(logo whooshes and beeps) - [Jake] Some game
franchises start at the top and then as more games
release in the series, they just get worse and worse. Yes, we're going a little negative today. We're talking about 10
video game franchises that just got worse. Starting off with number
10, let's talk Perfect Dark. This is a pretty simple one because really there's only
one game Perfect Dark released on the Nintendo 64, and it was awesome. It was a really good continuation
of what Rare had kind of es
tablished as a console
first person shooter with GoldenEye of course, but
then they took those concepts and ran with it and created
a cool sci-fi spy thriller with Perfect Dark. Memorable levels, cool weapons and iconic main character, kick ass music. It had pretty much
everything you would want. As much as Perfect Dark as a franchise didn't have a bunch of games, this one is significant
because it just started so high and then completely fizzled
with Perfect Dark Zero. Yes, despite Perfect Dark
being awesome, the franchise wouldn't
resurface until many, many years later, 2005, believe it or not, with the release
of the Xbox 360 console and one of the official launch
titles was a new Perfect Dark game, Perfect Dark Zero. And at the time this was
actually pretty exciting. If you were following
video game news back then, Perfect Dark Zero looked
like a new flashy next gen Perfect Dark game with
cool graphics, a little bit of a hybrid third person system, when you took cover. The iconic w
eapons seemed to be there and Rare was still working on it. Now of course with Microsoft
and Xbox Game Studios. But yeah, a new Rare Perfect Dark game. Unfortunately it released
and it was pretty boring. It wasn't the worst game by any means, but it was just kind
of forgettable compared to the first game and some
fans absolutely hated it, which is interesting because
if you look now like reviews and sentiment online is a
little bit more positive. I think mostly that's just
because people miss th
e franchise so much that they'll take
anything they can get. But if we're talking about game franchises that got worse over time. We had to mention Perfect Dark because it was basically one good one and then that was kind of it. Next over at number nine, oh
boy, let's talk about Fear. The Fear Franchise is a
hell of an interesting one. So in 2005, the first Fear game released and blew people away. Dude, this game was incredible. On PC, the graphics were kick ass. The combat, the shooting, the bu
llet time stuff just
felt revolutionary and fun. It was a responsive, action
packed shooter, very much of the two thousands, but so cool. Then it had horror elements that were actually really effective. The game would spook you
out in between murdering and running and gunning. You were terrorized by this
creepy haunted girl, Alma, and from there things kind of built down. You were a pretty simple kind of voiceless protagonist point man, and I think a lot of the things in this game like it, it wa
s really beauty in its simplicity. It was fun and it was effective and then it was a massive
hit, so we got more Fear. Fear Two was a little bit
more consolized, like it was definitely designed to
be a bit more mainstream, but it was still all right. And then by Fear three, which
released in 2011, I believe that was kind of the nail in the coffin. This was just a weird
time for video games. You know, the big publishers
were doing weird, crazy out of touch moves from forcing
multiplayer into game
s to just taking weird left or
right turns in franchises. And Fear Three was definitely that. Not only was it actually F-3-A-R, but it added another character and like kind of like
hybrid Ghost game play, Alma was pregnant and there
was all this weird shit. The game was nowhere near
as scary as the original and nowhere near as fun, fast and frenetic and chaotic in its first person shooting. It was just kind of like a, you know, 2010s regular old bargain bin video game. Believe it or not, I found
people out there that are fans through and
through the entire series. They love the lore, but Fear Three definitely didn't
get like the worst reviews. It got a little like seven outta tens. It was generally okay received, but I think it was the story,
the lack of scares, you know, just where the narrative
went, where the feel of the franchise went that kind of made things go completely downhill. Next, over at number
eight we have Saints Row. This franchise is definitely
in the gutter now, as yo
u probably know with the most recent Saints Row game from just a year or so ago. Releasing and being totally bland and lame and just not really the return to form that people were hoping for. Now this is an interesting series because everybody has their favorite. Some people are really into the first one, which is interesting. Some people absolutely love the second one and think that that's
where the series peaked. Some people like the zaniness of three. I think it's pretty valid either way, wha
tever is your favorite. I think we're all in agreement
that the series went downhill with Agents of Mayhem, which
wasn't really a Saints Row game that was kind of like a spinoff thing. But then of course the newest Saints Row titled just Saints Row. So where exactly did Saints
Row two get worse and worse? Again, some people think
they really figured it out with two and cracked the code and then by three they started to embrace the zany elements
a little bit too much and then from there it
just g
ot worse and worse. I don't know, but what
I do know is that now after the last one, we're
probably not gonna see another Saints Row game anytime
soon with the developers behind the fabled series
Volition now being kind of rolled up and absorbed
into their parent company and they are no longer
what they used to be. And you know, that's a damn shame. 'cause not only did they make Saints Row, but they also made
