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How FNAF World SOLVES modern FNAF

I think I've done it. I've actually gone insane. But I also think I'm right. Go check out my first FNAF Theory! https://youtu.be/s9SxSR9KxjI @entomdp's video on Jeremy: https://youtu.be/6Fmh-skZD3M VRChat Worlds used: *FNaF Sister Location Elevator by Stormister (now on Community Labs! Model by Arayaentertainment) *Audience Anarchy by Jar *The Fazcade | FNAF: Security Breach by CabaBear VRChat Avatars used: *FNAF RUIN Circus Elephant by Stormister (model by Steel Wool) *Fnaf Movie Springtrap / Spring Bonnie by Frezzer *Toy Chica by Doctor Comer *Roxanne Wolf by artsymii *Loona by Queen Beelzebub *Rexouium Child by Rezillo Ryker "A Piano with a Creepy Atmosphere for Scary Stories" from Pixabay Programs used: Davinci Resolve, paint.net, VRChat, Blender, Unity I stream video games sometimes at: https://www.twitch.tv/stormister Twitter: https://twitter.com/Stormiister TikTok: https://www.tiktok.com/@stormiister VOD channel: https://www.youtube.com/channel/UCvQVcbOiPxn8V4HvAMvgMYA

Stormister

5 days ago

Yeah, yeah, I know I’m late to this.  Except not really because I’m about to talk about everything that other  people HAVEN’T milked this game for. Five Nights at Freddy’s: Help Wanted 2 has  provided us with a lot in terms of lore to chew on, but more than that it’s also a really well  put together game which is just… so much fun. "There's just something that  feels good about impalin-" "This is AWESOME. And I'm terrified" "Uhhhh... fyou" Here’s the thing though. I have a problem in  the midst
of all of this. And that problem, is seasonal depression. You see, I have  a hyperfixation on this franchise from my teenage youth, and thinking about  it helps me cope. Like and retweet if the 2010’s also *honked* you up. And naturally I've been thinking a lot about what's happened in the past year and where things  are going, and I know all of you have as well. Which is why even though this is my first video  on Help Wanted 2 I won’t be covering things that the community has already sort of s
ettled on.  Besides, I know why you’re really here. You’re here for the niche, the obscure, the “I’m up  at 3AM and have an obsession with the funny bear man so let’s TALK about it” kind of lore. I can officially say it. I'm looking forward to the future of FNaF’s story, and it's because Scott  and Steel Wool are taking things in an exciting new direction that I THINK is calling back to the  Bite of 83 and (weirdest of all) FNaF World. Yeah, that weird RPG Scott Cawthon regretted  making? I thi
nk it’s now becoming the focal point for the series’ future. Yes I’m  serious, yes it’s cursed, let me explain. First off: the stuff we’ve settled on. For the  sake of making this video more focused, I will be assuming that our protagonist is Cassie’s  dad. There is a lot of evidence for this already between the Faz-Wrench being familiar and the  references to Bonnie being his favorite character, as well as having access to the Foxy Log Ride that  Cassie rode despite it never being open. He is t
he character that I have most unanimously seen the  community accept as the player character in this game, so we’re going to roll with it. Alright, let’s get to the juicy stuff. First question I had after playing this game was: The hell is even happening anymore? So the game follows Cassie’s dad as he performs various tasks through the Pizzaplex, both in the  real world and in the AR network. When we play enough minigames that we receive the Faz Wrench  as a prize, Mystic Hippo tells us to use
the key to confront the darkness (congrats to Mystic  Hippo by the way, so proud of the glow up!) So after using the key to access the backrooms,  we see a poster for employees showing a worker wearing the Vanny mask which says “Clocking out  already? Take off your mask!”. Notably this seems to tell us that these VANNI masks are used by  any and all human employees of the Pizzaplex. Which could have some implications for what Vanny  says in Help Wanted 1’s DLC about making the mask, but, I’m goi
ng to choose to keep some of my sanity  and not talk too much about her in this video. In here we also find an AR inhibitor and  the Princess Quest IV arcade cabinet. These AR inhibitors were placed throughout the  Pizzaplex in RUIN, and would prevent Cassie from putting the mask on in that game, but here  it’s preventing us from taking it off. Disabling the inhibitor and taking off our  mask shows that we’re in the real Pizzaplex, after it’s been destroyed by the earthquake. “WhaaaaAAAATTT??”
This reveal tells us a LOT about the AR network  that Cassie's dad was “hired” to fix. And it actually lines up with Fazbear Entertainment's  plans for the Pizzaplex in general. The stories in the Tales from the Pizzaplex  books almost all involve some sort of VR or AR attraction that leads to the protagonist  characters either going insane or dying horrifically in seemingly supernatural ways.  They’re not actually supernatural, just really advanced tech functioning not as intended. But  I want
