Is the PS5 Pro real? Is anything real? Are we in a simulation? We'll get the answer to hopefully one of
those questions on today's episode of Gaming In Sight Let's Hello and welcome to Gaming In Sight. It's with me, Steve Saylor, the weekly
podcast where I and a special guest talk about the biggest gaming news of the week
for about 30 ish minutes. Today's special guest is content creator
and a fellow, "A Gaming Podcast" co-host. Caboose. Hey, what's up bud? How are you doing? how's it going? Yea
h, I'm glad to be here. Happy to be on the podcast with you. Like you said, you know, we usually run
the podcast together on the gaming podcast, but I'm happy to be here with
you, man. Yeah, I'm glad we were finally able to
make this happen. I was like, I've been itching to have some
of our co-hosts on for the show. We've already had Steve on for where we
did a Rise Of The Ronin preview. And so I'm just going to make the rounds
and we're going to get everyone in here for the show. So let's go. a
ll. Yeah, exactly. All right. So before we get into this week's story, I
want to let folks know that if you would like this, if you like the show and like
to be able to support me and what I do, you can go to Patreon.com /stevesaylor
where paid members get this podcast a day early and also a daily morning podcast
with me, where I talk about the daily gaming news and accessibility news and so
much more. All right. So, Eren we've got a story this week. Yes. By the way, we're recording this before
I
go over to PAX. So if there is any big huge news that's
happening between PAX like today, and then, you know, I just couldn't cover it. So I'm recording this before PAX. But so far, the biggest news of the week
has been this rumored PS5 Pro. I won't get into the nitty gritty of
everything that's sort of been announced as far as like the details, but there
seems to be a lot of tech specs that are being thrown around, including... What actually like an hour before we
started recording this repor
t, supposedly documentation has been seen by Digital
Foundry. That kind of makes it seem as if like this
might actually happen. And it might actually happen this year. Quick details basically, it looks like
it's about 45 going to be 45 percent better graphics. The you know, not going to be the best,
you know, process or upgrade, but that's kind of the main sort of thing. And then there's also an equivalent to You know, the DLSS kind of upgrade. There's like a new thing called PSSR that
supposedl
y will be able to let games that are not that are not able to be upgraded
from like say 1080p to 4K resolution with this PSSR essentially could mean that more
games that are like could be backwards compatible could be easily updated and
playable in 4K. So it basically, you know, it can increase
the resolution for those older games, which is something that a lot of games
couldn't be able to do specifically on the PS4. But Eren, I want to ask you, do you think
do we need a PS5 Pro or would you wan
t a PS5 Pro if this is kind of like the
upgrade that we're that we're that supposedly we're going to be getting if we
get this at the end of the year? I mean, it sounds like it's one of those
things where when you put the side-by-side comparison of somebody in a weight loss
program and the after is them just with better posture. At the end of the day, it is an upgrade
for sure, but a very, very minor one, it sounds. Although, I mean, 45% better visuals
sounds like an interesting draw for me. I t
hink whether we need it or not, it's a
good thing. At the end of the day, it's not bad for
the consumer out there that doesn't have a PS5 yet at all, because this will now be
the ultimate version of it, right? Before we end up leaping into the next
generation. And also like, who knows, maybe this could
lead to like a price drop in the last versions or the previous versions. Like, I mean, we technically we thought
the PS5 Pro had already come out with the removable disk drive. Yep. And so for a l
ot of people, you know,
maybe that's going to be kind of the PS5 that they go for now that an actual PS5
Pro hits the shelves. I'm just I'm just interested to see like
what the overall specs are going to be. I think this is good for the people who
are into the sort of tech and want to see these games push the limits. I'm definitely intrigued to see, you know,
games like Ghost Tsushima or, you know, now that we have The Last of Us 2 on PS5,
what those games are going to look like when you're real
ly cranking it to the max. But outside of that, like, of course, like
the... There isn't like a huge draw for this I
don't think especially this late in the console's lifecycle. Yeah, that was the thing too that I was
kind of wondering because it seems as if we're on a like a shortened lifecycle,
only because the you know, the PS5 came out during the pandemic. So and there was about a year or two that
it was very hard to be able to get, you know, your hands on a PS5. So I think for a lot of folk
s like myself,
it's kind of seems like that it's too quick of a turnaround to go
from just a regular PS5 to the PS5 Pro. It seems as if like once Sony was able to
get more PS5s on store shelves, or at least on digital store shelves, so people
could be able to buy it. It seemed that if like almost every year