other incredible classic games like Red Faction. But hey, I could complain
all day. We
gotta move on. Next over to number seven, we have the Dead Rising franchise. The original Dead Rising
was absolutely incredible. It was a revolutionary concept. It had really fun ideas with limiting of the time setting the
entire game in a mall and the way it was
structured, all of it was so cool, a memorable
character, great violence, tons of iconic moments. It was really something special
and then Capcom ran with it. Unfortunately, though it seems
like it never really found its identity, so De
ad Rising
Two quickly followed things up and it was pretty decent. It didn't feel as special or
as impactful as the first game, but it definitely found its fans and it tried some new things,
definitely commendable, but then the third game was kind of off. It was weird. It just
didn't really feel right. It was an Xbox One launch
title and the Xbox One launch, as you probably remember,
it was a pretty messy launch and that was some of the
games, this one in particular. Then Capcom eventually scram
bled and tried to right the
ship with the fourth game, bringing back Frank from the original game and trying to go for that tone again. But it didn't really totally
feel like a Dead Rising game. I mean it was set in a mall
once again, like the original, it was light, there was
humor, there was levity, and I'm actually on record
as not completely hating it, but most fans did not like this one and since then we haven't heard
a peep from the franchise. I think four is at least admirable because the
y kind of went back to basics. But I think they need to
really go back to basics to bring this franchise back, understand what people really loved
about the first one and even kind of the second one and just go back to something like that. Will we see a Dead Rising five or a Dead Rising reboot at any point? I don't know, but I'd love to see it. Next over at number six, we
have the Ninja Gaiden franchise. I mean, talk about the
classic games, they're great, but let's highlight the newer ones. You
know from Team Ninja. In 2004, we got Ninja
Gaiden, an incredible game, absolutely top to bottom, fun,
responsive, snappy, chaotic, violent, and brutally challenging with over the top boss
battles and great encounters. Eventually the re-release Ninja Gaiden Black was even better. It was so awesome. Then we had Ninja Gaiden Two, which was very good from 2008. It brought more weapon types, more gore, everything you really wanted. It was way harder. It was good, but not as
memorable as the first o
ne. But then they flew too
close to the sun in 2012 with Ninja Gaiden three, which
was just straight up bad. It had a re-release that was
like a fixed a couple things, but ultimately this game
just totally lost sight of what made the original game so great. The combat wasn't as fun, the
enemies weren't as exciting, the game wasn't as gory or as challenging. They did kind of the
generic thing at the time by giving the main character
a magical monster arm. It was just so cynical
and kind of lifele
ss and that was kind of it for the franchise. Ever since then there was Yaiba, but like that was different. Ultimately, Ninja Gaiden
started at the top, the peak with Ninja Gaiden technically
Ninja Gaiden Black in the early two thousands. And then from there it went
downhill and we miss it. Next, over at number five, we
have Tony Hawk's Pro Skater. Oh my God, don't even get me started. You guys know me, Jake, I'm the resident Tony Hawk's Pro Skater
freak here at Gameranx. And yeah, this one is h
ard to talk about. It's one that we all know, but everybody came into the
franchise at a different time. Some people from the very
original, the first one like me, some people came in for underground and have a lot of love for underground or even American Wasteland,
but a lot of people think that after like Underground one and kind of Underground two,
which pushed it a little bit, it just released too many bad games. Either just Tony Hawk
games that weren't great, or Tony Hawk games that were we
ird spinoffs like Downhill Jam or Tony Hawk Ride. Activision just made some bad moves with this franchise
trying to just continue to make the line go up when
really they just needed to just give us more skateboarding,
fun, engaging levels, cool scenarios and moves. That's it. We didn't need any gimmicks, but unfortunately they
just kept Gimmicking Tony Hawk's Pro skater into
the ground to the point where it doesn't even exist anymore. Tony Hawk's Pro Skater
five was the last gasp of prospects fo
r the franchise. And yeah, that was, that was rough. It got worse and worse
and it really culminated with Tony Hawk's Pro Skater five. That was brutal. I remember
reviewing that one. But separately from that, a few years back we got the
Tony Hawk's Pro Skater one and two remake, which is a
remake of the original two games. Yes, but it was great, absolutely awesome. The gameplay formula felt just right. Those classic levels are awesome, but again, that was just
remaking the original games. They s
till couldn't come
up with anything new and they didn't really seem
like they wanted to because after that, with Activision Blizzard and everything going down, the developers that worked on the one and
two remake were absorbed into other projects and it doesn't
seem like we're getting a Tony Hawk's Pro skater
three and four remake or an Underground remake
or anything really. I don't think this franchise is ever really going to truly die. I think we're gonna see a new
surprise in a couple of year
s. That's just me, but Tony Hawk's Pro Skater as a whole definitely got worse over time. That's the point of this video. Next over at number
four, we have the Medal of Honor franchise. The original released