to call out the epilogues especially because they actually tell us that Fazbear  Entertainment originally had plans to restore the old underground pizzeria to be a museum.  Basically showcasing the franchises history. Rumors had spread about this to the point that the  teenage characters in these epilogues already knew about the pizzeria before the Pizzaplex was done  being built. That’s right before they all go down and get trapped with the Mimic and the slaughter  fest happens (it’s actually r
eally gruesome). When I first played the game I thought that’s what  had happened, that they remodeled the underground pizzeria, but the mask reveal makes it obvious  that although they didn’t physically remodel it, with AR tech they still had plans to turn the  whole place into an attraction for cheap. So Cassie’s dad has been here this  whole time. That description on the PlayStation store was accurate, we are the  only human employee left in the Pizzaplex. But okay, there’s an elephant in thi
s  room. A very Circus-themed elephant… no NOT that one we’ll… ugh we’ll get to you. Why all the Sister Location and FNAF 6 stuff? Well, go figure, I have a theory about it. We  can make a solid estimated guess with what we know about Fazbear Entertainment at this point. It seems clear that we’re not actually interacting with these characters in the real world. Otherwise  we would actually be interacting with Circus Baby in the Sister Location private room which  doesn’t make any sense. By this
point in the games she is scooped and merged and separated and  refurbished and burned and dead years before the Pizzaplex even opened. Instead these minigames  serve as training material for new employees. The description for the game touts us as a  brand new employee of Fazbear Entertainment, and upon starting the game for the first time  we’re treated to this introduction: It’s common practice in many industries now to  train new employees with a combination of real, on the job experience an
d simulated  material like videos and tests, but companies have been utilizing that second one  a lot more lately. VR, especially in the medical industry has become popular for this due to the  level of immersion it allows without any risk of messing things up in a real scenario. You  know, like accidentally killing a patient. The Vanny mask seems to be helping Cassie’s  dad do just that. The illusionary technology is being used to create fake scenarios that will  improve the relevant skills nee
ded for our job, like repairing attractions while guests are around  or applying first aid to pizzeria customers. But again, that begs a big question: why  include characters like Lefty, Scrap Baby, or Ennard into the training regimen? Well  we were actually given the technical answer to this before, but I believe it’s because  Fazbear employees will need to be familiar with all Fazbear intellectual property. Remember when Help Wanted 1 came out? All the way back in 2019 we got a collection of 
game modes from the old FNaF games for playing in virtual reality. Except it wasn't just a  collection of old stuff, it was a canon entry into the franchise. We were told that the old  games we played were just fabrications. And what we’re currently playing through is a compilation  of those indie games that were made. “We have recreated these fictitious scenarios  (lies) that you’ve been fed over the last several years into a hilarious VR game) “ (This should all be familiar if you’ve been watc
hing my channel, as I’ve used  this evidence before, but stick around, I promise it’s relevant to today). Canonically in Help Wanted 1, our protagonist is testing the Freddy Fazbear Virtual Experience. A  compilation of the indie games that are a coverup for “actual tragedies”. Vague? Yes. Very much  on purpose since the books describe the indie developer as completely unaware of what actually  happens at Freddy’s in this universe. It’s also why I’m forced to recount this story every time  I bri
ng up Help Wanted 1, because no one bothers to actually read these damn things and not just  take the two sentence summaries at face value. Playing through Help Wanted 1, we see these indie  games are the literal FNAF 1, 2, and 3 as they are listed by name and their gameplay is extremely  accurate to the real games that exist. Even FNaF 4 is pretty much here in everything but name. Help  Wanted 2 is showing us the same thing is happening again where Sister Location and FNaF 6 and it’s  character
s are fictitious properties owned by Fazbear Entertainment, hence why Sister Location  is listed BY NAME on the computer in the hub. Then even in the Tales from the Pizzaplex  books we have even more examples of this. I’ve talked about this before but in The  Monty Within, we are told that Freddy Fazbear’s Pizzeria Sim is a game that was made in-universe  and is where Orville Elephant comes from. If this is sounding familiar it's because yeah, I am  back on this train of thought. My first EVER F