there was a new upgrade to the PS5. We had the PS5 Slim last year, which as
you said, people were sort of speculating that it was going to be. the PS5 Pro and then now we're looking
into pote
ntially having a PS5 Pro come the winter. But then I looked it up and like I was
like, is this too soon? And then I looked at the timeline of the
PS4 and it was only three years in between the launch of the PS4 to when we got the
PS4 Pro. So it's not like it's out of PlayStation's
playbook that it's like, you know, we're getting an accelerated timeline. I'm just wondering though that the PS5 to
me seems like it's a pretty decent console as is. Sure with the 45% increase in graphics, I
think prob
ably the only thing for me would be if they can guarantee that games could
be at 60 frames per second and up, that's worth an upgrade for me. 100,000%. But anything beyond that. Is it really worth an upgrade to like even
just the I still have the launch PS5 and it still works perfectly fine for me. Like. I totally agree. I mean, I think as well too, you know, we
talk about visuals as 45% graphical bump. As cool as that will be, at a certain
point, it's just like, it's impossible to be able to te
ll the difference. And I think what it really comes down to,
the nitty gritty is like what you said. What we really want more than anything is
for our games to be running at 60 FPS or even higher than that. And you know, Gotham Knights really took
the front end of the damage. where soon after people started to realize
we actually just aren't quite there yet with this console generation. I mean, a Plague Tale ended up not being
60 FPS, Starfield ended up not being 60 FPS. A lot of games have come
out in this
console, like in this generation, where we saw that they weren't able to reach that
potential. And it's just because, I mean, yeah, the
hardware is still great. The tech is still great. But it's not perfect. You know, it's no PC. You're not you don't got no 4090s in
there. Yep. And so, yeah, like if that's sort of the
thing that we can start seeing more of with this PlayStation Pro, if we can start
seeing, who knows, maybe Gotham Knights gets a 60 FPS update or whatever it may
be, r
ight? That could be awesome. That could be definitely a huge step in
the right direction. And that would lead me more towards
wanting like more so than it would just be like, oh, I kind of want it because I want
the tech, but more than that, I'd now like be like, oh, yeah, I think I need this. If I can get all my games to be running at
60 and above. I'm gonna have to get this. Yeah, and I think so too. Like it would be great to obviously be
able to play these games at a higher frame rate for sur
e. And the fact that if it looks like it's
going to be, you know, backwards compatible for a lot of games that would
that hadn't been able to be playable on the PS5 or at least, you know, playable at
its full, fullest extent. I think this is the difference between for
me when I'm looking at that this life cycle of the PS5 versus say the PS4. is that essentially we're kind of getting
like the always it was the games that were trying to be able to like out pace the
hardware. It was always that the
games was the
limitation for games on consoles was the hardware you couldn't be able to get past
whatever was in the console box be and they were really stretching out what the
capabilities of those console box could that's why a lot of people sort of flocked
over to PCs because You can just keep constantly upgrading
that and you're always, you know, on top of whatever the latest games this time
around. It seems as if the technology in these
consoles are better than we've ever had them before a
nd the games can't keep up
with the technology because like now where people are looking at 60 frames and some
of them are lurk are expecting 120 frames per second, which to me would be cool. But that's like I think anything above 60s honestly kind
of overkill, but that's just me. But like, you're, you know, hey, you're
definitely my go-to person for superhero games. Like you've played them all. We have like probably some of the best
superhero games that are out there. We've also had some of the
worst superhero
games out there the past few years. Would you like, if you're gonna jump into
Spider-Man 2 on this PS5 Pro, what do you wanna see? happen in this game that already, by all
sorts of purposes, is almost like a perfect showcase for what the PS5 Pro, or
the PS5 can actually do. Yeah, I mean, it's hard, right? Because like you said, like Spider-Man 2
is definitely, it's like the creme de la creme right now for this console
generation, at least for me, in terms of really pushing the l
imits of what these
consoles are capable of. But if there was one thing that I wish I
could see, even though this is not even like, it's not like a demand, this is more
of just like, yeah, it'd be cool if that was the case, is that in the game, you
still have the option to go into a fidelity mode. or performance mode. They still try to reach 60. And actually, I don't even know if they
reach 60 in fidelity. I think it's around 45. But it would be nice. I mean, it would be amazing if we can get
fi
delity mode with ray tracing and have the game pretty much looking its absolute
best. And also having it run at a buttery smooth
60 FPS. That would be like, this is it. This is the peak of gaming for me right