for PlayStation in 1999. It was Steven Spielberg produced. It was incredibly cinematic and fun and a shooter that represented
World War II in video game form in a way we hadn't
seen to that point. Then of course there was Allied
Assault, PlayStation two, Medal of Honor Frontline, and around t
hat time, like
2000, 2002, that's where Medal of Honor really peaked. That's where it was at its
best for a lot of people. Allied Assault was huge and like after all that, every follow
up just wasn't as good. Rising Sun tried to do the
cinematic Pearl Harbor thing and it kind of fell flat. But for years and years after that, the brand remained a thing with them pumping out all
types of Medal of Honor games that just, you know, were
received less and less. People just started to
lose interest ove
r time. But the worst part is
the reboots where it, that just got progressively worse. The first reboot 2010s Medal of Honor was completely forgettable, had a couple of cool moments, but ultimately no one cared. It didn't really blow up. People were too busy playing
Call of Duty Battlefield, a million other things, and
in 2012 they tried again with Medal of Honor War Fighter, which was unfortunately worse. That's really where the
existing franchise died off as far as I'm concerned. The reboots t
ried and it
just didn't really land. Separately, there's a VR
game from 2020 called Medal of Honor, Above and Beyond
that was cinematic and chaotic and crazy and made by Respawn, and you know, it got some
middling to okay reviews, but ultimately it was a VR game, so it didn't become an actual
massive smash hit or anything. It topped some Steam charts, but ultimately it was
never really in the gaming conversation and certainly
didn't revive the franchise like some people were hoping. Now down at
number three,
we have Duke Nukem. Of course, we were gonna
talk about the dude himself. I mean, come on. The original Duke Nukem from
1991 was a big thing then. It was really Duke Nukem 2 in 1993 and Duke Nukem 3D in 1996. Duke Nukem three for a lot
of people was the peak. This is where the franchise
really figured out Duke Nukem as a character, he was totally awesome. He was cringey but in a
good way, over the top, corny character, just
action movie badass guy. But it was all tongue in
cheek an
d really light and fun and you know, a classic for a reason. But after that, that was really it. I think Duke Nukem three
peaked and then that was it. I mean, there were some spinoff
games, some portable games, the console games, you know,
Time to Kill, Zero Hour, Land of the Babes, Manhattan Project. None of that really popped off. And then Duke Nukem was
kind of dormant for a while until Duke Nukem Forever came around. This was supposed to be the
big next generation jump to bring back Duke Nuk
em and all his glory and all his cringe worthy,
hilarious goofiness and dick jokes and all that. And it was in development
hell for years and years and started to become a
joke, a laughing stock of the gaming industry. And then when it finally released in 2011, it was the laughing stock of everybody. It wasn't a good Duke Nukem
game, it was a total hot mess and unfortunately not very fun to play. And that was really it for good old Duke. I'll be honest though,
I miss him. I really do. Maybe he w
ill return one day, but next at number two we
have the Mega Man X Series. This one might be
divisive for some people, but generally it's kind
of considered that one through four are all good,
you know, very interesting, good spins on Mega Man, a
new life for the franchise. Five was pretty mediocre. Six is considered like
the worst in the series. Seven was also considered
bad by a lot of people and then eight was
definitely an improvement but didn't really
capitalize on the greatness of the origi
nal, like
one through three, one through four titles and I think with Mega Man X, just like dropping off
over time like that. I think the biggest thing is that, did you even realize they made this many Mega Man X Games? I think some people have
total gaps in their brains, like from like 4, 5, 6, even
really remembering them. Again, I can't speak for everybody, but it was just over-saturation and a quality drop off that
really did Mega Man X in and that's really a shame. Now down at number one we
have
the Silent Hill franchise. Yes, we're going here
because Silent Hill one, two and three are absolutely
incredible top-notch experiences. Then there's four, The
Room, which was creative, it has a cult following. It's got some issues, but
it's also really awesome. Then we had Homecoming, which
just was straight up not good. They tried to make the franchise
something that it was not and it was a damn shame. Downpour also, same thing, they tried to make the series into something else and it ju
st really didn't work. It was so weak. Shattered Memories? All right, yeah, but you know, some fans don't really like that. Since then, there's just
been like a weird trickle to sometimes flood of spinoff
Silent Hill things and and weird experiences that just continue to get the franchise wrong from Konami and it's really absolutely a bummer. The newest thing, the short message, it was like a quick free to play horror experience they released that didn't really do it for us personally here at Ga
meranx. So we're left kind of being like, what's the deal with this franchise? It definitely got worse over time because it's been so long
since the original one, two, and three being so great. Will the remake of two help
will the other games they have planned for the future help? We don't know for sure, but
Silent Hill we absolutely love and we'd love to see it
return to the glory days. Regardless, those are 10 game franchises that got worse over time. You may disagree, you may love the fourth
game at a franchise that everybody hates. So let us know in the comments.