NAF theory video talked about similar stuff and  I believe Help Wanted 2 is even more evidence for that theory so if you’d like to watch it  I’ll put the link up… oh. Uh ehhh. Ehhhhhh, up… here! I go way more in depth about stuff  like the indie dev there (and if you like it you should subscribe so I can continue cursing the  public with knowledge about my obsessions). More examples of these in-universe games can  be seen with how the different animatronics are presented, but even moreso than th
at  the books just lay it all out in, like, plain English. For example, in a story called  Pressure the main character, Luca, is taking part in a role-playing attraction in the Pizzaplex in  which you are able to wear custom costumes based on various Fazbear characters. “Welcome to Freddy Fazbear’s Mega Pizzaplex where you can live out  your dreams of being a real furry” Luca eventually sees two kids arguing over a  Golden Freddy costume. Straight up, that isn’t me paraphrasing, they mention Go
lden Freddy by name  as a Fazbear Entertainment character. That’s not even to mention that the entire story is based  around how Luca has to later wear a Springtrap costume while he and his friends play out a  scenario based on Five Nights at Freddy’s 3. All of these events that happened in these old  games now exist as publicly available video games in this universe. Everyone here knows about  them, including characters like Gregory, Vanny, Cassie’s dad. These characters would canonically  be a
ware of the actions of Michael Afton, and Henry. Weird to think about, right? Now, I have seen a lot of people say that the “actual tragedies” these stories originated  from must have been the same as what we see in FNaF 1-6. But with what we know about how  they were made, that can’t be the case. Remember what I said about the indie developer.  Reading through this story, he doesnt come across as a parallel for anyone who would know about  the real events. He's an unreliable source of informat
ion for what really happened in this  universe, and therefore so are these games. Think about it, we are seeing characters  that no one in this universe should know about. Ennard: great example. Michael Afton SHOULD be the ONLY person who would know about the existence of Ennard. The only  one, the Funtimes coalesced together specifically for his arrival so that they could use his body  to hide inside of and escape. And then later, when they get ejected, they have no disguise,  no mask, and so t
hey escaped directly into the sewers away from anyone else. NO one in this  universe would know about Ennard even as a concept let alone with this mask. NOBODY except Michael.  Same goes for Scrap Baby, who only exists because of Ennard. Sure, Henry would also know about  these characters, but both Michael and Henry should be dead by this point. And neither man are  characterized as wanting Fazbear Entertainment to still be around, their sacrifice in FNaF 6  makes that very clear. So why do we h
ave these characters being recreated in virtual reality. In  the case of Ennard, his gameplay in the private room is identical to Sister Location. Wait, the  private room? The room which was ONLY a part of the Fake Ending of Sister Location? Yeah, some people forget this, but Michael canonically does NOT go into the private room  during his time at Circus Baby's Entertainment and Rentals. The real ending of that game shows  him entering the scooping room and being scooped. But the fake ending s
pecified in the bottom left  of the credits is saved for the private room gameplay. In which the FNaF 4 1983 Easter egg  is found and Ennard dons the circus clown mask to hunt down Michael for his skin. All of this  canonically DOES NOT happen to Michael. But this exact gameplay, the private room and custom night  appear here as real training regimen for Fazbear  Entertainment Employees. We can even enter 1983 on the keypad  to get an Easter egg. It’s extremely detailed, but how could Fazbear En
tertainment know  about any of this? No one would know about those events, right? It doesn’t make sense, unless the games in-universe aren’t accurate to  reality. That Fazbear Entertainment was right, that this all actually WAS a fabrication. At  best, an exaggeration of what really happened. Let’s just think of the FNaF timeline like  a series of… matryoshka dolls? Oh god the fact I have to say that is really telling,  huh? Look we’ll just use bubbles… I promise I’m not crazy I just failed ar
t class, okay? In this bubble is the original series of games, the ones we played. But surrounding it is a  bigger bubble, this is where Help Wanted 1, Security Breach, and Help Wanted 2 exist.  Everyone here knows about the characters and events from the original games because  they are all Fazbear Entertainment IP, now being recreated in virtual reality for everything  from games to training programs. Everyone in this greater universe knows who Golden Freddy is,  who Springtrap is, who Ennard
