitor turned out to be, to put it mildly, too much for actual online projects. In most cases, even such a powerful connection as the Core i9-14900KF paired with the RTX 4080 SUPER was only able to provide about half the number of frames at minimum graphics settings. The exceptions were Valorant
and Overwatch 2, so fans of these two projects have something to think about. As for the monitor itself, we liked it. It looks cool and unusual. And only the name remained from the TN matrix , thanks to the wide viewing angles, color gamut and high brightness and contrast indicators. The chosen processor upset with its high temperatures. Hopefully, sometime in the following materials, we will still be able to find out which cooling system will cope with his hot temper without turning off the con
sumption limits. We can say about the motherboard that it is really a top product both in terms of appearance and elemental base, cooling and functionality. The video card impressed as much with its dimensions and low temperatures, which is not surprising considering the direct dependence of the first factor on the second. The main positive feature of the power supply unit can be called its inconspicuousness. The system was fed stably and did not remind of its existence with high revolutions of
the built-in fan. On the body. We could not find any obvious negatives. It was easy and comfortable to assemble a system with a large RSO in it. Although, let's be honest, 18 kg is not suitable for everyone. That's all we have. We are waiting for comments. Do not forget to subscribe to the channel and recommend our videos to your friends. Everything will be Ukraine!

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