Let's talk about this one. We can definitely continue this video as like a series essentially. So if you got your own
ideas for franchises that fell off, let us
know in the comments. If you like this video though and you just like chatting games with us every day, click
on the like buttons. That's all you gotta do to help
us, it really helps us out. But we appreciate it
and thanks for watching and we'll see you guys next t
ime.
Comments
Nice video Jake, how about a video with 10 games that saved their franchises from a bad streak of releases
Assassins Creed... Ohh dear..
Remember, for every game that didn't get any continuation but you wish had one, there's an extremely big chance that, had that continuation happened, it would end up in this list.
Notice how so many franchises seemed to peaked around the mid 2000's. I think it's because gaming was a growing industry but not quite as large as it is now. It was more about building and growing franchises than appeasing shareholders. I consider myself lucky that I was a teenager at that time and got to experience that era at that age.
tbh I don't feel sorry for Volition at all. When the announced the new Saints Row nearly all of their fan base literally said "Oh wait, this looks like its gonna suck". Then they went on a years long campaign of fighting and making fun of their fans on Twitter and other socials, so they kinda got what they deserved. Also Medal of Honor Rising Sun was phenomenal. The Pearl Harbor intro still lives in my head to this day and im nearly 30
Honourable mentions should include Stronghold, Total War, Brothers in Arms, and Fifa
Silent Hill 1 is the one they should properly remake. That game scared the hell out of me when I was 13 back in 1999.
I honestly feel that this is true for most big franchises. There are so many games I can instantly think of without having watched the video: Halo, Dragon Age, Mass Effect, Diablo 4, Gears of War. All the latest games pale compared to earlier entries.
In a world where a franchise like Dark Souls has taken off and become so beloved, I'm genuinely surprised that Ninja Gaiden hasn't re-emerged. The controls for that game felt a little clunky and the enemies and level design were incredibly unforgiving, but much like dark souls, once you kind of figured things out and stuff clicked into place you were like "Actually, this has to be one of the best action games I've ever played."
Crackdown is the one for me on this list. Had so much fun playing with friends, and then they got too ambitious. Development took too long, and even Terry Cruz couldn't save Crackdown 3.
Duke 3D is the best one. But Manhattan Project isn't a throwaway to me. it was a great return to it's roots with it being a platformer. You missed the original Ninja Gaiden, the 1988 arcade classic. Awesome video though and I think absolutely spot on.
I had a lot of fun in dead rising 3. I loved the original dead rising too but hated how restrictive it was to complete fully. At least how I remember it. Keen to given Dead Rising 4 a go when it goes on special.
I'd love a flip of this video, with game franchises that get better with each game. Great video as always :)
11:25 frontline was amazing. The D-Day landing and the build up to it was great. Riding the boat during the credits was filled with suspense and then the ramp drops!
I remember getting stuck on Kameo and then I played perfect dark zero and there’s an ad for Kameo on the game and it showed me the exact scene I was stuck on so I was able to go back onto Kameo to carry on the game. Bear in mind I was about 7 at the time so my recollection of the whole thing may be wonky
Man, most of that list had me going "Oh yeah I remember this!....oh...yeah....that happened..." I remember going to a launch event for Perfect Dark Zero, even as a pre-teen, I knew that something was wrong with it. Was blown away by the 360s graphics, but I just knew Perfect Dark was a stinker.
If you follow the development of fear 2 and 3 it will make some more sense. The companies that made the original fear split and both had the rights to the title and they both started working in fear 2 simultaneously. The fear 2 we know came out first and then the other company completely bought the rights and made their fear 2 into "f3ar". Fear 3 is a reworked game forced to be a sequel to 2 instead of 1.
we're in an era of remakes so fuck it, I'd love to see a Deadrising 1 remake, I was too scared as a kid to leave the first couple sections of the mall and reset after every 72 hours just killing shit so fun
You have to remember for saint's row,they were trying to get away from the "GTA clone" image that they unexpectedly gained when it was first released. For Ninja Gaiden and Dead Rising,they just had trouble with the new ideas and directions they tried
For me, for the Saints Row games it was the fourth one, I'd get quite far but it doesn't matter how many times I start over, I end up losing complete interest in the game, I think it was because there were way too many side missions, with some getting really hard and the red door story mission being glitched so I could never get all the achievements. The insane amount blue lights you had to go to and the false sense of security it gave you that the game might be broken in this area too so you always feel it might end up being impossible to get them all.