is and even who Michael and the Crying Child are. Whether or not  those characters actually existed in reality. If this is actually the world that Scott and  Steel Wool are working with, it solves a LOT of things that just felt wrong about the modern lore,  because we've been assuming the wrong things. An opinion held by about half of the FNaF  community is that the books and games are separate continuities, with similar but  different events. The other half say that the books line up too closel
y to Security Breach  and Help Wanted to NOT be in the same universe, and they should be treated as all the same  story. But I think we’re all looking at it the wrong way. I think the first Scott-made games  are their own version of events contained within these indie games and the Steel Wool games and the  novella series’ are, together, their own greater universe, with their own version of events. A big argument in the community against including the books in the same continuity as the games is
  an abundance of small inconsistencies with the original games events. This mostly goes for the  Fazbear Frights series, but it applies to Tales as well. For example: a character named Edwin  is touted as being the creator of the Freddy’s animatronics. But under this interpretation,  Henry may not even exist in reality. Henry may have been a name used by the games to represent  the likeness of Edwin Murray, the real creator. This would explain so much of the weird  inconsistencies that have bee
n going on within the games themselves. It would explain why this Pizza  Place doesn’t look burned down at ALL. Because in this universe, that’s not what really happened.  It would explain why Fazbear Entertainment is no longer a corporate entity at the end of FNAF 6 but  is in full stride here. It could also explain the weirdness of the Tangle. That is this universes’  equivalent of Molten Freddy. Or more accurately, Molten Freddy is the developer’s interpretation  of how the Tangle could have
come to be. It would even explain the appearance of the  Scooper at the end of RUIN. Yeah, remember that? That thing still makes NO sense. It makes no  sense, unless that IS this universe’s scooper. And this is this universe's scooping room. Just  because Sister Location the game showcased a man getting his insides scooped out doesn’t  necessarily mean that this is exactly how that happened. It could have looked more like this. In  the same way that even though some version of FNaF 6’s events ha
ppened, as indicated by the existence  of the pizzeria underneath the pizzaplex, doesn’t mean Henry is the one who built it. This could  have been Edwin, who ended up actually surviving as we see in the books. In this scenario, the  real William Afton may have never even had those two sons and Elizabeth. Instead, maybe  that employee listing from FNaF AR was right, and he had one daughter named Vanessa. The truth is, a lot of the events that we assume to have happened in this universe have been 
told to us through unreliable sources. Either as games from developers who don’t know the full  truth, or as augmented reality distortions. But why does this matter in Help Wanted  2? I just spent the past three pages of the script describing probably the craziest  conspiracy theory you’ve ever heard about this franchise, so what’s the point, right? Well, for one, there’s actually way crazier stuff that comes from this franchise. Ever heard  of the Springtrap MPreg story? That’s not even a theo
ry that’s canon to the franchise.  Not even MatPat can help you there. But secondly, I bring all this up because we’re  seeing yet another example of how video games are affecting real world characters. And it's all  because of Princess Quest and FNaF World. My original video on this topic went into detail  about how I believe Vanny has been manipulated by the Mimic’s AI to recreate the in-universe  games’ events. From reconstructing Help Wanted’s minigames in real life to recreating  the video
games’ version of the Afton family, all while fulfilling the role of the rabbit  suit murderer from the games. But there’s one thing I failed to cover in that video, and  that was anything about Princess Quest. I have to cover it now because I  mean, come on. I never expected that I would actually get to SLAY GIRL. Evidence from RUIN heavily suggested that the canon ending of Security Breach follows Gregory  playing and beating all three Princess Quest arcade cabinets, resulting in Vanessa being
  freed. Which is super weird right? How does beating an arcade cabinet free Vanessa's mind? Well we have another few examples of exactly this happening elsewhere in the franchise, which comes  in the form of Happiest Day and FNaF World. (FINALLY talking about the topic of the video) Now, FNaF World… certainly is a game. I've made the mistake of calling it non-canon, but I've  since learned that it was never deemed non-canon. Instead Scott just regretted making it, but  people have pointed out