now. I would be an incredibly happy man. But I mean, I play the game on performance
mode. I'm still very, very happy with the way that it
looks. I've never noticed, like I've never played
through the game and I've been like, oh, I don't think this looks very good. Like I always thought that
it was a great
looking game and just playing Spider-Man at 60 FPS was always the dream since the,
since the 2018 game had come out on the PS4. So yeah, it's like, again, it's not like a
demand, it's not like a we need this, but it would be cool if this console, the
PlayStation 5 Pro, were to be capable of doing that. If you if we do get you know these supposedly rumored specs of the PS5 Pro. Like, do you think like what do you think
could essentially be added to say like Spider-Man 2 that could
you know that
could take advantage of that? Like other like, is it like, you know,
we're finally going to get like 120 frames per second? Or are we going to get faster like load
times? I mean, how fast can you get when you're
already switching between like both Peter or both Spider-Man at the same like from
Peter to Miles and within like a Yeah. Have you messed around with the time of
day change that they added in the recent update? So it's crazy because it's literally
instantaneous. You hit th
e pause menu, you change the
time of day. Once you get out of the pause menu, it is
that change time of day. There's no checkpoint load. There's no like, oh, give us a sec. Let's render it all. It's like, exit the pause menu. It's now night or sunset or whatever you
want it to be. So, I mean, in that respect, like, I don't
even know, like maybe like you said, like 120 FPS, but I totally agree with you. I just want it to get to 60. Like I'm cool with 60. If it goes above that, fine. But yeah, lik
e it is overkill, you know? I don't need my games running at 200 FPS. I think the only kind of games that you
would maybe want that for, and this is like for a very niche audience, is like
competitive games, like a first person shooter, third person shooter, or maybe
even like fighting games. You would want it to be running like as
smooth as possible, um, just for the competitive nature of it all, but for like
a story game, just get me to 60 and I'm good as long as it looks beautiful and it
can
run at 60 I'm happy. Yeah, so actually, I do want to sort of
jump into that, because you mentioned fighting games, but I did have just one
idea that I think would be amazing if Insomniac was able to do it with this, to
kind of showcase the PS5 Pro. Imagine if we get a mode that makes it
look like into the Spider-Verse. Yes, a visual filter on the city that's
into the Spider-Verse style. That in fantasy world, in dreamland, we
get that in the future, I would be so happy. be the PS5 pros like sale
sperson just
because of that alone. Because I remember like, like when I was
selling people on like whether or not to be able to like people to be able to buy
the PS5, when it really came out, and I would show people like, you know, jumping
from like subway to subway in Spider-Man and or Miles Morales specifically. And it was like, it was with like three
seconds, I think it was it was the kind of total time and it was so cool. But if they are able to create an into the
spider verse like filter,
who okay, and it's smooth like butter and
like the only way insomnia can that be great. But let's jump into Yeah, like we're a
frame rate would actually be a much more benefit. And that would be in fighting games like
you're obviously like big proponent for fighting games like Mortal Kombat and
Street Fighter. Where do you see like, what would you like
to be able to see a PS5 pro version of MK one or SF six? For MK1, I think specifically, as far as
I'm aware, some people might correct me if I'm
wrong, but I don't even know if it
runs at 60 on console right now. And yeah, so like I know as well for MK11
towards the end of that game's life cycle, a lot of people were just switching over
and playing it on PC because the servers were stable enough for people to be able
to have a good time and match with a good amount of people. And then they were allowed to play at 60
FPS, which really helped in terms of... your ability not to drop combos. Like granted at the end of the day, if
you're play
ing online, the most important thing above all else is a good net code. You got to make sure the connection is
good. You got to make sure that it's not choppy
in that aspect. But number two is if the, the performance
of the game is up there as well, right? Like if we can get 60 FPS on console for
Mortal Kombat one, that would be huge. That would be awesome. The only thing though that would
definitely hold it back is I don't know. if they'd want parity across all versions
of the PS5. Because then
do you offer potentially an
unfair advantage to people who are playing the game on PS5 Pro versus people who are
playing it on just the base PS5? Yeah. rights. Yeah, I PlayStation, like users essentially, and
you wouldn't be able to play like cross, cross players in that sense. I think that's probably maybe the, the
technical limitations for, for that. But yeah, so the rumor is obviously that
the PS5 Pro is going to be coming out supposedly the end of this year, leading
into the holidays. We do
n't know what really, what