to me that technically, this game is a canonical entry in the franchise  which… how the "honk" does that work?? This is a game where you are in “Animatronica”  and you fight squids and plants and PurpleGeIsT and a sassy rainbow and a REPRESENTATION  OF THE CREATOR OF THE GAME HIMSELF. This game has references to the Bite of 83 and  seemed to be setting up the minigames in FNaF 3 to play Happiest day, two of the most important  scenes in these games, and it HAPPENS IN THE SAME GAME WHERE FREDBEAR
SAYS DO A BARREL ROLL. There has been no explanation for what relevance FNaF World had, or for that matter, how  you could dial in a code on the office wall of FNaF 3 to play an arcade game that  freed literal children’s souls. The best we could do was guess that it was all a metaphor for  something, idk, love and compassion, I guess? But we're seeing here NOW that Vanny  and Glichtrap have direct ties to this fake video gamey world in Princess Quest that  Cassie’s dad gets to traverse through
himself, to the point that it has a real impact on all  of these characters. And in the context that Five Nights at Freddy's 3 is a literal video  game in this universe, this all actually makes every bit of sense. All of this, battles, and  codes and arcades are video game mechanics, yes. But these video game mechanics, when  combined with this power of programs replacing human free will, have real consequences. Now, do I think FNaF World is a video game in-universe connected to a real child's
soul who  we end up freeing? One we probably haven’t seen yet? Well, the possibility is there. Especially  when there are things like random glitches and a FredBear that talks to you directly like you need  to solve the Davinci code. FNaF world is a game that is very explicit in breaking the fourth  wall, it literally opens up and you hear fans whirring in the background like you just booted  up an old DOS program. And I think that's what Scott originally intended for it. That we, the  player, a
re helping these souls, these ghosts in the machine, get freed by playing a video game.  Hence why his explanation for whether the good or bad ending of FNaF 3 was “...the answer is complex” Now, in the context that the FNaF games are  surrounded by a wider universe, he can fully realize this idea using fake characters  like Vanny, Gregory, and Cassie’s dad, rather than relying on us to realize that “we  were a part of the mystery this whole time” I think that’s also what Desk Man in FNaF World
  has been recontextualized to be. Up until now with the context we were given, we reasonably  assumed this was either Henry or William, not a canon appearance, but something more  metaphorical. He appears out of nowhere to say that HE is the one who built Circus Baby, after  all, separate from Scott himself who appears as the final boss with a different avatar and  personality entirely. But with the possibility of FNAF World being a video game in-universe,  there’s an opportunity for Desk Man t
o be a new character that matters. The avatar of a brand  new game developer for Fazbear Entertainment. The one to make the Sister Location and Pizzeria  Simulator games, and maybe even Ultimate Custom Night. He designed Circus Baby the video  game character and he regrets it, because he knows he made games and fictional stories that  mocked the deaths of potentially real people. But okay, I will admit that a lot of this was  side-tangents. Let’s bring things back to reality a bit because our ma
in characters in Help Wanted  2 are still having a bad time. What does FNaF World have to do with them? What the heck is the deal with Glitchtrap and the memories? Now, Glitchtrap has a lot going on. He was a program uploaded to the Freddy Fazbear Virtual  experience, was trained to mimic the indie games, and eventually manifested inside of Vanny, all of  that is clear, yeah? The fact that his voice lines are mimicking tape girl seems to point to this. "Yeah, that’s as clear as the bottle of vod
ka I’ll need to get through this" Now, what happens when we take this knowledge and apply it to Help Wanted 2, knowing  that that same program is messing with us here? Cassie’s dad is a character that seemingly doesn’t  have his memories all together. Or is that just what Glitchtrap is telling him? At multiple  points we are offered poppets representing the original Missing Children’s Incident kids.  The achievement for collecting your first doll is called “Remember Jeremy?” Yes, yes I do,  unfo
rtunately more than I want to have to… The description specifies that you obtain the  achievement for collecting a memory. Meaning that these dolls are memories related to  one of our potential Jeremy candidates, being offered by a hand that looks suspiciously  like Glitchtrap’s (this isn’t even me being coy, it’s actually Glitchtrap’s model) These memories have bothered me, for a long time. There’s just something not right  about this whole situation. Why is Glitchtrap offering these memories t
o us, for what purpose?  Are we actually Jeremy, is it to remind us of who we are? Why would Glitchtrap want to do that?  There’s no motivation for Glitchtrap to have us regain our memories. Unless they aren’t our  memories to begin with. Remember that Glitchtrap at it’s core, is a program. One that infected  a compilation of Five Nights at Freddy’s games, and has been mimicking whatever it encounters.  First a yellow rabbit, then a white bear inside of the AR mask. A mimic AI that has already 
infected someone’s brain, causing her to believe she is a person that she isn’t. I want to read an excerpt from Nexie, the 6th Tales book. This story takes place  immediately after the mimic virus is uploaded into the Pizzaplex network for the first time.  It’s literally happening immediately after since the place is open and all the machinery starts  to go haywire around the storyteller tree, forcing them to close the place early. A little  girl named Astrid gets an animatronic doll at the Pizz
aplex which is clearly infected with a  malicious AI because by the end of the story it kills her, but it’s what she says immediately  after obtaining it I want to point out: “‘Your name means beautiful,’ Nexie said.  ‘Everyone should match their name’. Astrid couldn’t believe Nexie said things like that.  In just the one day Astrid had been with Nexie, Astrid had learned that Nexie was almost like  a real person… She was way more advanced than the other buddytronics Astrid had seen” Nexie in th
is story is clearly a branch of the mimic AI that infected the pizzaplex, finding  it’s way into the doll. And throughout this whole story what does it do but try it’s hardest to  ensure that Astrid matches her name, which means beautiful. “Everyone should match their name”. Now I want to make something very clear right now. I believe wholeheartedly that Cassie’s  dad is named Jeremy. The same one that got his face sliced off in Help Wanted 1. “There was something that looked like a Halloween ma
sk lying on the floor. It was  only then that I heard a shuffle from the testing room and realized Jeremy must  be there. He had the visor covering his face. He had ink spilled on himself as well.” The repeated use of the name Jeremy would make sense then, especially in this context.  Jeremy has come back and that’s why the achievement is titled “Remember Jeremy?”  Notice the change in grammar between HW1 and 2. It’s posed as a question instead of a  statement. A question aimed at Jeremy. (I hav
e Entom to thank for that detail, go check out  his video, I’ll put it in the description) But then, how does this all relate to the  final, BIGGEST Easter egg of this game? At the end of Princess IV there is an Easter  egg you can obtain for lighting all of the gravestones based on the number of dots they  have. This pattern unlocks a hole in the ground, almost like a mausoleum, with 6 dots  surrounding it. Leading to a chest that contains a Bonnie mask. “This looks familiar” This looks familia
r. Does it? How would you not know Jeremy? After all, it was only the  most impactful moment of your life? This mask, there’s no question, has to be  referring to 1983. Here’s the problem though: doesn’t that mean the Bite of 83 still had  to have happened just like we see in FNaF 4? Despite it being a video game, this mask implies  that Jeremy is THIS guy, and that he put a kid in Fredbear’s mouth, doesn’t it? No, actually. I know  I built up that dramatic reveal but it’s because I have a count
erargument to this theory. “This  looks familiar”. It’s very particular language, isn’t it? Looks. Not feels or seems. It looks  familiar. I think there was a tragic accident in 1983. I think that is true. But I don’t  think THIS was literally it. I think that’s just what Glitchtrap WANTS him to believe. Here we go, the final stretch, you ready? This was a long time coming, I wanna make it worth it. See, in addition to all the emphasis on our character having to remember who he is,  alongside i
t all has been a lot of imagery of Fallfest. Clearly hinting at a future  game or project from the developers. The carousel minigame and Fazerblast both seem  to be set in this location we’ve never seen before. We are also given a poster that shows  Fallfest was established as early as 1970. But these also aren’t the first hints we’ve  had about this festival. In Help Wanted 1, we’re shown imagery of Fallfest 1983 specifically.  This is a seed that has been planted in the story for some time now
and we still have no indication  of what it’s actually supposed to tell us. For a project that we haven’t even seen yet. If our  Jeremy is supposed to be haunted by memories of the Bite of 83 specifically, then why are we  given so much imagery of this Fallfest instead? Wouldn’t we be seeing imagery of Fredbear’s? Well, what if Fallfest is being shown to us now in order to tell us that THIS is Jeremy’s  origin. That this is where this extended universes version of the Bite of 83 occurs?  A tra