PlayStation's like goal or year is going to look like for 2024. What are your thoughts on a sort of a very
like lackluster PlayStation? Is it that, you know, we had our
lackluster year with Xbox, and we're now getting into our lackluster year of
PlayStation? Or do you think they're like, are they
holding on to games that are not ready? Are they delayed? What are your thoughts on PlayStation
going into I mean, as we're still into the actually the beginning of their fisc
al
2024? Yeah, I mean, I feel like a lot of people
undervalue how big of an impact COVID did have, especially for this console
generation. Insomniac has pretty much been carrying. It's been tough, you know, it's definitely
been lacking. There have been a lot of exclusives that
we would have hoped to have seen exclusive to PlayStation 5. I mean, Ragnarok was on PS4. Horizon 2 was on PS4. These are games that we expected were
going to be massive console sellers, but I feel like even going into it,
they were
like, oh shoot, you know, like I don't know if we can do this considering the
shortage of PS5s, but also, you know, I mean, game development is a long process,
I'd imagine, that the idea of a PS4 version was always in the cards. It's just, it's interesting. This has been a tough console generation
for sure. It's been a little lackluster on both
sides. Mm-hmm. You could argue obviously the PlayStation
has still put out some heavy hitters, but have they put out a lot of heavy hitters
th
at have been just for the PS5? You know, they've put out a bunch of big
exclusives, but some of which works were available on the PlayStation 4 as well. And it's tough. I mean, OK, we're going to go into the
holiday season now. We're going to get this new console. Could there be something that's coming
with it? Spider-Man 2 DLC, maybe fingers crossed. That would be awesome. But then again, if we get that, that just
continues to cement that insomniac, man. They just. They own this generation. The
y just took the whole console
generation, carried it on their back. Yeah. yeah, it's one of those things because
they've obviously had a very big beginning of the year with the release of Final
Fantasy VII Rebirth But then again, that's not necessarily a PlayStation first party
title. That is a third party, but it is exclusive
to PlayStation. But they're not able to get you know,
obviously as much money as if it was a first party game. But then you have you know, a game like
Helldivers two, whic
h took everyone by surprise. and became a massive hit for them. And you know, they've got, I think it was
a Stellar Blade still to come. And I think there may be like one or two
others I'm blanking on the top of my head right now. But it's gonna be interesting coming into
June, whether or not, A, are they gonna have a showcase that basically say, here's
what the rest of the year is gonna be like. And would this be a time to talk about the
PS5 Pro at this point? I would hope so if they're coming
out in
the holidays. But yeah, or like us, like you said, a
Spider-Man 2 DLC, which would be very interesting. But like you said, I think it just
basically just means that they relied on Insomniac for this one. And I honestly with everything that had
happened with Insomniac and obviously the hack and everything that happened and all
the games that essentially were supposedly talked about. I hope they get a break. Please, maybe the PS6. Let them just cook for a while. Let them figure it out. I ho
pe honestly more than anything is that
if they're not taking a break, I hope that it's because they genuinely love what
they're doing. They're extremely passionate for these
projects and they're just as excited as the fans are to receive them. You know, like I hope they're just as
hyped to get to work on inevitably Spider-Man three. I hope they're just as hyped to get
Wolverine out the door and whatever could hold in the future for Insomniac games
because yeah, I mean, they're big even minus the
hacks, minus the leaks. If we go back to that showcase from 2021,
when they announced Spider-Man 2 and Wolverine, I was saying, I was like, these
guys are busy, man. They haven't missed a beat since 2018. It's been like five AAA titles that
they've released, and it's been back to back to back to back bangers. I mean, Spider-Man, Miles Morales, Ratchet
and Clank, Rift Apart, Spider-Man 2, even Spider-Man Remastered, dropped for the
PS5. alongside Miles Morales all of these games
extremely well r
eceived. It's it's insane to me. The, the level of quality that they
produce. It makes you kind of wonder like what are
the other first party studios doing if like if they're able to take this like
this the technology because they've literally been the showcase of what the
hardware of what PS5 can do the fact that you have Miles Morales obviously
showcasing the load speeds of alone and then you got right. Yeah, of course. the multiverse stuff, yeah. Yeah. And then of course you had Ratchet and
C
lank being able to literally jump worlds through like within an instant. Like they really did showcase it. And that's why I was thinking like one of
the reasons why do we even need a PS5 Pro? Because with those kind of games that are
capable, I mean, do we really need anything more than that? Like I'm okay if maybe there's a refresh
of the PS5 down the line, maybe a little bit slimmer, but it's still just as