gic event that kicks off the history of horror for Fazbear Entertainment, just like what  the Bite of 83 is said to have done for Fredbear’s and Henry. It would make sense why there’s  such an emphasis on the place burning down, that’s the event our bullies cause that sets  off years of torment for their families. Glitchtrap has been using the trauma of this real  event to change Jeremy’s memories. To line up closer with the Jeremy’s in the games. Why would  Glitchtrap WANT Jeremy to slice his f
ace off? Why would he want us to collect memories? Why would  he WANT us to follow these dolls and prove that we know the correct kill order to obtain THIS  mask? It’s for the same reason that he turned Vanessa into a killer in a bunny costume. For the  same reason this mimic AI is recreating families, and tragedies, and It’s because Glitchtrap  NEEDS Jeremy to fulfill his role. “Everyone should match their name.” He NEEDS Jeremy to  be what he was meant to be. The Bonnie bully, Michael’s friend
. Jeremy Fitzgerald, the head  injury victim. And if you need more proof of Jeremy being this guys name, look no further  than the FNaF movie, where a character named JEREMIAH is cast to be Michael’s friend. Just like in the games that the Mimic AI was trained on. The AI is impressing these memories  onto Cassie’s dad, manipulating him through his own trauma to further fit his role as a  character from a fictional universe. The game got inside his head and now he can’t tell  reality from fiction
. And I don’t think it’s going to stop with Jeremy. As of right now, we know of two new FNaF games  coming out soon. The first was already announced, a game based on the Into the Pit book. But the  second is actually really interesting. Clickteam, the team behind the engine that Scott built the  original FNaF games on, has been teasing a new FNaF project for some time now. It started with  this render of Lolbit in their Twitter, which seems to imply some sort of sequel to FNaF World.  Lolbit was
a shopkeeper in that game, similar to how they’re standing in this render in front of  what appears to be a prize counter. And what are we treated to in the credits of Help Wanted 2?  A rendition of FNAF World's ambient music. [Music] A clever hint that the future of the franchise lies beyond the fourth wall. In addition to that though, Clickteam has another teaser for this project. On their website you can  go to their FNaF page and find advertisements for the movie as well as all of the Cli
ckteam-based  games. BUT on the bottom right corner of the page is a broken light you can click on. Clicking it  slowly fades in this image, which looks to be a FNaF office, but none that we’ve ever seen before.  Opening up the source code of this page though, shows us one little detail that exposes the  entire future of this franchise. The image's title is “FNaF_fritz.png”. The only other time we  have seen the name Fritz anywhere was on the pink slip from the 6th night of FNaF 2, which was  ad
dressed to Fritz Smith. The third and only other night guard we know the name of besides  Jeremy and Michael. And just like Jeremy, there isnt just one Fritz. Fritz is a repeated  name. One that the Mimic AI will definitely have taken notice of. Move over Jeremy, you’ve had  your time to shine. But Glitchtrap has a new character he has BIG plans for. Thank you for watching. It took me weeks to get a script I liked so I hoped you enjoyed it.  Remember, at the end of the day, theorizing about anyt
hing isn’t always about being “right”, it’s  about enjoying the media you’re talking about and sharing ideas. So uh. Hope you enjoyed  watching me ramble about it for a while. Again, I highly recommend checking out my  other video on this theory. There’s plenty of evidence I didn’t go over in here. If you’d  like to hear even more insane ramblings from a ginger anime character on the internet, consider  subscribing! And a huge thanks to the people in my community and my close friends for your su
pport as  I worked on this video. It means the world to me. I'm looking at you, Dickhardcock02. Your support  is appreciated. I have another video coming down the pipeline VERY very soon, all the gameplay  footage is gathered and I have half the script written already, if you follow me on Twitter  you probably already know what it’s gonna be about. I’ve decided after making this video that I  should limit how big in scope I make my projects, so expect more videos that are shorter  in the coming
weeks. No more trying to solve all of FNaF from me, I need a break.  Or at least I need to make smaller videos that don’t cause me to rethink my whole life. I also want to stream more. The last two videos took all of my time and attention so in an  effort to have better balance I’m going to incorporate Twitch streaming more in my life  alongside video editing. You can hang out when I do that if you’d like over here. Chances are  I’ll be streaming when this video goes up. Take care of yourself an
d go buy an ice cream or  something, you deserve it.

Comments

@geesusway70

I absolutely hate how people treated scott for fnaf world. It was scott's own dedication to his life's work, almost every element calling back to his old catalogue. Unfortunately, he saw how anything that broke the fnaf formula was hated and rejected and so we will likely never see anymore unique, mold-breaking works from him.

@WinterPains

15:24 You know what? Im genuinely happy that I can consider FNAF World a canonical entry in the series, because its a good game.

@benwelsh5265

The key to solving FNAF Lore being the one FNAF game Scott is ashamed of is such a Scott Cawthon move I can't deny the potential validity of it. It would be peak troll behaviour and be the most upsetting, funny and kind of evil genius solution he could cook up.

@steffenakdag5422

This theory was mindblowing, i love theories like these that makes the timeline feel even more deep then i originally thought it was

@a1cichannel

All these theories you've made are more compelling then anything I've heard before. You don't upload as often as other people, but when you do it's f*cking amazing. And I'm surprised each time.

@tinaherr3856

This theory (mainly the last bit about Glitchtrap) is interesting, but there is a flaw in it. Collecting the memories is not folloung the 'Glitchtrap route'. You see, collecting all the Fazbear action figures is what triggers the ending where Glitchtrap emerges from a pod and Nightmarionne STAFF bots attack the player. However, collecting the memories unlocks the 4th Princess Quest arcade, where **Glitchtrap is killed**, squashed unwilling by Vanny. So why would Glitchtrap want to go down a path that leads to his death to corrupt someone, when we absolutely know his death isn't required to do so? And why would Glitchtrap be involved with getting someone to play a Princess Quest game, something that has been key to fight Glitchtrap, freeing his victims? I definitely feel you have some good points, but like an Ace Attorney case, the contradictions are too much.

@the_enderslayer

As much as I don't like it, everything seems to be fitting into the internal consistency that was established back in Help Wanted of everything before it being fake and the story as we know it no longer being true. They told us outright and we thought that only applied to the first 4 games, but with the possibility of the first 7 all being "fabrications". The lore of everything afterward is so much more internally consistent.

@tub3t04d

My conspiracy is that FNAF World is the only canon game

@cleaveuntome42

Is it too "Meta" if the rouge indie developer is actually Scott saying "someone screwed up, I couldnt fix it in time and now you all need to accept some inconsistencies"

@Zeldaslightforce

2 things. 1. Your avatar is actually so cute I can't get enough of it lol. 2. I love sitting through your vids I can't explain it but you have a very good tone to relax to. Also keep up all this amazing work your vids are always worth waiting for!(that's 3 things I guess. Yes this is a FNAF movie reference)

@OzoneYT

This is definitely an interesting new perspective to look from and consider, man I love FNAF World lmao. Enjoyed the video! :)

@faristsc6631

Look, I agree, that FNaF World is way too overlooked by theorists, but I just can't get ober the idea, that the games are not canon. I just can't get over all of this. Imo the fact that ennard, baby and others are in HW2 is because of the agony of some of the characters that died in the Fnaf 6 ending. I love, rhat your theories make room for fresh ideas. Thanks for another entertaining one.

@the_epicrager5446

Oh, we’re so back.

@ratdoesstuff6463

Basically summarized all of fnaf with that “yes I’m serious, yes its cursed, LET ME EXPLAIN.”

@rotkappchenlp7032

I have been saying since Help Wanted 1 that the old scott-made fnaf games are in their own little universe. like the start of the game litarally tells us that all of it is based on the inde games (and you can't even argue that its only the first 3 or 4 like the books claim cause Enard is in the vent repair level!!) so having another fnaf theorist finaly say it in a video is so vindicating

@raysandrarexxia941

This means that the movie(s) could actually be the real events!

@skycreeper0173

24:23 Needs Jeremy to fulfill his role. Just like how Vanessa is fulfilling the bunny killer role. No wonder the Mimic considers himself the Storyteller. He wants to tell the stories of the indie games in real life, no matter how much pain and agony it brings. Super awesome theory video. I love how in depth and interesting this theory is!

@AshlyTheWolfy

fnaf world is like the opposite of "comes back to bite ya" it was a bite at the start then became more helpful

@GeekGirl-ub7ki

Interesting theory. I like how so many of the people posting new theories think outside the box and bring up interesting angles. I'm currently still not decided on how the game developer in-game affects what really happened and didn't. I don't yet have enough evidence. I think that pic on the movie sign link was showing who the new movie protagonist will be. Only time will tell though.

@thepigvillage1197

This is the most well-constructed theory I’ve seen in a long time! Nice work! I’ll be keeping this second take in my back pocket in case the next features in the series start to lean in this direction.