powerful. If not more so. I don't know, if the PS5 Pro can, that
would have to literally
take us all the way into the PS6, because if it isn't, and
they try to come up with another version, then we're kind of like, you kind of start
to think, what is PlayStation doing with their hardware? Or like, why do they have so many projects
or any, like a lot of these things on the go? And segue into that, there was a story
obviously this week that, They've stopped production on PS VR 2
headsets. And I can understand why. I wanna hear your thoughts in a minute,
but I wanted like the two reas
ons why I personally think that the sales have not
been great for the PS VR 2. And here's the thing, this is coming from
someone, I have one, thankfully, like thank you PlayStation for sending me one
when I had to review, it was great. I love it. It's one of my favorite headsets to use. I like it even more than my Oculus. Meta Quest 2. And yes, there is that long cable, but I'm
okay with it. It's a much more comfortable headset for
me personally. And with the rumor that it could
potentially be c
ompatible for PC soon, all more for that'll be my VR headset. But the two things I think the reason why
it did not sell well, a barely any first party support at all, except for Gran
Turismo seven and horizon call the mountain. And the also as well the cost involved in order to be able to get a
PSVR 2. You have to own a PlayStation 5, which
Canadian you're looking at about a cheapest 550, but average around $600 just
for a PS5 alone. And then if you want to be able to get a
PSVR 2 headset, I loo
ked it up literally this afternoon, from either Walmart or
Best Buy, you're looking at $750. just for the headset. If you want a bundle that comes with
Horizon Call of the Mountain along with the headset, that's $820 from Best Buy. So even just base minimum price alone,
you're looking at $1,300 just to be able to use the headset. That's not even playing any games on it
yet. And that cost is a little too much for
anyone to be able to want to spend for as little support as it seems that Sony
has.
And I like, so I want to hear your
thoughts. Do you share my same reasons or do you
have other reasons as to why it failed? Or what are your thoughts on the PSVR 2 in
general? I mean, you hit the nail on the head,
honestly. That is an outrageously steep price for
everything, just to get started with just one game, really. And granted, like, Call of the Mountain
looks amazing. It's probably one of the coolest VR games
I've ever seen, honestly. I can imagine. Yeah, I can imagine. And you know what
, in general, like, VR, I
feel like it's always had such a tough time, because it's one of those things
that's like impossible to market. The whole fun of VR is when you're
actually playing it. Seeing a trailer for a VR game, it just
doesn't do it justice, you know? Like you don't really feel how cool that
could be until the headset's on, until you got the controllers in your hand, right? Like even myself, you know, one of the
first times I ever experienced VR was the first PlayStation VR I was
able to do like
this really cool experience for Batman Arkham. And it was, I mean, you're brought into
the world. mode. It is so dang good. Yep. I'll never forget that moment when you go
into the Batcave. Like you, I actually feel Vertigo when I
like play it. It's awesome. But when you go back, if you watch like a
trailer for Batman Arkham VR, if you even just watch gameplay, it looks like it's
like, oh, this is like cheap. Yeah. What's going on here? His hands are doing this. Like what's happen
ing? So, you know, it's just like you can't
really sell it as well in an actual trailer versus when you're actually
playing it. And I think to When you talk about a price tag of upwards
of over $1,000, what would you rather be spending that money on? The VR or a PS5 with a bunch of games or a
PC? Where would you, a consumer, want to put
that amount of money into? And I feel like just VR, it's got an
audience, but it's pretty niche right now. And so I'd understand that this is kind of
the latter
half of that cycle for the PlayStation VR 2. Yeah. And it seems as if, because I remember the
time when the PS VR first came out, the first one, and I was actually recommending
it to folks because it was the cheapest way to get into VR because the headsets
that were coming out were over that price, that thousand dollar price tag and yeah. Yeah. some really cool, like, oh, like you would
want to experience that, you know? Yeah. And so like we had like we had that and
then obviously, you know, the
Oculus Quest or the Meta Quest came out and actually
like I even looked up like, okay, with $1,300 to be able to get a PSVR2 How is
that compared to other headsets? Right now you can get a Meta Quest 3, the
latest Quest headset. You can get a bundle with that plus
Asgard's Wrath 2 at Best Buy right now in Canada for $650. Literally, I mean, it's half, yeah. get one game already with it, and you
don't need any other device in order to be able to use it. You can put it on, turn it on, and off you
go. And that is like, and basically Meta, like
when they bought Oculus, essentially, they kind of, you know, took the ball and ran
with it, and now is running circles around PlayStation when it comes to their VR
offerings. And, cause that's the majority of the
library that is available on the PSVR2. are all games that are available on the
meta quest. So it just, it seems silly. at that point, you know, you bring it up
there, right? Like, even if you're a part of the niche
audience that invests
in VR and you want to play VR games at that point, like as a
consumer, where are you spending your money on the thousand plus dollars for the
PSVR2 or half that for the latest Meta Quest And you can now spend the rest on a
bunch of games that you could try out. Yeah. So, uh, Eren, before I let you go, I want
to thank you for coming on the show today, but I do want to ask you one question
about PlayStation. We're obviously we're at the end of the
Jim Ryan era. Uh, as of this recording, I think he
's got
like 10, 11 days left to me by the time this comes out about a week left in office
as CEO. Uh, if you like, you know, obviously like
pie in the sky, you were given one decision that you can make for
PlayStation. that could potentially either turn it
around or fix with anything or, you know, do anything that you would want to be able
to do to kind of improve the quality of life for PlayStation players. What would that be? Ooh. Oh. That is, now I'm feeling like, oh, is this
what Jim Ryan is
, what he feels like every day? You know, is this what these big CEOs are
like? Yeah. and Reggie Fils-Ame actually help me out. I'm not lying. I actually had a dream where I was like, I
became CEO of PlayStation and Reggie was in the room as I was about to make that
announcement. Yeah. Tell me what to do. You know what? I feel like they're already starting to do
kind of what I would have wanted. You know, originally the sort of plan was
Jim Ryan was there and they wanted to really go all in. I d
on't know what WB Games is doing. Go all in on live service, right? Like they had in production several live
service games and now, you know, Jim Ryan's on the way out and I think half of
them have been canned. Half of them have been canceled. You know, Naughty Dog put out that
statement saying that they were either have to They were going to have to transition to
becoming a full live service studio or continue to work on the games that they
love to make these single player story driven experien
ces. And at the end of the day, that's what
helped win PlayStation, the most important console generation. Right. Like the PS4 Xbox one era was like it
changed everything, you know, and they want it. with games like Uncharted, with games like
The Last of Us. I mean, Last of Us came to PS3, but I
mean, The Last of Us 2 even, if you want to talk about it, Spider-Man, God of War,
right? So these huge tent pole, single player,
story driven experiences, it's what drew so many people in to play on tha
t console. And then from there, it was just easy. Now you have that console for those
incredible single player experiences. Get your other cross platform games that
you wanna play, your Call of Duty's, your whatever's, right? Like a lot of those. competitive first person shooter, third
person shooters, Fortnite, obviously, big battle royale games that are available on
all platforms. You get the best of both worlds. You get those competitive games, you
scratch that itch. And then you also get the
se amazing,
exclusive single player experiences. Granted, now we're in a world where a lot
of these games are starting to come to PC. So if you're patient enough, just wait and
play it on PC eventually. But you're gonna have to wait like a year
plus sometimes even maybe even longer, right? So My advice, if I were running the show, is
just let's do more of what already helped us succeed. Like we won. We're at the top, you know? I mean, okay, Nintendo, I guess, right? But like, in comparison to Xb
ox, we're on
top, right? We're number one for a lot of people in
their console choice. And that was built on these amazing
single-player games. Do more of that. Make more Spider-Man games. You know, if we have a studio that wants
to make Uncharted 5, Get them to do it as long as they're
passionate about as long as the idea is right. Does Neil Druckmann have a plan for Last
of Us 3? Get the ball rolling on that. You know, we just need more of what's
already worked, more of what's sold so well. An
d that's it. That's my advice. that and I'm just gonna put a pitch out
there you know a caboose for CEO of PlayStation I like that a lot it's make it
happen yeah let's put the vote out there all right bud yeah all right bud thank you
so very much for joining me on the podcast this week where can people be able to find
you on the internet so they want to give you a follow Yeah, if people want to check me out,
Twitter and Instagram at @CabooseEK. And then also I'm covering all things
superhero gam
ing related Marvel, Spider-Man 2, Suicide Squad, Kill the
Justice League, but also, you know, a ton. We're in a superhero gaming renaissance
right now. There's so many on the way, even from EA
and the works, right? You can check all that out. I'll keep you guys updated on everything
regarding superhero games on my YouTube channel. That's youtube.com /Caboose Perfect. All right. Well, thank you so much, sir. And I'll see you all next week. Bye bye.
Comments
This is fun and solid content. Thanks, Steve.
What's next... PS5 Pro Slim with Emulator software that can play PS1-PS3 games?